Player Matchup

Arachne
Arachne
CarlBktr
Arachne
Level 99
God Stats
15W - 12L
1,592 SR
Queue Stats
89W - 119L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
F00Fmeister
Nu Wa
Level 87
God Stats
20W - 27L
1,523 SR
Queue Stats
83W - 108L
1,458 Elo+
Party 1
Hercules
Hercules
ZidaneDaPurity
Hercules
Level 79
God Stats
1W - 2L
1,935 SR
Queue Stats
134W - 154L
1,493 Elo+
Party 3
Izanami
Izanami
ePRIVATE
Izanami
Level 43
God Stats
3W - 3L
1,665 SR
Queue Stats
9W - 12L
1,606 Elo+
Party 3
Baron Samedi
Baron Samedi
sl4Wannabe
Baron Samedi
Level 86
God Stats
23W - 26L
1,477 SR
Queue Stats
234W - 262L
1,450 Elo+
Party 3
Team Averages
Level 79
1,638 SR
1,491 Elo+

VS

Team Averages
Level 69
1,548 SR
1,537 Elo+
Da Ji
Da Ji
AnimosityDouble
Da Ji
Level 89
God Stats
7W - 4L
1,642 SR
Queue Stats
242W - 214L
1,540 Elo+
Party 2
Chaac
Chaac
Evolutions1
Chaac
Level 80
God Stats
31W - 36L
1,517 SR
Queue Stats
167W - 181L
1,502 Elo+
Solo
Nox
Nox
Shepard11
Nox
Level 48
God Stats
6W - 3L
1,728 SR
Queue Stats
160W - 131L
1,546 Elo+
Party 2
Merlin
Merlin
iwontwinthis
Merlin
Level 42
God Stats
1W - 1L
1,167 SR
Queue Stats
172W - 167L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
zevoxys
Cernunnos
Level 84
God Stats
25W - 13L
1,685 SR
Queue Stats
182W - 160L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarlBktr
Arachne
8
2 / 2 / 0
4,728
675
2,253
4,095
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
4,443
635
1,167
1,701
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
8
0 / 2 / 1
4,133
590
2,352
5,478
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ePRIVATE
Izanami
1
0 / 0 / 0
2,835
405
0
0
0
Baron Samedi
sl4Wannabe
Baron Samedi
7
0 / 1 / 1
4,003
572
1,157
3,014
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,987
712
1,535
4,116
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 2
5,197
742
3,713
4,900
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
4,062
580
383
1,717
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
0 / 1 / 0
4,703
672
97
1,744
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
zevoxys
Cernunnos
8
0 / 1 / 1
4,597
657
1,375
3,629
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Arachne
CarlBktr
Arachne
2
2
0
1
W
1
1
2
2
L
1
0
1
1.5
W
0
0
1
0.5
L
Hercules
0
2
1
0.25
L
Izanami
ePRIVATE
Izanami
0
0
0
0
W
Merlin
0
1
0
0
L
Baron Samedi
sl4Wannabe
Baron Samedi
0
1
1
0.5
W
Cernunnos
zevoxys
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,929
Damage
7,103
14,288
Taken
16,106
5,033
Mitigated
5,299
3,781
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,535
257
0
2,236
4,116
1,324
0
527
3,557
0
16,985
L
Arachne
CarlBktr
Arachne
2,253
1,855
0
272
4,095
949
0
0
4,095
0
19,655
W
3,713
988
0
1,607
4,900
1,823
0
181
4,533
0
29,937
L
1,167
219
0
420
1,701
313
0
71
1,604
16,345
0
W
383
0
0
501
1,717
591
0
518
1,039
8,282
416
L
Hercules
2,352
935
0
1,598
5,478
2,658
0
0
5,478
0
17,748
L
Izanami
ePRIVATE
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
97
0
0
238
1,744
489
0
322
1,422
27,420
0
L
Baron Samedi
sl4Wannabe
Baron Samedi
1,157
113
55
1,436
3,014
1,113
0
383
2,631
17,533
0
W
Cernunnos
zevoxys
Cernunnos
1,375
561
0
1,198
3,629
1,072
0
776
2,853
0
28,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
23,546
162
Minions Killed
240
0
Camps Cleared
0
528,209
Distance Traveled
717,071
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,987
712
52
7
0
164,765
2
L
Arachne
4,728
675
44
6
0
147,655
1
W
Chaac
5,197
742
68
10
0
149,222
3
L
Nu Wa
4,443
635
42
6
0
131,019
3
W
Nox
4,062
580
13
2
0
146,767
4
L
Hercules
4,133
590
43
6
0
132,540
0
L
Izanami
2,835
405
0
0
0
0
0
W
Merlin
4,703
672
61
9
0
136,388
3
L
Baron Samedi
4,003
572
33
5
0
116,995
0
W
Cernunnos
4,597
657
46
7
0
119,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role