Player Matchup

Xbalanque
Xbalanque
Big_D_Lord
Xbalanque
Level 65
God Stats
31W - 32L
1,535 SR
Queue Stats
235W - 259L
1,378 Elo+
Party 3
Ymir
Ymir
Stevejr_98
Ymir
Level 95
God Stats
23W - 27L
1,482 SR
Queue Stats
148W - 177L
1,428 Elo+
Party 3
Cerberus
Cerberus
Venom-BiCMAC
Cerberus
Level 102
God Stats
2W - 2L
1,538 SR
Queue Stats
264W - 293L
1,404 Elo+
Party 3
Chaac
Chaac
Viruta97
Chaac
Level 57
God Stats
23W - 17L
1,548 SR
Queue Stats
151W - 148L
1,403 Elo+
Solo
Persephone
Persephone
lI-MrWhite-Il
Persephone
Level 21
God Stats
6W - 2L
1,573 SR
Queue Stats
304W - 352L
1,370 Elo+
Party 3
Team Averages
Level 68
1,535 SR
1,397 Elo+

VS

Team Averages
Level 63
1,509 SR
1,381 Elo+
Skadi
Skadi
J4F SPAR3
Skadi
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 72L
1,417 Elo+
Party 1
Ares
Ares
LORD FENRIR 95
Ares
Level 61
God Stats
23W - 10L
1,759 SR
Queue Stats
56W - 66L
1,442 Elo+
Party 1
Discordia
Discordia
aicy2
Discordia
Level 68
God Stats
4W - 5L
1,329 SR
Queue Stats
164W - 184L
1,342 Elo+
Solo
Bellona
Bellona
c-P-w86
Bellona
Level 110
God Stats
5W - 8L
1,469 SR
Queue Stats
118W - 135L
1,375 Elo+
Party 2
Fenrir
Fenrir
koeresh
Fenrir
Level 27
God Stats
8W - 8L
1,490 SR
Queue Stats
50W - 69L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Big_D_Lord
Xbalanque
20
2 / 7 / 6
13,358
534
13,202
16,249
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 11
13,889
556
15,880
22,009
25,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Venom-BiCMAC
Cerberus
20
12 / 6 / 8
14,690
588
25,711
30,913
15,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Viruta97
Chaac
18
3 / 6 / 8
11,390
456
11,660
23,351
12,418
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
lI-MrWhite-Il
Persephone
19
1 / 5 / 8
12,992
520
8,967
11,420
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
J4F SPAR3
Skadi
17
10 / 7 / 5
11,582
463
20,892
20,831
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 11
11,104
444
12,850
26,486
28,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
aicy2
Discordia
20
5 / 4 / 5
13,017
521
14,590
16,835
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
c-P-w86
Bellona
19
7 / 5 / 1
12,542
502
13,411
22,584
21,959
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
koeresh
Fenrir
17
3 / 5 / 3
10,657
426
11,064
20,626
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
26
Kills
28
28
Deaths
26
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Big_D_Lord
Xbalanque
2
7
6
0.71
L
Skadi
J4F SPAR3
Skadi
10
7
5
1.79
L
3
5
11
1.7
W
8
4
11
3.38
W
Cerberus
Venom-BiCMAC
Cerberus
12
6
8
2.67
W
Chaac
Viruta97
Chaac
3
6
8
1.17
L
Discordia
aicy2
Discordia
5
4
5
1.88
L
Bellona
c-P-w86
Bellona
7
5
1
1.5
L
Fenrir
koeresh
Fenrir
3
5
3
0.9
W
Persephone
lI-MrWhite-Il
Persephone
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,420
Damage
72,807
103,942
Taken
107,362
61,496
Mitigated
70,172
26,605
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Big_D_Lord
Xbalanque
13,202
7,835
0
2,917
16,249
5,044
6,352
4,610
11,481
0
120,161
L
Skadi
J4F SPAR3
Skadi
20,892
10,815
346
6,824
20,831
6,675
1,711
9,912
10,829
0
71,410
L
12,850
836
613
7,797
26,486
28,112
42
8,367
17,865
39,934
0
W
15,880
3,149
220
2,500
22,009
25,161
401
4,382
17,491
60,196
0
W
Cerberus
Venom-BiCMAC
Cerberus
25,711
2,457
0
13,888
30,913
15,338
664
5,927
24,832
91,643
0
W
Chaac
Viruta97
Chaac
11,660
3,444
608
5,552
23,351
12,418
905
7,078
16,159
0
64,345
L
Discordia
aicy2
Discordia
14,590
663
0
4,804
16,835
5,572
175
9,945
6,787
109,709
0
L
Bellona
c-P-w86
Bellona
13,411
3,776
0
978
22,584
21,959
1,535
12,150
9,999
0
72,569
L
Fenrir
koeresh
Fenrir
11,064
2,796
0
6,927
20,626
7,854
0
9,138
11,324
0
69,441
W
Persephone
lI-MrWhite-Il
Persephone
8,967
361
0
920
11,420
3,535
756
4,524
6,537
85,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,319
Gold Earned
58,902
662
Minions Killed
599
0
Camps Cleared
0
2,176,383
Distance Traveled
2,173,275
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,358
534
166
7
0
415,211
2
L
Skadi
11,582
463
118
5
0
384,473
0
L
Ares
11,104
444
53
2
0
449,106
2
W
Ymir
13,889
556
78
3
0
392,218
4
W
Cerberus
14,690
588
177
7
0
447,151
4
W
Chaac
11,390
456
86
3
0
461,904
7
L
Discordia
13,017
521
186
7
0
450,979
8
L
Bellona
12,542
502
143
6
0
415,607
1
L
Fenrir
10,657
426
99
4
0
473,110
1
W
Persephone
12,992
520
155
6
0
459,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role