Player Matchup

Jormungandr
Jormungandr
Cagemaster1000
Jormungandr
Level 105
God Stats
6W - 12L
1,384 SR
Queue Stats
398W - 624L
1,381 Elo+
Solo
Izanami
Izanami
OGorangeMango
Izanami
Level 104
God Stats
7W - 6L
1,581 SR
Queue Stats
45W - 55L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
kingbenji3
Ah Puch
Level 89
God Stats
8W - 15L
1,420 SR
Queue Stats
82W - 124L
1,401 Elo+
Party 2
Team Averages
Level 99
1,462 SR
1,409 Elo+

VS

Team Averages
Level 64
1,487 SR
1,411 Elo+
Neith
Neith
Evanator4698
Neith
Level 28
God Stats
9W - 13L
1,507 SR
Queue Stats
117W - 136L
1,400 Elo+
Party 1
Medusa
Medusa
TIneedMONEY
Medusa
Level 55
God Stats
22W - 21L
1,430 SR
Queue Stats
115W - 149L
1,414 Elo+
Solo
Ares
Ares
im feels
Ares
Level 109
God Stats
7W - 4L
1,524 SR
Queue Stats
200W - 195L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cagemaster1000
Jormungandr
16
5 / 4 / 4
11,231
749
13,749
14,852
14,716
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
3 / 5 / 6
10,256
684
7,134
11,454
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
kingbenji3
Ah Puch
15
3 / 4 / 4
10,210
681
12,323
11,350
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
10,634
709
7,339
11,619
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
6 / 3 / 7
11,235
749
12,461
14,280
4,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
16
5 / 5 / 7
11,299
753
9,797
16,472
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
13
13
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cagemaster1000
Jormungandr
5
4
4
1.75
W
2
3
11
2.5
L
Izanami
3
5
6
1.2
W
Medusa
6
3
7
3.17
W
Ares
5
5
7
1.7
L
Ah Puch
kingbenji3
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,206
Damage
29,597
37,656
Taken
42,371
24,104
Mitigated
26,708
7,008
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cagemaster1000
Jormungandr
13,749
2,724
567
1,004
14,852
14,716
152
1,567
13,285
40,516
0
W
7,339
2,842
0
1,389
11,619
4,318
972
7,657
3,962
0
27,773
L
Izanami
7,134
3,948
0
1,329
11,454
4,699
988
4,634
6,820
0
40,224
W
Medusa
12,461
4,276
744
3,179
14,280
4,927
1,810
11,478
2,802
0
47,103
W
Ares
9,797
510
0
1,049
16,472
17,463
439
7,506
8,966
25,646
0
L
Ah Puch
kingbenji3
Ah Puch
12,323
267
0
4,108
11,350
4,689
212
4,217
7,133
38,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
33,168
176
Minions Killed
160
10
Camps Cleared
4
738,605
Distance Traveled
752,406
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,231
749
40
3
0
234,905
5
W
Neith
10,634
709
48
3
1
253,323
0
L
Izanami
10,256
684
78
5
6
237,677
2
W
Medusa
11,235
749
72
5
3
266,324
0
W
Ares
11,299
753
40
3
0
232,759
4
L
Ah Puch
10,210
681
58
4
4
266,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role