Player Matchup

Nemesis
Nemesis
CristianSixx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
GUNZELMANlink
Vamana
Level 84
God Stats
0W - 1L
1,792 SR
Queue Stats
16W - 21L
1,345 Elo+
Party 2
Yemoja
Yemoja
LadyShad3
Yemoja
Level 24
God Stats
5W - 5L
1,208 SR
Queue Stats
5W - 13L
1,231 Elo+
Party 2
Jing Wei
Jing Wei
Oldmandwarf
Jing Wei
Level 14
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 7L
1,108 Elo+
Party 2
Olorun
Olorun
gianfrancoomaza
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 26
1,459 SR
1,337 Elo+

VS

Team Averages
Level 49
1,383 SR
1,393 Elo+
Chaac
Chaac
JamminJelly
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 166L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
KumDump6969
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,525 Elo+
Solo
Neith
Neith
LtAnya
Neith
Level 29
God Stats
2W - 2L
1,204 SR
Queue Stats
26W - 47L
1,321 Elo+
Solo
Tiamat
Tiamat
Ponchoseeya
Tiamat
Level 25
God Stats
2W - 3L
1,255 SR
Queue Stats
26W - 36L
1,307 Elo+
Party 1
Yu Huang
Yu Huang
Telmitia
Yu Huang
Level 143
God Stats
88W - 83L
1,455 SR
Queue Stats
386W - 439L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CristianSixx
Nemesis
8
0 / 2 / 0
4,297
716
389
2,821
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
4,749
792
1,627
6,145
3,774
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
LadyShad3
Yemoja
10
1 / 4 / 0
4,934
822
2,524
5,726
2,024
Jing Wei
Oldmandwarf
Jing Wei
9
0 / 5 / 0
4,502
750
1,243
5,205
1,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
4,284
714
322
3,699
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 7
6,789
1,132
5,716
4,395
2,168
Cthulhu
KumDump6969
Cthulhu
11
4 / 0 / 9
5,798
966
5,389
5,134
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
LtAnya
Neith
11
2 / 0 / 5
5,589
932
1,839
987
302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
2 / 1 / 8
5,340
890
3,333
2,775
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Telmitia
Yu Huang
11
1 / 0 / 9
5,522
920
2,733
1,696
569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
18
18
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CristianSixx
Nemesis
0
2
0
0
L
0
3
0
0
W
9
0
7
12.5
W
Cthulhu
KumDump6969
Cthulhu
4
0
9
8.5
L
Yemoja
LadyShad3
Yemoja
1
4
0
0.25
W
Neith
LtAnya
Neith
2
0
5
4.5
L
Jing Wei
Oldmandwarf
Jing Wei
0
5
0
0
W
Tiamat
2
1
8
6
W
Yu Huang
Telmitia
Yu Huang
1
0
9
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,105
Damage
19,010
23,596
Taken
14,987
9,065
Mitigated
7,727
2,358
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CristianSixx
Nemesis
389
0
44
472
2,821
784
0
1,439
1,268
0
1,449
L
1,627
547
0
729
6,145
3,774
0
3,036
2,789
0
8,932
W
5,716
1,984
0
1,084
4,395
2,168
508
1,210
3,185
0
13,081
W
Cthulhu
KumDump6969
Cthulhu
5,389
526
0
1,211
5,134
3,137
317
340
4,794
13,833
0
L
Yemoja
LadyShad3
Yemoja
2,524
624
297
640
5,726
2,024
0
1,639
3,939
10,738
0
W
Neith
LtAnya
Neith
1,839
458
107
532
987
302
571
60
927
0
12,225
L
Jing Wei
Oldmandwarf
Jing Wei
1,243
874
0
52
5,205
1,481
0
3,210
1,777
0
5,956
W
Tiamat
3,333
669
0
802
2,775
1,551
366
940
1,835
6,567
0
W
Yu Huang
Telmitia
Yu Huang
2,733
59
141
194
1,696
569
689
296
1,400
15,855
0
L
322
153
36
88
3,699
1,002
16
1,273
2,368
747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
29,038
45
Minions Killed
110
0
Camps Cleared
0
489,567
Distance Traveled
700,399
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,297
716
2
0
0
65,738
1
L
Vamana
4,749
792
17
3
0
136,995
0
W
Chaac
6,789
1,132
24
4
0
157,934
1
W
Cthulhu
5,798
966
26
4
0
151,477
0
L
Yemoja
4,934
822
15
3
0
100,038
0
W
Neith
5,589
932
26
4
0
114,400
0
L
Jing Wei
4,502
750
10
2
0
123,303
0
W
Tiamat
5,340
890
12
2
0
135,340
0
W
Yu Huang
5,522
920
22
4
0
141,248
0
L
Olorun
4,284
714
1
0
0
63,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role