Player Matchup

Danzaburou
Danzaburou
KingdomCome04
Danzaburou
Level 102
God Stats
87W - 69L
1,467 SR
Queue Stats
405W - 357L
1,516 Elo+
Party 2
Chaac
Chaac
SweatyEvening1
Chaac
Level 69
God Stats
31W - 31L
1,492 SR
Queue Stats
263W - 235L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
texasstrongg01
Kukulkan
Level 106
God Stats
9W - 11L
1,398 SR
Queue Stats
404W - 347L
1,509 Elo+
Party 2
Team Averages
Level 92
1,452 SR
1,495 Elo+

VS

Team Averages
Level 117
1,404 SR
1,397 Elo+
Bacchus
Bacchus
Zunethafearless
Bacchus
Level 119
God Stats
1W - 3L
1,409 SR
Queue Stats
16W - 38L
1,405 Elo+
Party 1
Artemis
Artemis
hamderharskillz
Artemis
Level 109
God Stats
1W - 7L
1,371 SR
Queue Stats
10W - 25L
1,375 Elo+
Party 1
Janus
Janus
trauma60s
Janus
Level 124
God Stats
13W - 29L
1,433 SR
Queue Stats
155W - 204L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingdomCome04
Danzaburou
15
9 / 3 / 8
10,686
891
12,598
10,032
3,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 9
9,669
806
9,209
10,670
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
6 / 0 / 11
10,233
853
10,734
7,438
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,487
624
5,894
13,382
9,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 3
7,844
654
7,636
13,035
4,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
trauma60s
Janus
13
3 / 8 / 1
9,104
759
8,709
12,222
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
4
4
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KingdomCome04
Danzaburou
9
3
8
4.33
W
6
1
9
10.5
L
1
7
1
0.21
L
0
6
3
0.25
W
Kukulkan
6
0
11
11.5
L
Janus
trauma60s
Janus
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
22,239
28,140
Taken
38,639
12,150
Mitigated
17,891
6,503
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KingdomCome04
Danzaburou
12,598
4,014
0
2,443
10,032
3,476
1,407
5,681
4,165
0
33,981
W
9,209
798
0
3,014
10,670
6,124
407
4,917
5,451
0
21,489
L
5,894
266
343
2,204
13,382
9,765
0
3,548
9,651
17,886
0
L
7,636
2,042
274
3,631
13,035
4,377
0
5,095
7,719
0
27,811
W
Kukulkan
10,734
608
45
1,001
7,438
2,550
608
3,760
3,460
44,498
0
L
Janus
trauma60s
Janus
8,709
221
0
1,724
12,222
3,749
0
3,028
8,937
29,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
24,435
155
Minions Killed
115
5
Camps Cleared
4
702,988
Distance Traveled
589,801
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,686
891
48
4
1
210,425
2
W
Chaac
9,669
806
23
2
1
250,093
4
L
Bacchus
7,487
624
27
2
1
194,471
0
L
Artemis
7,844
654
39
3
1
201,239
0
W
Kukulkan
10,233
853
84
7
3
242,470
3
L
Janus
9,104
759
49
4
2
194,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role