Player Matchup

Chronos
Chronos
BackCampGoblin_9
Chronos
Level 155
God Stats
1W - 0L
1,763 SR
Queue Stats
170W - 181L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Goth_Girl_Simp
Baron Samedi
Level 81
God Stats
20W - 22L
1,584 SR
Queue Stats
82W - 117L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
Yopu97z
Sun Wukong
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 95L
1,333 Elo+
Party 2
Bacchus
Bacchus
jonnybegood17
Bacchus
Level 87
God Stats
20W - 13L
1,597 SR
Queue Stats
216W - 183L
1,517 Elo+
Solo
Jing Wei
Jing Wei
l_Chago_
Jing Wei
Level 157
God Stats
3W - 1L
1,777 SR
Queue Stats
80W - 74L
1,345 Elo+
Party 2
Team Averages
Level 124
1,644 SR
1,411 Elo+

VS

Team Averages
Level 108
1,479 SR
1,481 Elo+
Aphrodite
Aphrodite
BLOODmonkey6969
Aphrodite
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
421W - 449L
1,509 Elo+
Party 3
Nu Wa
Nu Wa
CashiousClay7
Nu Wa
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 18L
1,478 Elo+
Solo
Cupid
Cupid
EggFuuYoung23
Cupid
Level 152
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
MURATALLAA
Gilgamesh
Level 68
God Stats
6W - 8L
1,635 SR
Queue Stats
209W - 208L
1,514 Elo+
Solo
Tyr
Tyr
NeuroLogiq
Tyr
Level 105
God Stats
24W - 35L
1,481 SR
Queue Stats
278W - 299L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 15
14,119
784
18,955
24,058
10,068
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Goth_Girl_Simp
Baron Samedi
19
5 / 5 / 13
12,442
691
12,809
15,630
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yopu97z
Sun Wukong
20
13 / 5 / 10
15,007
834
18,848
31,428
22,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
19
5 / 3 / 18
12,881
716
12,019
18,738
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
l_Chago_
Jing Wei
20
4 / 0 / 17
13,078
727
17,554
18,369
6,678
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLOODmonkey6969
Aphrodite
18
3 / 5 / 8
11,425
635
15,039
18,406
12,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 5
12,994
722
30,436
14,377
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 8
12,199
678
11,186
14,855
6,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MURATALLAA
Gilgamesh
17
3 / 10 / 9
11,701
650
13,289
25,199
19,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 8 / 7
11,071
615
11,192
23,481
26,177
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
35
Kills
18
19
Deaths
35
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BLOODmonkey6969
Aphrodite
3
5
8
1.4
W
8
6
15
2.58
L
8
6
5
1.75
L
3
6
8
1.17
W
Baron Samedi
Goth_Girl_Simp
Baron Samedi
5
5
13
2.3
L
Gilgamesh
MURATALLAA
Gilgamesh
3
10
9
0.75
L
1
8
7
0.56
W
Sun Wukong
Yopu97z
Sun Wukong
13
5
10
3.6
W
Bacchus
5
3
18
4.67
W
Jing Wei
l_Chago_
Jing Wei
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,185
Damage
81,142
108,223
Taken
96,318
65,082
Mitigated
69,819
36,453
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BLOODmonkey6969
Aphrodite
15,039
970
5,054
8,086
18,406
12,073
175
5,337
12,695
31,836
0
W
18,955
5,989
0
6,303
24,058
10,068
0
8,570
15,158
65,895
0
L
30,436
7,780
247
970
14,377
5,972
379
7,093
7,048
63,388
0
L
11,186
6,505
1,678
2,122
14,855
6,063
867
7,248
7,177
0
44,642
W
Baron Samedi
Goth_Girl_Simp
Baron Samedi
12,809
573
4,013
5,614
15,630
5,486
0
8,248
7,085
28,768
0
L
Gilgamesh
MURATALLAA
Gilgamesh
13,289
1,656
0
322
25,199
19,534
139
12,969
11,851
0
39,052
L
11,192
893
0
1,865
23,481
26,177
273
10,892
12,115
597
29,021
W
Sun Wukong
Yopu97z
Sun Wukong
18,848
2,901
0
12,598
31,428
22,440
428
12,141
17,753
0
55,213
W
Bacchus
12,019
432
0
3,700
18,738
20,410
160
5,896
12,635
34,605
0
W
Jing Wei
l_Chago_
Jing Wei
17,554
14,755
0
4,225
18,369
6,678
1,331
9,721
8,335
0
74,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,527
Gold Earned
59,390
318
Minions Killed
271
0
Camps Cleared
0
1,764,886
Distance Traveled
1,686,815
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,425
635
35
2
0
351,873
2
W
Chronos
14,119
784
96
5
0
358,573
0
L
Nu Wa
12,994
722
84
5
0
289,569
0
L
Cupid
12,199
678
61
3
0
326,285
7
W
Baron Samedi
12,442
691
23
1
0
298,182
0
L
Gilgamesh
11,701
650
45
3
0
342,030
5
L
Tyr
11,071
615
46
3
0
377,058
2
W
Sun Wukong
15,007
834
70
4
0
358,114
0
W
Bacchus
12,881
716
29
2
0
372,962
2
W
Jing Wei
13,078
727
100
6
0
377,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role