Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Luisyjose24
Chaac
Level 119
God Stats
2W - 1L
1,334 SR
Queue Stats
72W - 60L
1,554 Elo+
Party 1
Neith
Neith
RDknjght
Neith
Level 138
God Stats
2W - 0L
1,683 SR
Queue Stats
32W - 31L
1,575 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,543 Elo+

VS

Team Averages
Level 56
1,683 SR
1,470 Elo+
Ares
Ares
Archfire
Ares
Level 44
God Stats
0W - 2L
1,456 SR
Queue Stats
19W - 19L
1,481 Elo+
Party 2
Osiris
Osiris
Eldarkiller
Osiris
Level 69
God Stats
2W - 2L
1,869 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 2
Zeus
Zeus
Eldarwarrior
Zeus
Level 56
God Stats
4W - 2L
1,724 SR
Queue Stats
23W - 25L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 12
8,960
689
7,744
5,532
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 3
10,522
809
13,166
11,631
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
RDknjght
Neith
15
6 / 1 / 7
9,645
742
11,245
8,946
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 1
7,571
582
3,155
14,785
12,158
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
1 / 3 / 1
8,015
617
6,089
12,514
12,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 0
9,063
697
8,457
9,427
2,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
12
6
L
Ares
0
6
1
0.08
L
Osiris
1
3
1
0.5
L
2
6
0
0.33
W
9
1
3
10.5
W
Neith
RDknjght
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
17,701
26,109
Taken
36,726
16,722
Mitigated
27,807
8,033
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,744
323
0
1,196
5,532
2,064
287
2,224
3,308
28,217
0
L
Ares
3,155
649
0
950
14,785
12,158
0
2,475
12,162
8,870
0
L
Osiris
6,089
965
0
2,653
12,514
12,752
0
4,295
7,919
0
16,487
L
8,457
1,442
0
160
9,427
2,897
0
974
8,166
41,070
0
W
13,166
4,589
0
4,216
11,631
11,289
1,102
4,982
6,649
0
48,567
W
Neith
RDknjght
Neith
11,245
3,697
0
2,621
8,946
3,369
538
4,887
4,059
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
24,649
179
Minions Killed
105
11
Camps Cleared
0
738,881
Distance Traveled
672,230
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,960
689
55
4
1
253,535
1
L
Ares
7,571
582
7
1
0
208,127
3
L
Osiris
8,015
617
30
2
0
251,392
2
L
Zeus
9,063
697
68
5
0
212,711
4
W
Chaac
10,522
809
61
5
6
238,217
0
W
Neith
9,645
742
63
5
4
247,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role