Player Matchup

Ymir
Ymir
KINGAHMOD
Ymir
Level 4
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 2
Neith
Neith
RaGe-_-BAZOOKA
Neith
Level 68
God Stats
5W - 18L
1,357 SR
Queue Stats
22W - 51L
1,326 Elo+
Party 2
Hel
Hel
youseftalal
Hel
Level 29
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 8L
1,041 Elo+
Party 2
Team Averages
Level 34
1,299 SR
1,204 Elo+

VS

Team Averages
Level 46
1,430 SR
1,248 Elo+
Bellona
Bellona
Hussiias
Bellona
Level 25
God Stats
17W - 34L
1,343 SR
Queue Stats
18W - 52L
1,248 Elo+
Party 1
Sobek
Sobek
TURKISH-TROLL61
Sobek
Level 18
God Stats
4W - 13L
1,356 SR
Queue Stats
16W - 46L
1,139 Elo+
Party 1
Arachne
Arachne
sajadazizi2002
Arachne
Level 96
God Stats
16W - 10L
1,590 SR
Queue Stats
89W - 165L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,593
659
1,803
8,553
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 3 / 0
6,454
645
5,961
5,542
1,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,249
625
8,508
7,322
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hussiias
Bellona
12
3 / 0 / 4
7,669
767
8,441
9,834
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
7,881
788
4,412
10,343
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 5
7,580
758
5,033
6,915
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hussiias
Bellona
3
0
4
5
L
Ymir
0
3
1
0.17
L
1
3
0
0.33
W
3
0
3
4.5
W
4
1
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
17,886
21,417
Taken
27,092
11,168
Mitigated
21,803
5,646
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hussiias
Bellona
8,441
1,058
0
3,084
9,834
7,249
615
4,827
5,007
0
26,199
L
Ymir
1,803
74
0
618
8,553
6,915
0
1,644
6,909
4,559
0
L
5,961
2,255
0
650
5,542
1,914
0
1,428
4,114
0
18,895
W
4,412
823
0
3,559
10,343
11,366
156
3,873
6,470
12,924
0
W
5,033
3,914
0
2,177
6,915
3,188
138
2,146
4,769
0
27,257
L
8,508
660
1,837
2,541
7,322
2,339
0
1,539
5,783
23,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,296
Gold Earned
23,130
85
Minions Killed
95
3
Camps Cleared
6
486,909
Distance Traveled
612,915
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,669
767
29
3
1
204,300
1
L
Ymir
6,593
659
16
2
1
180,918
0
L
Neith
6,454
645
30
3
0
127,849
1
W
Sobek
7,881
788
17
2
0
195,437
3
W
Arachne
7,580
758
49
5
5
213,178
1
L
Hel
6,249
625
39
4
2
178,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role