Player Matchup

Zeus
Zeus
IamDeej
Zeus
Level 49
God Stats
72W - 60L
1,448 SR
Queue Stats
307W - 313L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
IronYama
Cthulhu
Level 36
God Stats
3W - 3L
1,833 SR
Queue Stats
55W - 58L
1,431 Elo+
Solo
Cupid
Cupid
JRBL0L
Cupid
Level 29
God Stats
39W - 20L
1,681 SR
Queue Stats
52W - 40L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Jotchi
Nu Wa
Level 29
God Stats
36W - 27L
1,392 SR
Queue Stats
295W - 302L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
westclay420777
Ah Puch
Level 127
God Stats
54W - 36L
1,478 SR
Queue Stats
93W - 103L
1,425 Elo+
Party 1
Team Averages
Level 54
1,566 SR
1,454 Elo+

VS

Team Averages
Level 29
1,617 SR
1,505 Elo+
Cthulhu
Cthulhu
Doods9112
Cthulhu
Level 10
God Stats
6W - 4L
1,741 SR
Queue Stats
18W - 15L
1,483 Elo+
Party 2
Cupid
Cupid
Manasniper
Cupid
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 23L
1,548 Elo+
Party 2
Bellona
Bellona
Morselo
Bellona
Level 49
God Stats
32W - 33L
1,781 SR
Queue Stats
186W - 221L
1,445 Elo+
Solo
Merlin
Merlin
Pew4
Merlin
Level 43
God Stats
55W - 34L
1,565 SR
Queue Stats
145W - 108L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
Xydragon2
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IamDeej
Zeus
20
7 / 9 / 20
14,502
1,116
26,967
18,377
7,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
IronYama
Cthulhu
20
8 / 0 / 19
16,308
1,254
16,475
19,892
37,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cupid
JRBL0L
Cupid
20
17 / 7 / 15
16,696
1,284
33,754
18,544
7,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Jotchi
Nu Wa
20
5 / 8 / 23
14,260
1,097
27,882
15,936
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 2 / 23
13,143
1,011
21,903
9,521
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doods9112
Cthulhu
20
3 / 9 / 17
13,632
1,049
13,142
33,582
32,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
19
2 / 6 / 13
12,957
997
9,336
20,971
8,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Morselo
Bellona
19
3 / 4 / 9
13,579
1,045
8,667
27,569
32,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Pew4
Merlin
20
13 / 8 / 10
16,791
1,292
35,589
22,106
7,292
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Xydragon2
Sun Wukong
19
5 / 10 / 12
13,765
1,059
10,972
30,028
30,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
87
37
Kills
26
26
Deaths
37
100
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doods9112
Cthulhu
3
9
17
1.28
W
Zeus
IamDeej
Zeus
7
9
20
1.89
W
Cthulhu
IronYama
Cthulhu
8
0
19
17.5
W
Cupid
JRBL0L
Cupid
17
7
15
3.5
W
Nu Wa
Jotchi
Nu Wa
5
8
23
2.06
L
Cupid
2
6
13
1.42
L
Bellona
Morselo
Bellona
3
4
9
1.88
L
Merlin
Pew4
Merlin
13
8
10
2.25
L
Sun Wukong
Xydragon2
Sun Wukong
5
10
12
1.1
W
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,981
Damage
77,706
82,270
Taken
134,256
62,834
Mitigated
110,162
12,965
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doods9112
Cthulhu
13,142
477
353
584
33,582
32,151
0
26,122
7,460
33,793
0
W
Zeus
IamDeej
Zeus
26,967
3,183
0
460
18,377
7,169
0
13,976
4,244
38,793
0
W
Cthulhu
IronYama
Cthulhu
16,475
898
668
5,052
19,892
37,462
0
8,872
10,618
44,643
0
W
Cupid
JRBL0L
Cupid
33,754
27,100
299
4,185
18,544
7,755
0
9,479
8,749
0
57,658
W
Nu Wa
Jotchi
Nu Wa
27,882
4,825
0
0
15,936
6,376
0
9,824
5,997
48,733
0
L
Cupid
9,336
4,203
179
877
20,971
8,338
0
14,963
6,008
0
27,682
L
Bellona
Morselo
Bellona
8,667
2,335
0
2,394
27,569
32,149
0
15,863
11,706
6,060
28,372
L
Merlin
Pew4
Merlin
35,589
589
0
80
22,106
7,292
0
15,273
6,833
86,294
0
L
Sun Wukong
Xydragon2
Sun Wukong
10,972
2,026
0
2,672
30,028
30,232
0
21,006
9,022
0
25,241
W
21,903
1,375
131
2,170
9,521
4,072
0
6,753
2,706
51,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,909
Gold Earned
70,724
262
Minions Killed
256
7
Camps Cleared
12
1,180,983
Distance Traveled
1,227,293
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,632
1,049
34
3
0
260,540
2
W
Zeus
14,502
1,116
30
2
1
214,177
0
W
Cthulhu
16,308
1,254
48
4
0
301,787
0
W
Cupid
16,696
1,284
56
4
4
224,913
0
W
Nu Wa
14,260
1,097
45
3
2
222,098
0
L
Cupid
12,957
997
39
3
2
249,648
1
L
Bellona
13,579
1,045
43
3
6
237,074
3
L
Merlin
16,791
1,292
115
9
4
249,893
0
L
Sun Wukong
13,765
1,059
25
2
0
230,138
0
W
Ah Puch
13,143
1,011
83
6
0
218,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role