Player Matchup

He Bo
He Bo
BigCountry5132
He Bo
Level 104
God Stats
2W - 2L
1,808 SR
Queue Stats
202W - 201L
1,464 Elo+
Party 1
Hachiman
Hachiman
HimboGoose
Hachiman
Level 81
God Stats
2W - 2L
1,206 SR
Queue Stats
109W - 90L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L0UD 0REGAN0
Ah Muzen Cab
Level 66
God Stats
1W - 3L
1,748 SR
Queue Stats
102W - 108L
1,429 Elo+
Party 1
Yemoja
Yemoja
MasenStick
Yemoja
Level 100
God Stats
0W - 3L
1,262 SR
Queue Stats
415W - 421L
1,410 Elo+
Solo
Poseidon
Poseidon
Orveruss
Poseidon
Level 147
God Stats
5W - 5L
1,565 SR
Queue Stats
362W - 341L
1,433 Elo+
Solo
Team Averages
Level 100
1,518 SR
1,446 Elo+

VS

Team Averages
Level 130
1,479 SR
1,427 Elo+
Hel
Hel
AriaBeast
Hel
Level 122
God Stats
1W - 0L
1,158 SR
Queue Stats
35W - 42L
1,383 Elo+
Party 2
Geb
Geb
C4RONTE
Geb
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 150L
1,443 Elo+
Solo
Heimdallr
Heimdallr
GloMH
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,481 Elo+
Solo
Fenrir
Fenrir
JohnDoe4049420
Fenrir
Level 109
God Stats
4W - 2L
1,735 SR
Queue Stats
285W - 306L
1,432 Elo+
Solo
Mercury
Mercury
Lagkami
Mercury
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
8,780
732
9,189
11,635
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
HimboGoose
Hachiman
15
7 / 8 / 4
9,560
797
11,180
15,344
5,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
L0UD 0REGAN0
Ah Muzen Cab
17
5 / 5 / 7
10,461
872
18,451
11,308
4,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
MasenStick
Yemoja
15
3 / 4 / 13
9,131
761
6,547
12,554
12,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Orveruss
Poseidon
14
2 / 6 / 10
8,492
708
14,219
10,832
3,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,064
922
10,724
13,174
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Geb
17
2 / 3 / 22
10,230
853
7,812
20,483
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
GloMH
Heimdallr
18
7 / 6 / 14
11,073
923
17,065
15,868
6,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 4 / 18
10,521
877
9,760
12,646
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Lagkami
Mercury
17
10 / 5 / 12
10,905
909
12,016
11,348
5,259
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
20
Kills
29
29
Deaths
20
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
3
6
7
1.08
W
Geb
2
3
22
4.33
W
Heimdallr
GloMH
Heimdallr
7
6
14
2.33
L
Hachiman
HimboGoose
Hachiman
7
8
4
1.13
W
5
4
18
3.5
L
Ah Muzen Cab
L0UD 0REGAN0
Ah Muzen Cab
5
5
7
1.7
W
Mercury
Lagkami
Mercury
10
5
12
3.2
L
Yemoja
MasenStick
Yemoja
3
4
13
2.38
L
Poseidon
Orveruss
Poseidon
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
57,377
61,673
Taken
73,519
29,727
Mitigated
45,381
15,940
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,724
160
12,809
7,184
13,174
5,856
927
5,732
7,442
27,952
0
L
9,189
1,236
1,612
1,514
11,635
3,605
396
3,701
7,934
21,509
0
W
Geb
7,812
481
1,177
4,183
20,483
19,609
252
6,482
14,001
12,616
0
W
Heimdallr
GloMH
Heimdallr
17,065
4,002
487
1,684
15,868
6,748
1,161
8,075
7,793
0
36,892
L
Hachiman
HimboGoose
Hachiman
11,180
6,188
0
1,134
15,344
5,507
457
4,931
10,413
0
18,721
W
9,760
2,072
1,790
2,279
12,646
7,909
1,150
3,912
8,587
0
19,208
L
Ah Muzen Cab
L0UD 0REGAN0
Ah Muzen Cab
18,451
3,617
203
1,430
11,308
4,416
400
2,772
8,536
0
37,331
W
Mercury
Lagkami
Mercury
12,016
3,234
564
1,004
11,348
5,259
1,968
5,754
5,594
0
20,821
L
Yemoja
MasenStick
Yemoja
6,547
1,767
6,487
2,463
12,554
12,939
208
3,013
9,541
11,830
0
L
Poseidon
Orveruss
Poseidon
14,219
2,358
376
721
10,832
3,260
0
4,119
6,713
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
53,793
109
Minions Killed
141
0
Camps Cleared
0
1,063,071
Distance Traveled
1,208,820
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,064
922
43
4
0
260,293
0
L
He Bo
8,780
732
29
2
0
254,000
1
W
Geb
10,230
853
5
0
0
247,860
0
W
Heimdallr
11,073
923
45
4
0
219,401
1
L
Hachiman
9,560
797
19
2
0
198,369
1
W
Fenrir
10,521
877
24
2
0
255,766
3
L
Ah Muzen Cab
10,461
872
40
3
0
204,509
0
W
Mercury
10,905
909
24
2
0
225,500
0
L
Yemoja
9,131
761
8
1
0
191,312
0
L
Poseidon
8,492
708
13
1
0
214,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role