Player Matchup

Discordia
Discordia
CaseyMcGrady330
Discordia
Level 109
God Stats
20W - 17L
1,533 SR
Queue Stats
488W - 563L
1,465 Elo+
Solo
Nike
Nike
ExtraThiccLegend
Nike
Level 69
God Stats
2W - 6L
1,282 SR
Queue Stats
337W - 359L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Wight_Wolf91
Danzaburou
Level 106
God Stats
1W - 5L
1,361 SR
Queue Stats
127W - 147L
1,425 Elo+
Party 2
Thor
Thor
xStormOfDoubtx
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 218L
1,424 Elo+
Party 2
Artio
Artio
xsimply_sorax
Artio
Level 66
God Stats
59W - 69L
1,375 SR
Queue Stats
325W - 383L
1,427 Elo+
Party 2
Team Averages
Level 89
1,410 SR
1,449 Elo+

VS

Team Averages
Level 101
1,474 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
ClawfingersQc
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Olorun
Olorun
DeadlyWhim
Olorun
Level 65
God Stats
3W - 3L
1,389 SR
Queue Stats
182W - 191L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Flame777k
Gilgamesh
Level 123
God Stats
21W - 10L
1,558 SR
Queue Stats
500W - 526L
1,423 Elo+
Solo
Mercury
Mercury
Voidhorizon8
Mercury
Level 123
God Stats
2W - 4L
1,421 SR
Queue Stats
218W - 203L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Voyient
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 94L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaseyMcGrady330
Discordia
19
3 / 6 / 9
13,041
1,003
19,793
18,807
6,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 6 / 9
12,402
954
8,897
28,400
28,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Wight_Wolf91
Danzaburou
19
5 / 11 / 8
13,645
1,050
8,394
21,842
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 7 / 8
13,667
1,051
14,114
22,301
7,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 10 / 10
12,321
948
6,966
33,107
32,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClawfingersQc
Ah Muzen Cab
20
12 / 4 / 20
15,712
1,209
32,072
11,059
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
DeadlyWhim
Olorun
20
8 / 5 / 22
14,553
1,119
17,921
12,642
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Flame777k
Gilgamesh
20
8 / 1 / 24
14,339
1,103
16,269
13,858
14,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Voidhorizon8
Mercury
20
6 / 3 / 23
14,458
1,112
20,623
18,194
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Voyient
Nu Wa
20
6 / 2 / 28
14,546
1,119
28,797
7,101
2,664
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
15
Kills
40
40
Deaths
15
44
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Discordia
CaseyMcGrady330
Discordia
3
6
9
1.25
W
Ah Muzen Cab
ClawfingersQc
Ah Muzen Cab
12
4
20
5.5
W
Olorun
DeadlyWhim
Olorun
8
5
22
3.8
L
1
6
9
0.92
W
Gilgamesh
Flame777k
Gilgamesh
8
1
24
20
W
Mercury
Voidhorizon8
Mercury
6
3
23
5.83
W
Nu Wa
Voyient
Nu Wa
6
2
28
10
L
Danzaburou
Wight_Wolf91
Danzaburou
5
11
8
0.82
L
5
7
8
1.29
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,164
Damage
115,682
124,457
Taken
62,854
84,371
Mitigated
40,272
9,640
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CaseyMcGrady330
Discordia
19,793
1,894
589
3,571
18,807
6,734
0
6,423
12,219
45,546
0
W
Ah Muzen Cab
ClawfingersQc
Ah Muzen Cab
32,072
14,191
0
3,556
11,059
4,732
0
5,056
5,842
401
68,979
W
Olorun
DeadlyWhim
Olorun
17,921
11,796
797
2,917
12,642
5,979
0
5,651
6,869
39,384
4,486
L
8,897
402
0
1,218
28,400
28,047
0
10,616
17,544
7,776
29,950
W
Gilgamesh
Flame777k
Gilgamesh
16,269
3,011
0
1,537
13,858
14,251
0
6,724
6,881
0
26,651
W
Mercury
Voidhorizon8
Mercury
20,623
11,725
0
2,919
18,194
12,646
0
8,081
9,587
0
30,393
W
Nu Wa
Voyient
Nu Wa
28,797
7,191
0
507
7,101
2,664
0
3,347
3,680
52,328
0
L
Danzaburou
Wight_Wolf91
Danzaburou
8,394
2,966
299
1,437
21,842
9,523
0
7,510
14,257
0
31,898
L
14,114
2,439
0
1,010
22,301
7,499
0
8,997
13,089
0
38,907
L
6,966
466
124
1,392
33,107
32,568
0
12,018
20,814
24,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,076
Gold Earned
73,608
256
Minions Killed
253
6
Camps Cleared
12
1,103,804
Distance Traveled
1,178,090
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,041
1,003
70
5
1
210,370
1
W
Ah Muzen Cab
15,712
1,209
93
7
0
230,578
0
W
Olorun
14,553
1,119
52
4
5
190,388
4
L
Nike
12,402
954
46
4
2
238,086
0
W
Gilgamesh
14,339
1,103
25
2
1
283,749
0
W
Mercury
14,458
1,112
30
2
2
256,653
0
W
Nu Wa
14,546
1,119
53
4
4
216,722
0
L
Danzaburou
13,645
1,050
60
5
0
180,851
0
L
Thor
13,667
1,051
54
4
2
227,560
0
L
Artio
12,321
948
26
2
1
246,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role