Player Matchup

Skadi
Skadi
AlienwareX51
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,776 Elo+
Party 1
Anhur
Anhur
Lucci20
Anhur
Level 149
God Stats
4W - 1L
1,503 SR
Queue Stats
43W - 52L
1,513 Elo+
Solo
Horus
Horus
Mint
Horus
Level 136
God Stats
1W - 0L
1,858 SR
Queue Stats
35W - 12L
1,677 Elo+
Party 1
Nox
Nox
NighthawkL06
Nox
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
496W - 524L
1,565 Elo+
Solo
Xing Tian
Xing Tian
Walls
Xing Tian
Level 160
God Stats
1W - 0L
1,340 SR
Queue Stats
27W - 7L
1,764 Elo+
Party 1
Team Averages
Level 142
1,540 SR
1,659 Elo+

VS

Team Averages
Level 138
1,573 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Liesmyth
Chiron
Level 113
God Stats
8W - 6L
1,667 SR
Queue Stats
363W - 349L
1,558 Elo+
Solo
King Arthur
King Arthur
Whiteamalan
King Arthur
Level 152
God Stats
1W - 7L
1,475 SR
Queue Stats
298W - 318L
1,546 Elo+
Party 2
Fenrir
Fenrir
gatorz007
Fenrir
Level 129
God Stats
2W - 3L
1,725 SR
Queue Stats
233W - 212L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 12
11,527
768
21,157
16,316
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Lucci20
Anhur
18
4 / 5 / 12
11,059
737
14,886
17,384
7,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Mint
Horus
18
2 / 3 / 13
11,106
740
12,072
20,767
30,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 4 / 10
10,832
722
15,952
10,993
11,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Walls
Xing Tian
18
2 / 3 / 16
11,163
744
21,288
22,019
28,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 4 / 11
11,175
745
22,912
16,135
7,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
17
0 / 2 / 20
10,885
726
5,714
17,324
22,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Liesmyth
Chiron
20
10 / 4 / 7
11,669
778
21,332
15,175
6,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Whiteamalan
King Arthur
15
0 / 4 / 14
9,066
604
8,744
20,831
20,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
gatorz007
Fenrir
15
4 / 4 / 9
9,610
641
13,572
28,194
21,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
18
Kills
20
21
Deaths
18
63
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
4
11
2.88
L
Horus
 
Horus
0
2
20
5
W
6
6
12
2
L
Chiron
Liesmyth
Chiron
10
4
7
3.38
W
Anhur
Lucci20
Anhur
4
5
12
2
W
Horus
Mint
Horus
2
3
13
2.83
W
4
4
10
2.25
W
Xing Tian
Walls
Xing Tian
2
3
16
3.33
L
King Arthur
Whiteamalan
King Arthur
0
4
14
1.75
L
Fenrir
gatorz007
Fenrir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,355
Damage
72,274
87,479
Taken
97,659
84,852
Mitigated
78,668
35,002
Healing
41,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
22,912
7,013
985
3,687
16,135
7,672
1,725
7,571
8,564
0
46,562
L
Horus
 
Horus
5,714
2,555
9,606
7,680
17,324
22,535
73
6,237
11,087
0
10,756
W
21,157
11,602
1,221
3,016
16,316
6,704
1,046
0
16,144
0
40,434
L
Chiron
Liesmyth
Chiron
21,332
8,382
3,849
2,031
15,175
6,945
1,608
7,673
7,495
0
47,758
W
Anhur
Lucci20
Anhur
14,886
10,009
1,299
5,370
17,384
7,386
1,687
0
17,165
0
31,176
W
Horus
Mint
Horus
12,072
6,511
10,216
9,453
20,767
30,973
895
0
20,524
0
20,365
W
15,952
804
144
607
10,993
11,153
1,367
0
10,779
41,084
0
W
Xing Tian
Walls
Xing Tian
21,288
1,612
945
2,731
22,019
28,636
355
0
21,817
30,382
0
L
King Arthur
Whiteamalan
King Arthur
8,744
821
2,222
3,133
20,831
20,375
135
7,047
13,784
0
14,878
L
Fenrir
gatorz007
Fenrir
13,572
2,913
432
7,547
28,194
21,141
315
8,712
19,482
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
52,405
155
Minions Killed
142
0
Camps Cleared
0
1,281,504
Distance Traveled
1,232,206
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,175
745
55
4
0
224,063
3
L
Horus
10,885
726
10
1
0
266,376
0
W
Skadi
11,527
768
39
3
0
240,556
0
L
Chiron
11,669
778
65
4
0
236,078
0
W
Anhur
11,059
737
46
3
0
220,812
5
W
Horus
11,106
740
7
0
0
264,576
1
W
Nox
10,832
722
48
3
0
249,695
4
W
Xing Tian
11,163
744
15
1
0
305,865
0
L
King Arthur
9,066
604
6
0
0
253,614
0
L
Fenrir
9,610
641
6
0
0
252,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role