Player Matchup

Baron Samedi
Baron Samedi
BlueGeneral017
Baron Samedi
Level 101
God Stats
2W - 2L
1,734 SR
Queue Stats
133W - 118L
1,579 Elo+
Solo
Bellona
Bellona
FUZZYbtw
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,624 Elo+
Solo
Fenrir
Fenrir
Riser75
Fenrir
Level 117
God Stats
4W - 2L
1,764 SR
Queue Stats
134W - 108L
1,584 Elo+
Party 1
Izanami
Izanami
SnipeYoFace
Izanami
Level 160
God Stats
3W - 2L
1,849 SR
Queue Stats
91W - 67L
1,593 Elo+
Party 1
Ares
Ares
UtileApollo40
Ares
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 115
1,669 SR
1,576 Elo+

VS

Team Averages
Level 132
1,494 SR
1,576 Elo+
Fenrir
Fenrir
DQKMonster
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 163L
1,607 Elo+
Solo
Nu Wa
Nu Wa
Dozenka
Nu Wa
Level 160
God Stats
30W - 29L
1,529 SR
Queue Stats
176W - 169L
1,573 Elo+
Solo
Cerberus
Cerberus
RedMaskZ
Cerberus
Level 104
God Stats
1W - 2L
1,324 SR
Queue Stats
87W - 76L
1,568 Elo+
Solo
Heimdallr
Heimdallr
xczechmatex
Heimdallr
Level 112
God Stats
32W - 28L
1,617 SR
Queue Stats
787W - 642L
1,576 Elo+
Solo
Hercules
Hercules
zusealmighty10
Hercules
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 72L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueGeneral017
Baron Samedi
18
2 / 8 / 6
11,010
688
17,226
18,071
10,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
FUZZYbtw
Bellona
18
2 / 6 / 6
10,623
664
14,418
24,439
22,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Riser75
Fenrir
16
3 / 6 / 2
10,355
647
5,993
17,693
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SnipeYoFace
Izanami
19
4 / 5 / 4
11,673
730
17,420
20,247
8,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 8
10,827
677
9,681
17,620
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DQKMonster
Fenrir
19
8 / 6 / 11
12,587
787
12,201
20,810
11,050
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Dozenka
Nu Wa
20
10 / 0 / 15
13,712
857
29,487
10,689
5,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RedMaskZ
Cerberus
19
5 / 2 / 20
12,929
808
11,915
27,468
38,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
xczechmatex
Heimdallr
20
1 / 3 / 17
12,552
785
16,517
16,435
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
20
6 / 1 / 13
12,262
766
11,611
17,399
22,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
12
Kills
30
30
Deaths
12
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlueGeneral017
Baron Samedi
2
8
6
0.63
W
Fenrir
DQKMonster
Fenrir
8
6
11
2.25
W
Nu Wa
Dozenka
Nu Wa
10
0
15
17.5
L
Bellona
FUZZYbtw
Bellona
2
6
6
0.83
W
Cerberus
RedMaskZ
Cerberus
5
2
20
7.5
L
Fenrir
Riser75
Fenrir
3
6
2
0.67
L
Izanami
SnipeYoFace
Izanami
4
5
4
1.2
L
1
5
8
1
W
Heimdallr
xczechmatex
Heimdallr
1
3
17
3.17
W
Hercules
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,738
Damage
81,731
98,070
Taken
92,801
64,781
Mitigated
86,340
15,724
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlueGeneral017
Baron Samedi
17,226
1,259
2,392
3,793
18,071
10,492
320
7,837
9,888
53,651
0
W
Fenrir
DQKMonster
Fenrir
12,201
2,450
0
2,473
20,810
11,050
193
6,223
14,555
0
46,751
W
Nu Wa
Dozenka
Nu Wa
29,487
5,861
732
3,114
10,689
5,438
3,093
3,539
7,150
81,485
0
L
Bellona
FUZZYbtw
Bellona
14,418
4,983
0
4,307
24,439
22,494
0
8,794
15,223
0
44,119
W
Cerberus
RedMaskZ
Cerberus
11,915
541
0
6,225
27,468
38,533
458
7,353
18,546
34,953
0
L
Fenrir
Riser75
Fenrir
5,993
998
0
1,047
17,693
9,105
0
7,337
10,027
0
14,072
L
Izanami
SnipeYoFace
Izanami
17,420
14,631
0
2,685
20,247
8,225
1,566
8,452
11,148
0
78,363
L
9,681
54
0
1,500
17,620
14,465
123
8,369
8,746
22,008
0
W
Heimdallr
xczechmatex
Heimdallr
16,517
11,138
0
6,922
16,435
8,494
4,693
4,564
11,709
0
71,508
W
Hercules
11,611
1,660
0
6,019
17,399
22,825
791
5,228
12,063
0
26,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,488
Gold Earned
64,042
267
Minions Killed
321
0
Camps Cleared
0
1,500,295
Distance Traveled
1,805,954
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,010
688
61
4
0
298,508
3
W
Fenrir
12,587
787
35
2
0
399,268
1
W
Nu Wa
13,712
857
91
6
0
349,864
3
L
Bellona
10,623
664
49
3
0
341,093
2
W
Cerberus
12,929
808
43
3
0
387,117
1
L
Fenrir
10,355
647
14
1
0
290,946
0
L
Izanami
11,673
730
119
7
0
270,201
1
L
Ares
10,827
677
24
2
0
299,547
1
W
Heimdallr
12,552
785
108
7
0
310,008
2
W
Hercules
12,262
766
44
3
0
359,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role