Player Matchup

Shiva
Shiva
Alejandro pco
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Nox
Nox
BlazeItMichel
Nox
Level 85
God Stats
0W - 4L
1,219 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Fafnir
Fafnir
Firecity50
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,528 Elo+
Party 3
Hun Batz
Hun Batz
Prox974
Hun Batz
Level 124
God Stats
0W - 2L
1,602 SR
Queue Stats
52W - 71L
1,422 Elo+
Party 1
Charybdis
Charybdis
itchytoes
Charybdis
Level 28
God Stats
2W - 4L
1,410 SR
Queue Stats
78W - 73L
1,455 Elo+
Party 3
Team Averages
Level 82
1,446 SR
1,411 Elo+

VS

Team Averages
Level 98
1,569 SR
1,630 Elo+
Heimdallr
Heimdallr
CrowCrowCrowCrow
Heimdallr
Level 89
God Stats
1W - 3L
1,359 SR
Queue Stats
479W - 326L
1,675 Elo+
Party 2
Hades
Hades
J0RG3 UZ1
Hades
Level 104
God Stats
6W - 6L
1,581 SR
Queue Stats
96W - 103L
1,456 Elo+
Solo
King Arthur
King Arthur
Sploobuns
King Arthur
Level 149
God Stats
57W - 58L
1,486 SR
Queue Stats
637W - 483L
1,620 Elo+
Party 2
Cerberus
Cerberus
weissrat
Cerberus
Level 29
God Stats
13W - 8L
1,685 SR
Queue Stats
321W - 207L
1,664 Elo+
Party 2
Thanatos
Thanatos
xAlTherr
Thanatos
Level 120
God Stats
38W - 21L
1,735 SR
Queue Stats
197W - 117L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 9
10,252
641
16,774
20,470
12,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 7 / 7
11,250
703
15,541
16,898
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Firecity50
Fafnir
16
1 / 8 / 9
10,891
681
9,566
22,576
28,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Prox974
Hun Batz
17
6 / 8 / 7
10,936
684
14,463
17,137
6,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
itchytoes
Charybdis
18
5 / 6 / 8
10,892
681
19,959
16,357
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
4 / 3 / 16
12,253
766
12,585
12,991
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
J0RG3 UZ1
Hades
20
6 / 3 / 13
12,774
798
16,543
14,167
8,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Sploobuns
King Arthur
20
11 / 3 / 16
12,852
803
19,620
23,504
30,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
weissrat
Cerberus
18
1 / 7 / 24
11,974
748
9,426
25,657
30,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
xAlTherr
Thanatos
20
17 / 2 / 11
14,221
889
26,038
17,961
9,449
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
18
Kills
39
39
Deaths
18
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
4
7
7
1.07
W
Heimdallr
4
3
16
4
L
Fafnir
Firecity50
Fafnir
1
8
9
0.69
W
Hades
J0RG3 UZ1
Hades
6
3
13
4.17
L
Hun Batz
Prox974
Hun Batz
6
8
7
1.19
W
King Arthur
Sploobuns
King Arthur
11
3
16
6.33
L
Charybdis
itchytoes
Charybdis
5
6
8
1.5
W
Cerberus
weissrat
Cerberus
1
7
24
1.86
W
Thanatos
xAlTherr
Thanatos
17
2
11
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,303
Damage
84,212
93,438
Taken
94,280
57,734
Mitigated
84,481
8,439
Healing
29,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,774
2,837
664
791
20,470
12,099
0
6,418
14,052
4,482
30,187
L
15,541
1,223
0
53
16,898
5,620
170
2,827
14,071
35,578
0
W
Heimdallr
12,585
6,355
0
3,398
12,991
5,891
4,270
2,871
10,120
0
48,275
L
Fafnir
Firecity50
Fafnir
9,566
3,036
123
3,778
22,576
28,598
0
6,517
16,059
18,656
0
W
Hades
J0RG3 UZ1
Hades
16,543
588
1,472
4,442
14,167
8,468
2,942
2,842
11,325
47,418
0
L
Hun Batz
Prox974
Hun Batz
14,463
3,836
0
189
17,137
6,433
0
4,089
13,048
0
38,644
W
King Arthur
Sploobuns
King Arthur
19,620
1,357
0
250
23,504
30,472
611
7,046
16,257
0
40,784
L
Charybdis
itchytoes
Charybdis
19,959
12,960
0
2,841
16,357
4,984
150
6,118
10,239
0
37,959
W
Cerberus
weissrat
Cerberus
9,426
709
986
2,700
25,657
30,201
1,153
7,325
18,312
20,884
0
W
Thanatos
xAlTherr
Thanatos
26,038
6,254
0
16,383
17,961
9,449
594
6,810
11,151
0
54,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
64,074
187
Minions Killed
274
0
Camps Cleared
0
1,398,825
Distance Traveled
1,742,243
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,252
641
36
2
0
254,352
0
L
Nox
11,250
703
51
3
0
273,758
1
W
Heimdallr
12,253
766
84
5
0
290,211
1
L
Fafnir
10,891
681
11
1
0
273,034
1
W
Hades
12,774
798
61
4
0
320,905
1
L
Hun Batz
10,936
684
57
4
0
327,755
4
W
King Arthur
12,852
803
42
3
0
381,504
1
L
Charybdis
10,892
681
32
2
0
269,926
1
W
Cerberus
11,974
748
30
2
0
337,557
4
W
Thanatos
14,221
889
57
4
0
412,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role