Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
FairyTaIe
Ganesha
Gold III
Level 132
God Stats
3W - 5L
1,732 SR
Queue Stats
285W - 294L
1,457 MMR
Solo
Sol
Sol
Platinum V
TheBaker97
Sol
Platinum V
Level 147
God Stats
4W - 4L
1,493 SR
Queue Stats
315W - 309L
1,571 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
albedochan2
Cliodhna
Gold IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,477 MMR
Solo
Ullr
Ullr
Platinum IV
james906
Ullr
Platinum IV
Level 142
God Stats
7W - 9L
1,833 SR
Queue Stats
325W - 317L
1,738 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,612 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,595 SR
1,558 MMR
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Inferos13
Bacchus
Gold I
Level 152
God Stats
5W - 1L
1,931 SR
Queue Stats
158W - 148L
1,606 MMR
Solo
Medusa
Medusa
Gold III
MORNDOG
Medusa
Gold III
Level 127
God Stats
1W - 4L
1,547 SR
Queue Stats
399W - 407L
1,619 MMR
Solo
Mercury
Mercury
Silver II
RelobaSPN
Mercury
Silver II
Level 136
God Stats
0W - 2L
1,685 SR
Queue Stats
13W - 8L
1,410 MMR
Solo
Janus
Janus
Platinum V
Sigmaman
Janus
Platinum V
Level 116
God Stats
1W - 3L
1,310 SR
Queue Stats
82W - 73L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 0
6,807
567
7,208
6,992
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
FairyTaIe
Ganesha
10
1 / 1 / 6
6,484
540
2,209
7,472
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 1 / 2
7,311
609
6,197
6,941
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
albedochan2
Cliodhna
12
5 / 1 / 4
7,156
596
4,610
7,863
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ullr
13
2 / 0 / 2
6,865
572
5,115
7,463
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebArachnePersephone

VS

Bans
SusanoBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 1
6,095
508
3,309
10,573
4,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Inferos13
Bacchus
9
0 / 0 / 3
5,757
480
5,062
4,784
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
MORNDOG
Medusa
11
2 / 4 / 0
6,858
572
5,431
9,441
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RelobaSPN
Mercury
10
1 / 6 / 1
5,787
482
2,822
9,150
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sigmaman
Janus
10
1 / 3 / 1
6,174
515
4,531
5,334
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
0
1
L
Tyr
 
Tyr
0
0
1
0.5
W
Ganesha
FairyTaIe
Ganesha
1
1
6
4
L
Bacchus
Inferos13
Bacchus
0
0
3
1.5
L
Medusa
MORNDOG
Medusa
2
4
0
0.5
L
Mercury
RelobaSPN
Mercury
1
6
1
0.25
L
Janus
Sigmaman
Janus
1
3
1
0.5
W
3
1
2
4
W
Cliodhna
albedochan2
Cliodhna
5
1
4
7
W
Ullr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
21,155
36,731
Taken
39,282
17,711
Mitigated
15,376
15,027
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,208
3,099
43
3,234
6,992
5,384
0
122
6,870
5,897
32,504
L
Tyr
 
Tyr
3,309
516
0
4,509
10,573
4,655
0
875
9,017
384
29,725
W
Ganesha
FairyTaIe
Ganesha
2,209
29
0
2,360
7,472
4,971
0
3,211
4,261
11,182
1,363
L
Bacchus
Inferos13
Bacchus
5,062
947
0
1,678
4,784
3,836
0
1,786
2,998
11,900
0
L
Medusa
MORNDOG
Medusa
5,431
2,346
0
3,456
9,441
2,470
0
1,625
7,816
0
38,607
L
Mercury
RelobaSPN
Mercury
2,822
1,117
0
245
9,150
2,857
0
2,400
6,696
0
32,790
L
Janus
Sigmaman
Janus
4,531
281
0
1,095
5,334
1,558
0
2,635
2,699
40,940
0
W
6,197
3,260
0
4,368
6,941
2,244
1,184
1,974
4,967
53,313
0
W
Cliodhna
albedochan2
Cliodhna
4,610
456
0
2,518
7,863
2,528
0
2,514
5,349
0
34,893
W
Ullr
5,115
2,487
0
2,504
7,463
2,584
0
1,894
5,569
0
49,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
30,671
358
Minions Killed
307
0
Camps Cleared
0
1,212,380
Distance Traveled
1,247,827
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,807
567
66
6
0
231,186
4
L
Tyr
6,095
508
72
6
0
272,719
1
W
Ganesha
6,484
540
3
0
0
262,416
2
L
Bacchus
5,757
480
15
1
0
253,669
3
L
Medusa
6,858
572
81
7
0
218,899
5
L
Mercury
5,787
482
59
5
0
264,324
3
L
Janus
6,174
515
80
7
0
238,216
4
W
Sol
7,311
609
109
9
0
225,550
3
W
Cliodhna
7,156
596
71
6
0
279,869
2
W
Ullr
6,865
572
109
9
0
213,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role