Player Matchup

Zeus
Zeus
CJJBB21
Zeus
Level 160
God Stats
24W - 11L
1,568 SR
Queue Stats
661W - 707L
1,447 Elo+
Solo
Sobek
Sobek
ChinitoGaming
Sobek
Level 93
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 6L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
GamingWithMaq
Danzaburou
Level 63
God Stats
1W - 0L
1,741 SR
Queue Stats
12W - 15L
1,538 Elo+
Party 2
Thanatos
Thanatos
TheSahori
Thanatos
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 14L
1,429 Elo+
Party 2
Achilles
Achilles
iVictorAguilera
Achilles
Level 89
God Stats
1W - 1L
1,385 SR
Queue Stats
33W - 49L
1,413 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,498 Elo+

VS

Team Averages
Level 106
1,577 SR
1,479 Elo+
Shiva
Shiva
BLADEGARR
Shiva
Level 143
God Stats
1W - 2L
1,708 SR
Queue Stats
4W - 7L
1,474 Elo+
Party 1
Hel
Hel
DarkTenshi547
Hel
Level 56
God Stats
3W - 3L
1,345 SR
Queue Stats
98W - 96L
1,488 Elo+
Solo
Skadi
Skadi
PALEHERCULES
Skadi
Level 67
God Stats
57W - 36L
1,655 SR
Queue Stats
207W - 188L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Totheark
Sylvanus
Level 120
God Stats
12W - 12L
1,416 SR
Queue Stats
128W - 135L
1,490 Elo+
Solo
Neith
Neith
deathblade001
Neith
Level 145
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CJJBB21
Zeus
19
6 / 2 / 12
11,062
851
21,048
7,835
3,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 13
10,121
779
8,866
20,624
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GamingWithMaq
Danzaburou
17
5 / 1 / 10
9,928
764
12,687
8,479
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TheSahori
Thanatos
16
4 / 6 / 5
9,430
725
8,591
13,612
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
17
4 / 5 / 11
10,069
775
7,589
16,966
16,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BLADEGARR
Shiva
17
6 / 5 / 7
9,693
746
12,020
16,628
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 5
9,754
750
6,628
11,664
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 9
9,705
747
17,614
12,037
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Totheark
Sylvanus
14
1 / 5 / 7
8,237
634
5,807
17,037
18,749
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 9
9,467
728
11,132
12,904
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
21
Kills
15
15
Deaths
21
51
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
BLADEGARR
Shiva
6
5
7
1.9
W
Zeus
CJJBB21
Zeus
6
2
12
6
W
2
1
13
8.5
L
2
4
5
1.13
W
Danzaburou
GamingWithMaq
Danzaburou
5
1
10
10
L
4
3
9
2.83
W
Thanatos
TheSahori
Thanatos
4
6
5
1.08
L
Sylvanus
Totheark
Sylvanus
1
5
7
0.9
L
2
4
9
1.63
W
Achilles
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
53,201
67,516
Taken
70,270
55,146
Mitigated
41,600
18,981
Healing
22,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BLADEGARR
Shiva
12,020
1,333
1,152
1,147
16,628
9,145
0
5,591
11,037
0
28,792
W
Zeus
CJJBB21
Zeus
21,048
1,317
0
1,290
7,835
3,368
824
427
7,331
58,753
0
W
8,866
537
0
7,344
20,624
24,884
0
3,309
17,112
18,198
0
L
6,628
183
3,299
4,109
11,664
4,521
0
4,965
6,699
44,696
0
W
Danzaburou
GamingWithMaq
Danzaburou
12,687
4,551
0
2,772
8,479
4,393
1,134
2,090
6,389
0
29,990
L
17,614
9,919
0
3,169
12,037
4,430
390
5,992
6,045
0
40,542
W
Thanatos
TheSahori
Thanatos
8,591
1,787
0
4,860
13,612
6,186
0
2,514
10,921
0
27,283
L
Sylvanus
Totheark
Sylvanus
5,807
1,124
3,947
3,771
17,037
18,749
0
7,486
9,551
6,887
258
L
11,132
3,062
0
2,353
12,904
4,755
679
5,880
7,024
0
39,133
W
Achilles
7,589
757
0
2,715
16,966
16,315
205
3,941
12,719
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
46,856
224
Minions Killed
245
0
Camps Cleared
0
1,324,246
Distance Traveled
1,222,163
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,693
746
37
3
0
256,241
1
W
Zeus
11,062
851
97
7
0
262,532
3
W
Sobek
10,121
779
18
1
0
276,216
0
L
Hel
9,754
750
88
7
0
262,139
3
W
Danzaburou
9,928
764
46
4
0
270,465
1
L
Skadi
9,705
747
50
4
0
250,144
0
W
Thanatos
9,430
725
34
3
0
255,346
0
L
Sylvanus
8,237
634
4
0
0
236,119
0
L
Neith
9,467
728
66
5
0
217,520
0
W
Achilles
10,069
775
29
2
0
259,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role