Player Matchup

Hera
Hera
anne-walker
Hera
Level 101
God Stats
6W - 13L
1,487 SR
Queue Stats
84W - 145L
1,268 Elo+
Party 1
Mulan
Mulan
bikotre
Mulan
Level 96
God Stats
2W - 7L
1,348 SR
Queue Stats
20W - 40L
1,291 Elo+
Party 1
Neith
Neith
bluepug22
Neith
Level 69
God Stats
0W - 4L
1,295 SR
Queue Stats
20W - 31L
1,367 Elo+
Solo
Team Averages
Level 89
1,376 SR
1,309 Elo+

VS

Team Averages
Level 88
1,500 SR
1,349 Elo+
Hachiman
Hachiman
Jeankita1910
Hachiman
Level 105
God Stats
15W - 17L
1,425 SR
Queue Stats
65W - 107L
1,242 Elo+
Party 2
Zhong Kui
Zhong Kui
Kong_Rgz
Zhong Kui
Level 92
God Stats
36W - 49L
1,407 SR
Queue Stats
60W - 105L
1,233 Elo+
Party 2
Gilgamesh
Gilgamesh
LichKingArthas_
Gilgamesh
Level 68
God Stats
4W - 2L
1,669 SR
Queue Stats
33W - 24L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,015
668
5,837
10,429
3,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
bikotre
Mulan
12
2 / 6 / 5
8,029
669
12,429
12,651
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
bluepug22
Neith
12
5 / 4 / 2
8,674
723
10,577
10,444
3,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jeankita1910
Hachiman
13
2 / 5 / 7
8,620
718
7,013
8,452
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Kong_Rgz
Zhong Kui
15
6 / 2 / 6
9,763
814
10,890
11,554
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LichKingArthas_
Gilgamesh
15
6 / 2 / 7
9,934
828
11,397
15,516
9,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
14
14
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Jeankita1910
Hachiman
2
5
7
1.1
W
Zhong Kui
Kong_Rgz
Zhong Kui
6
2
6
4.5
W
Gilgamesh
LichKingArthas_
Gilgamesh
6
2
7
4.75
L
2
4
5
1.13
L
Mulan
bikotre
Mulan
2
6
5
0.75
L
Neith
bluepug22
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
29,300
33,524
Taken
35,522
16,786
Mitigated
21,135
6,486
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Jeankita1910
Hachiman
7,013
2,864
0
1,168
8,452
3,546
1,145
2,035
6,274
0
33,308
W
Zhong Kui
Kong_Rgz
Zhong Kui
10,890
1,065
0
4,985
11,554
7,920
970
1,175
10,147
32,639
0
W
Gilgamesh
LichKingArthas_
Gilgamesh
11,397
3,568
452
1,398
15,516
9,669
779
3,049
12,172
0
24,217
L
5,837
1,370
622
1,377
10,429
3,000
0
1,935
8,294
24,951
0
L
Mulan
bikotre
Mulan
12,429
2,457
221
2,411
12,651
10,340
166
4,037
8,304
0
20,458
L
Neith
bluepug22
Neith
10,577
4,539
0
1,855
10,444
3,446
664
4,356
5,828
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
28,317
117
Minions Killed
143
1
Camps Cleared
9
572,703
Distance Traveled
679,492
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,620
718
49
4
2
201,712
2
W
Zhong Kui
9,763
814
65
5
5
227,649
2
W
Gilgamesh
9,934
828
29
2
2
250,131
3
L
Hera
8,015
668
38
3
0
177,993
2
L
Mulan
8,029
669
17
1
1
204,388
5
L
Neith
8,674
723
62
5
0
190,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role