Player Matchup

Neith
Neith
Arkinos_32
Neith
Level 45
God Stats
6W - 4L
1,592 SR
Queue Stats
101W - 92L
1,546 Elo+
Party 2
Zeus
Zeus
SajoMV15
Zeus
Level 100
God Stats
1W - 1L
1,778 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 2
Fenrir
Fenrir
cristhian_ortiz2
Fenrir
Level 106
God Stats
1W - 3L
1,453 SR
Queue Stats
89W - 95L
1,488 Elo+
Party 2
Ares
Ares
died2398
Ares
Level 109
God Stats
3W - 3L
1,578 SR
Queue Stats
104W - 92L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
pol4rb34r_BW
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 232L
1,524 Elo+
Solo
Team Averages
Level 91
1,580 SR
1,541 Elo+

VS

Team Averages
Level 63
1,498 SR
1,604 Elo+
Susano
Susano
GouzLePen
Susano
Level 148
God Stats
3W - 3L
1,518 SR
Queue Stats
186W - 88L
1,699 Elo+
Party 1
Olorun
Olorun
Rivalty_No4h
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
StorkyLePen
Baron Samedi
Level 29
God Stats
4W - 1L
1,559 SR
Queue Stats
121W - 52L
1,661 Elo+
Party 1
King Arthur
King Arthur
The Wild GaMer9
King Arthur
Level 67
God Stats
26W - 27L
1,435 SR
Queue Stats
164W - 149L
1,499 Elo+
Solo
Scylla
Scylla
TôgataMirio
Scylla
Level 69
God Stats
1W - 1L
1,475 SR
Queue Stats
144W - 73L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 6 / 1
9,963
474
15,879
17,633
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
2 / 10 / 1
8,642
412
11,405
14,947
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 8 / 2
9,673
461
8,908
18,132
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
2 / 6 / 2
8,023
382
5,277
21,777
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
pol4rb34r_BW
Sun Wukong
15
0 / 5 / 2
9,039
430
7,797
17,898
14,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GouzLePen
Susano
20
9 / 5 / 7
12,496
595
13,920
19,852
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
1 / 6 / 1
8,679
413
2,794
9,367
2,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
StorkyLePen
Baron Samedi
14
2 / 3 / 14
9,155
436
9,794
12,240
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
The Wild GaMer9
King Arthur
18
5 / 0 / 8
11,849
564
13,988
25,017
26,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
18 / 1 / 4
12,833
611
27,045
8,914
3,480
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
15
Kills
35
35
Deaths
15
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
7
6
1
1.25
W
Susano
GouzLePen
Susano
9
5
7
2.5
W
Olorun
1
6
1
0.25
L
Zeus
2
10
1
0.25
W
Baron Samedi
StorkyLePen
Baron Samedi
2
3
14
3
W
King Arthur
The Wild GaMer9
King Arthur
5
0
8
9
W
Scylla
18
1
4
20
L
4
8
2
0.63
L
Ares
2
6
2
0.5
L
Sun Wukong
pol4rb34r_BW
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
67,541
90,387
Taken
75,390
51,187
Mitigated
55,699
21,323
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,879
8,736
0
6,629
17,633
5,537
0
8,162
9,209
0
74,473
W
Susano
GouzLePen
Susano
13,920
3,473
0
9,607
19,852
8,485
0
5,352
14,500
0
102,563
W
Olorun
2,794
2,016
82
2,146
9,367
2,635
1,427
299
9,068
36,311
0
L
Zeus
11,405
1,524
129
592
14,947
4,591
0
8,599
6,254
56,530
0
W
Baron Samedi
StorkyLePen
Baron Samedi
9,794
736
828
3,878
12,240
14,532
0
2,301
9,939
29,588
0
W
King Arthur
The Wild GaMer9
King Arthur
13,988
2,189
0
10,480
25,017
26,567
137
4,440
20,577
1,851
85,022
W
Scylla
27,045
3,977
0
2,606
8,914
3,480
0
3,994
4,920
104,698
0
L
8,908
1,601
0
5,621
18,132
6,220
0
6,011
12,051
0
61,074
L
Ares
5,277
280
0
2,685
21,777
20,801
0
12,061
9,301
22,094
2,505
L
Sun Wukong
pol4rb34r_BW
Sun Wukong
7,797
2,162
0
5,667
17,898
14,038
978
3,890
13,897
0
62,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
55,012
486
Minions Killed
573
0
Camps Cleared
0
1,833,992
Distance Traveled
2,019,671
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,963
474
112
5
0
326,403
6
W
Susano
12,496
595
145
7
0
477,485
2
W
Olorun
8,679
413
74
4
0
337,414
1
L
Zeus
8,642
412
101
5
0
331,628
2
W
Baron Samedi
9,155
436
33
2
0
355,683
1
W
King Arthur
11,849
564
150
7
0
415,535
2
W
Scylla
12,833
611
171
8
0
433,554
4
L
Fenrir
9,673
461
103
5
0
424,452
2
L
Ares
8,023
382
35
2
0
380,013
9
L
Sun Wukong
9,039
430
135
6
0
371,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role