Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ButterscotchBuns
Thanatos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,499 Elo+
Party 2
Athena
Athena
Crispycheese
Athena
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,437 Elo+
Party 2
Discordia
Discordia
nistre3
Discordia
Level 111
God Stats
8W - 3L
1,575 SR
Queue Stats
35W - 21L
1,817 Elo+
Party 1
Chiron
Chiron
toxicflame534
Chiron
Level 156
God Stats
4W - 1L
1,168 SR
Queue Stats
212W - 154L
1,625 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,576 Elo+

VS

Team Averages
Level 75
1,620 SR
1,425 Elo+
Aphrodite
Aphrodite
Apocalipsi666
Aphrodite
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
246W - 247L
1,534 Elo+
Party 3
Hera
Hera
EggrolInTheFace
Hera
Level 134
God Stats
0W - 1L
1,722 SR
Queue Stats
23W - 27L
1,482 Elo+
Party 4
Medusa
Medusa
Kraftyz
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,216 Elo+
Party 4
Cthulhu
Cthulhu
LncoIgris
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,294 Elo+
Party 4
Ullr
Ullr
SkyPapurri
Ullr
Level 67
God Stats
25W - 15L
1,878 SR
Queue Stats
150W - 119L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 5
7,242
604
5,612
9,405
5,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 6
7,707
642
7,629
8,354
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 1 / 9
6,534
545
2,162
5,201
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
nistre3
Discordia
12
1 / 0 / 1
7,069
589
2,051
3,248
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 1 / 4
7,453
621
13,394
8,307
2,921

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apocalipsi666
Aphrodite
11
1 / 4 / 0
6,347
529
2,589
8,312
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 4 / 1
7,049
587
4,651
5,944
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kraftyz
Medusa
9
1 / 3 / 1
5,252
438
3,714
6,310
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
LncoIgris
Cthulhu
8
0 / 6 / 1
5,278
440
2,816
12,834
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 3
6,136
511
1,566
8,497
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
4
4
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
5
5.5
L
Aphrodite
Apocalipsi666
Aphrodite
1
4
0
0.25
W
7
1
6
10
W
Athena
1
1
9
5.5
L
2
4
1
0.63
L
Medusa
Kraftyz
Medusa
1
3
1
0.5
L
Cthulhu
LncoIgris
Cthulhu
0
6
1
0.08
L
0
3
3
0.5
W
Discordia
nistre3
Discordia
1
0
1
1.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
15,336
34,515
Taken
41,897
15,782
Mitigated
11,651
14,581
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,612
819
0
2,289
9,405
5,115
76
2,815
6,590
0
38,400
L
Aphrodite
Apocalipsi666
Aphrodite
2,589
548
236
4,030
8,312
2,677
0
0
8,312
35,180
0
W
7,629
2,084
0
8,517
8,354
3,003
695
1,898
6,456
0
39,140
W
Athena
2,162
1,101
0
729
5,201
3,818
38
1,842
3,359
8,371
0
L
4,651
833
0
750
5,944
1,435
0
1,485
4,459
33,984
0
L
Medusa
Kraftyz
Medusa
3,714
1,375
0
1,015
6,310
758
0
501
5,809
0
21,064
L
Cthulhu
LncoIgris
Cthulhu
2,816
425
0
3,339
12,834
4,428
0
1,045
11,789
16,611
0
L
1,566
365
0
2,935
8,497
2,353
0
1,182
7,315
0
28,116
W
Discordia
nistre3
Discordia
2,051
41
0
489
3,248
925
257
617
2,631
48,790
0
W
13,394
5,965
166
2,391
8,307
2,921
506
2,884
5,423
0
53,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
30,062
351
Minions Killed
286
0
Camps Cleared
0
1,235,155
Distance Traveled
1,113,876
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,242
604
93
8
0
247,247
3
L
Aphrodite
6,347
529
83
7
0
219,376
8
W
Thanatos
7,707
642
72
6
0
271,581
1
W
Athena
6,534
545
11
1
0
253,671
1
L
Hera
7,049
587
66
6
0
214,850
1
L
Medusa
5,252
438
48
4
0
228,375
0
L
Cthulhu
5,278
440
21
2
0
218,495
2
L
Ullr
6,136
511
68
6
0
232,780
4
W
Discordia
7,069
589
95
8
0
238,816
3
W
Chiron
7,453
621
80
7
0
223,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role