Player Matchup

Bakasura
Bakasura
JUANJOSE_P
Bakasura
Level 57
God Stats
9W - 9L
1,556 SR
Queue Stats
222W - 237L
1,312 Elo+
Party 2
Apollo
Apollo
TravisKHalo
Apollo
Level 61
God Stats
27W - 31L
1,447 SR
Queue Stats
211W - 240L
1,365 Elo+
Solo
Heimdallr
Heimdallr
cleytoncsilva13
Heimdallr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 109L
1,382 Elo+
Solo
Ymir
Ymir
emiliorojas32
Ymir
Level 27
God Stats
26W - 36L
1,426 SR
Queue Stats
174W - 200L
1,261 Elo+
Party 2
Chaac
Chaac
pedrosierrab
Chaac
Level 29
God Stats
38W - 38L
1,427 SR
Queue Stats
337W - 386L
1,293 Elo+
Party 2
Team Averages
Level 58
1,471 SR
1,323 Elo+

VS

Team Averages
Level 42
1,328 SR
1,368 Elo+
Atlas
Atlas
KingChaos 4K
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Horus
Horus
Smokecityvet
Horus
Level 77
God Stats
4W - 8L
1,190 SR
Queue Stats
450W - 542L
1,402 Elo+
Solo
Scylla
Scylla
Thebestlynch
Scylla
Level 38
God Stats
0W - 1L
1,261 SR
Queue Stats
58W - 61L
1,273 Elo+
Party 1
Cupid
Cupid
Toxic Boy3351
Cupid
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,163 Elo+
Party 1
Thor
Thor
kムʍi
Thor
Level 2
God Stats
0W - 1L
1,191 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JUANJOSE_P
Bakasura
20
15 / 2 / 2
13,956
607
14,381
15,662
7,771
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
13 / 3 / 3
13,975
608
15,705
20,085
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
cleytoncsilva13
Heimdallr
17
4 / 4 / 10
11,111
483
16,517
17,121
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 17
12,258
533
7,508
21,453
24,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 0 / 10
13,198
574
23,264
24,420
22,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,817
427
8,348
18,452
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 0
10,382
451
12,691
26,308
29,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
4 / 10 / 3
10,592
461
24,452
14,601
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 2
10,083
438
15,187
18,096
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
kムʍi
Thor
9
0 / 16 / 1
7,259
316
2,968
20,761
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
44
Kills
11
11
Deaths
46
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
JUANJOSE_P
Bakasura
15
2
2
8
L
2
7
4
0.57
L
1
6
0
0.17
L
Scylla
4
10
3
0.55
L
4
7
2
0.71
W
Apollo
13
3
3
4.83
W
Heimdallr
cleytoncsilva13
Heimdallr
4
4
10
2.25
W
3
2
17
5.75
L
Thor
kムʍi
Thor
0
16
1
0.03
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,375
Damage
63,646
98,741
Taken
98,218
68,876
Mitigated
66,386
35,797
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
JUANJOSE_P
Bakasura
14,381
9,688
0
8,178
15,662
7,771
732
4,467
11,195
0
101,967
L
8,348
3,103
0
1,204
18,452
20,200
0
4,687
13,620
26,490
0
L
12,691
7,609
244
3,325
26,308
29,164
0
1,244
24,654
0
65,804
L
Scylla
24,452
713
0
270
14,601
4,339
714
529
13,739
65,321
0
L
15,187
7,556
226
5,101
18,096
7,363
0
2,222
15,664
0
70,257
W
Apollo
15,705
10,297
0
5,982
20,085
7,210
9,939
9,923
10,162
0
99,953
W
Heimdallr
cleytoncsilva13
Heimdallr
16,517
6,778
0
4,409
17,121
6,647
707
7,203
9,918
0
76,138
W
7,508
816
629
7,268
21,453
24,456
328
7,525
13,928
34,249
2,843
L
Thor
kムʍi
Thor
2,968
694
0
2,690
20,761
5,320
0
524
19,681
0
36,245
W
23,264
4,854
48
9,283
24,420
22,792
1,780
3,682
20,738
5,369
84,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,498
Gold Earned
48,133
678
Minions Killed
401
0
Camps Cleared
0
2,231,285
Distance Traveled
1,978,668
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,956
607
179
8
0
549,376
0
L
Atlas
9,817
427
24
1
0
398,038
1
L
Horus
10,382
451
121
5
0
395,948
1
L
Scylla
10,592
461
85
4
0
382,171
0
L
Cupid
10,083
438
116
5
0
412,192
0
W
Apollo
13,975
608
179
8
0
368,139
0
W
Heimdallr
11,111
483
107
5
0
399,855
2
W
Ymir
12,258
533
63
3
0
419,875
1
L
Thor
7,259
316
55
2
0
390,319
1
W
Chaac
13,198
574
150
7
0
494,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role