Player Matchup

Ares
Ares
Denni_221
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,163 Elo+
Party 2
Zhong Kui
Zhong Kui
FFlai-R
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,361 Elo+
Party 2
Arachne
Arachne
FiLiMoNx77
Arachne
Level 103
God Stats
1W - 0L
1,362 SR
Queue Stats
15W - 17L
1,369 Elo+
Party 2
Ra
Ra
G4ZM2N
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,410 Elo+
Party 2
Loki
Loki
Jefe20__
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,865 Elo+
Party 2
Team Averages
Level 69
1,472 SR
1,434 Elo+

VS

Team Averages
Level 44
1,444 SR
1,469 Elo+
Terra
Terra
 
Terra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AMHhercun
Artemis
Level 28
God Stats
1W - 2L
1,299 SR
Queue Stats
141W - 163L
1,440 Elo+
Solo
Camazotz
Camazotz
Deryzeen94
Camazotz
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 81L
1,456 Elo+
Party 1
Tiamat
Tiamat
alizbrook
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
dabbin1
Bellona
Level 64
God Stats
6W - 5L
1,423 SR
Queue Stats
122W - 108L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 2 / 24
11,588
828
11,173
22,325
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
FFlai-R
Zhong Kui
16
4 / 4 / 16
10,547
753
18,629
15,288
11,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FiLiMoNx77
Arachne
19
13 / 3 / 15
11,847
846
20,453
21,269
12,381
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
19
10 / 3 / 18
11,855
847
28,627
13,532
7,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
16
4 / 3 / 13
10,097
721
8,114
13,057
6,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 9 / 8
9,476
677
10,101
22,639
27,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
AMHhercun
Artemis
15
1 / 5 / 6
8,018
573
12,103
14,685
5,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Deryzeen94
Camazotz
16
4 / 7 / 8
9,049
646
13,207
23,413
17,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
alizbrook
Tiamat
14
1 / 10 / 4
8,577
613
9,055
16,358
8,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dabbin1
Bellona
18
5 / 4 / 9
10,279
734
14,984
16,052
13,318
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
35
Kills
14
15
Deaths
35
86
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
9
8
0.78
L
Artemis
AMHhercun
Artemis
1
5
6
0.8
W
Ares
4
2
24
8
L
Camazotz
Deryzeen94
Camazotz
4
7
8
1.14
W
Zhong Kui
FFlai-R
Zhong Kui
4
4
16
3
W
Arachne
FiLiMoNx77
Arachne
13
3
15
6.83
W
Ra
10
3
18
6.33
W
Loki
4
3
13
3.5
L
Tiamat
alizbrook
Tiamat
1
10
4
0.3
L
Bellona
dabbin1
Bellona
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,996
Damage
59,450
85,471
Taken
93,147
65,226
Mitigated
71,601
33,461
Healing
33,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,101
1,835
6,915
5,378
22,639
27,405
0
13,448
9,191
20,234
0
L
Artemis
AMHhercun
Artemis
12,103
4,525
440
4,091
14,685
5,055
0
8,582
6,103
0
32,994
W
Ares
11,173
926
878
3,429
22,325
27,172
1,157
5,430
16,468
16,873
0
L
Camazotz
Deryzeen94
Camazotz
13,207
4,243
1,308
7,706
23,413
17,017
0
13,298
10,115
0
15,390
W
Zhong Kui
FFlai-R
Zhong Kui
18,629
1,113
713
3,087
15,288
11,242
900
2,698
12,307
40,528
0
W
Arachne
FiLiMoNx77
Arachne
20,453
14,472
1,683
7,803
21,269
12,381
696
5,295
15,832
0
28,958
W
Ra
28,627
1,782
7,381
5,397
13,532
7,937
553
4,414
9,000
53,843
0
W
Loki
8,114
1,452
444
2,646
13,057
6,494
1,260
1,319
11,538
0
16,604
L
Tiamat
alizbrook
Tiamat
9,055
0
209
1,231
16,358
8,806
0
12,341
4,017
17,561
0
L
Bellona
dabbin1
Bellona
14,984
1,735
1,660
4,965
16,052
13,318
0
10,760
5,292
0
26,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
45,399
141
Minions Killed
120
0
Camps Cleared
0
1,331,251
Distance Traveled
1,148,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,476
677
23
2
0
236,519
1
L
Artemis
8,018
573
42
3
0
225,107
1
W
Ares
11,588
828
15
1
0
282,103
0
L
Camazotz
9,049
646
9
1
0
258,996
0
W
Zhong Kui
10,547
753
48
3
0
250,160
0
W
Arachne
11,847
846
12
1
0
284,537
0
W
Ra
11,855
847
49
4
0
260,391
0
W
Loki
10,097
721
17
1
0
254,060
0
L
Tiamat
8,577
613
22
2
0
190,183
0
L
Bellona
10,279
734
24
2
0
238,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role