Player Matchup

Fenrir
Fenrir
HeyItsBalt
Fenrir
Level 20
God Stats
0W - 2L
1,348 SR
Queue Stats
59W - 62L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
L0rd 2Tap
Erlang Shen
Level 155
God Stats
6W - 7L
1,551 SR
Queue Stats
171W - 193L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Samdak
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,524 SR
Queue Stats
234W - 259L
1,387 Elo+
Party 1
Izanami
Izanami
Sorathel
Izanami
Level 69
God Stats
7W - 10L
1,297 SR
Queue Stats
225W - 223L
1,401 Elo+
Party 1
Nemesis
Nemesis
Varoitus1216
Nemesis
Level 118
God Stats
6W - 8L
1,509 SR
Queue Stats
178W - 191L
1,420 Elo+
Party 1
Team Averages
Level 78
1,446 SR
1,405 Elo+

VS

Team Averages
Level 52
1,548 SR
1,464 Elo+
Cthulhu
Cthulhu
Crusad3rCL0wn
Cthulhu
Level 4
God Stats
4W - 0L
1,753 SR
Queue Stats
4W - 1L
1,521 Elo+
Party 2
Poseidon
Poseidon
Herecomesvader
Poseidon
Level 58
God Stats
6W - 0L
1,594 SR
Queue Stats
105W - 100L
1,437 Elo+
Party 2
Hera
Hera
Taechii_
Hera
Level 82
God Stats
9W - 20L
1,443 SR
Queue Stats
285W - 354L
1,391 Elo+
Solo
Amaterasu
Amaterasu
brayden821
Amaterasu
Level 59
God Stats
2W - 1L
1,469 SR
Queue Stats
125W - 104L
1,493 Elo+
Party 2
Awilix
Awilix
chupameste
Awilix
Level 56
God Stats
4W - 3L
1,484 SR
Queue Stats
46W - 43L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeyItsBalt
Fenrir
13
4 / 3 / 5
8,148
679
2,792
5,190
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
L0rd 2Tap
Erlang Shen
14
2 / 5 / 7
8,090
674
8,567
15,822
9,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Samdak
Morgan Le Fay
16
4 / 5 / 12
9,148
762
10,382
10,775
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sorathel
Izanami
16
7 / 3 / 7
9,099
758
10,519
12,215
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Varoitus1216
Nemesis
16
3 / 5 / 5
9,038
753
7,021
10,917
8,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 5 / 10
8,872
739
6,157
12,447
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
16
5 / 7 / 6
9,340
778
10,633
11,139
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
1 / 2 / 9
8,746
729
7,699
6,482
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
brayden821
Amaterasu
17
2 / 3 / 13
10,334
861
10,335
14,517
14,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
chupameste
Awilix
18
12 / 3 / 5
11,290
941
12,443
10,160
5,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
20
Kills
21
21
Deaths
20
36
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
10
1.2
W
Poseidon
5
7
6
1.14
L
Fenrir
HeyItsBalt
Fenrir
4
3
5
2.17
L
Erlang Shen
L0rd 2Tap
Erlang Shen
2
5
7
1.1
L
Morgan Le Fay
Samdak
Morgan Le Fay
4
5
12
2
L
Izanami
Sorathel
Izanami
7
3
7
3.5
W
Hera
1
2
9
2.75
L
Nemesis
Varoitus1216
Nemesis
3
5
5
1.1
W
Amaterasu
brayden821
Amaterasu
2
3
13
2.83
W
Awilix
chupameste
Awilix
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,281
Damage
47,267
54,919
Taken
54,745
27,502
Mitigated
36,500
8,923
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,157
908
124
515
12,447
11,415
493
4,009
8,039
12,644
0
W
Poseidon
10,633
2,071
0
1,593
11,139
3,293
737
1,829
9,124
31,693
0
L
Fenrir
HeyItsBalt
Fenrir
2,792
922
145
781
5,190
2,186
0
1,698
3,492
0
9,905
L
Erlang Shen
L0rd 2Tap
Erlang Shen
8,567
5,125
0
3,076
15,822
9,395
0
7,203
8,619
0
22,530
L
Morgan Le Fay
Samdak
Morgan Le Fay
10,382
1,843
0
1,261
10,775
4,120
0
4,451
6,324
26,697
0
L
Izanami
Sorathel
Izanami
10,519
6,537
0
2,669
12,215
3,741
368
7,116
5,099
0
28,582
W
Hera
7,699
2,262
508
1,384
6,482
1,907
945
1,537
4,802
32,144
0
L
Nemesis
Varoitus1216
Nemesis
7,021
2,868
0
991
10,917
8,060
17
4,021
6,896
0
26,742
W
Amaterasu
brayden821
Amaterasu
10,335
4,022
1,263
3,399
14,517
14,304
2,343
1,445
12,992
0
31,575
W
Awilix
chupameste
Awilix
12,443
5,044
0
557
10,160
5,581
1,612
734
9,232
0
34,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
48,582
165
Minions Killed
210
0
Camps Cleared
0
1,012,886
Distance Traveled
1,166,107
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,872
739
12
1
0
212,794
0
W
Poseidon
9,340
778
56
5
0
236,263
0
L
Fenrir
8,148
679
15
1
0
136,046
1
L
Erlang Shen
8,090
674
25
2
0
230,027
0
L
Morgan Le Fay
9,148
762
42
4
0
217,597
1
L
Izanami
9,099
758
39
3
0
215,911
1
W
Hera
8,746
729
45
4
0
226,982
4
L
Nemesis
9,038
753
44
4
0
213,305
1
W
Amaterasu
10,334
861
45
4
0
248,684
0
W
Awilix
11,290
941
52
4
0
241,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role