Player Matchup

Bakasura
Bakasura
Blood-Eyed-Bear
Bakasura
Level 63
God Stats
17W - 27L
1,692 SR
Queue Stats
45W - 61L
1,411 Elo+
Party 3
Medusa
Medusa
FLUFFY BABOON68
Medusa
Level 93
God Stats
8W - 10L
1,537 SR
Queue Stats
160W - 184L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
OhhBombat
Cthulhu
Level 69
God Stats
1W - 1L
1,814 SR
Queue Stats
381W - 357L
1,515 Elo+
Party 1
Shiva
Shiva
Trimus_Nova
Shiva
Level 77
God Stats
23W - 6L
1,792 SR
Queue Stats
343W - 301L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eZ-Fear98
Morgan Le Fay
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 49L
1,253 Elo+
Solo
Team Averages
Level 73
1,667 SR
1,446 Elo+

VS

Team Averages
Level 106
1,453 SR
1,369 Elo+
Chaac
Chaac
Ahmad-tarek22
Chaac
Level 87
God Stats
14W - 24L
1,376 SR
Queue Stats
128W - 180L
1,335 Elo+
Party 2
Bacchus
Bacchus
Darweash
Bacchus
Level 103
God Stats
32W - 49L
1,383 SR
Queue Stats
146W - 215L
1,335 Elo+
Party 2
Kali
Kali
The_White_Lash93
Kali
Level 112
God Stats
97W - 108L
1,474 SR
Queue Stats
370W - 483L
1,374 Elo+
Party 2
Izanami
Izanami
mody_ezz
Izanami
Level 123
God Stats
42W - 60L
1,532 SR
Queue Stats
550W - 642L
1,363 Elo+
Party 2
The Morrigan
The Morrigan
ronoazorro5
The Morrigan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 8 / 4
17,780
434
19,764
33,256
18,037
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 7 / 6
20,855
509
22,070
32,495
15,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OhhBombat
Cthulhu
20
4 / 5 / 15
17,012
415
24,851
34,120
26,221
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 3 / 10
19,904
485
47,155
51,938
78,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
eZ-Fear98
Morgan Le Fay
20
4 / 7 / 11
16,298
398
29,243
25,025
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
19,025
464
29,042
51,467
70,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Darweash
Bacchus
20
9 / 5 / 13
20,661
504
18,641
49,318
109,442
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 7 / 13
21,754
531
22,961
40,611
23,809
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
mody_ezz
Izanami
20
7 / 4 / 11
22,154
540
34,800
36,224
16,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
ronoazorro5
The Morrigan
20
5 / 9 / 4
20,440
499
28,412
26,627
12,933
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
83
30
Kills
30
30
Deaths
30
46
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Bakasura
6
8
4
1
W
Bacchus
Darweash
Bacchus
9
5
13
3.1
L
6
7
6
1.29
L
Cthulhu
OhhBombat
Cthulhu
4
5
15
2.3
W
6
7
13
1.79
L
10
3
10
5
L
Morgan Le Fay
eZ-Fear98
Morgan Le Fay
4
7
11
1.36
W
Izanami
mody_ezz
Izanami
7
4
11
3.13
W
The Morrigan
ronoazorro5
The Morrigan
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,083
Damage
133,856
176,834
Taken
204,247
150,013
Mitigated
232,506
59,772
Healing
69,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,042
3,505
0
16,899
51,467
70,249
1,353
12,510
37,908
0
128,181
L
Bakasura
19,764
13,953
0
5,804
33,256
18,037
1,212
7,294
25,962
0
102,443
W
Bacchus
Darweash
Bacchus
18,641
1,034
755
13,352
49,318
109,442
364
16,132
31,966
52,235
0
L
22,070
9,430
0
8,680
32,495
15,466
1,232
7,730
24,725
0
198,422
L
Cthulhu
OhhBombat
Cthulhu
24,851
1,428
3,502
13,627
34,120
26,221
338
8,194
25,926
110,783
0
W
22,961
11,369
0
14,503
40,611
23,809
4,007
7,479
32,060
0
216,085
L
47,155
7,156
1,357
22,636
51,938
78,569
1,038
9,303
42,635
0
190,196
L
Morgan Le Fay
eZ-Fear98
Morgan Le Fay
29,243
1,555
472
3,694
25,025
11,720
1,314
8,102
16,903
110,952
0
W
Izanami
mody_ezz
Izanami
34,800
24,568
0
18,195
36,224
16,073
9,540
9,047
26,967
0
230,004
W
The Morrigan
ronoazorro5
The Morrigan
28,412
4,521
0
5,933
26,627
12,933
3,655
9,027
17,378
157,598
12,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,849
Gold Earned
104,034
1,019
Minions Killed
1,055
0
Camps Cleared
0
4,039,118
Distance Traveled
3,923,864
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,025
464
194
5
0
816,245
6
L
Bakasura
17,780
434
188
5
0
869,227
0
W
Bacchus
20,661
504
54
1
0
828,371
5
L
Medusa
20,855
509
308
8
0
723,144
6
L
Cthulhu
17,012
415
132
3
0
814,626
11
W
Kali
21,754
531
252
6
0
871,161
0
L
Shiva
19,904
485
232
6
0
853,332
6
L
Morgan Le Fay
16,298
398
159
4
0
778,789
6
W
Izanami
22,154
540
310
8
0
746,584
15
W
The Morrigan
20,440
499
245
6
0
661,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role