Player Matchup

Khepri
Khepri
Silver II
BadBunnyBaby4
Khepri
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 228L
1,395 MMR
Solo
Jormungandr
Jormungandr
Silver III
NastyDaHooligan
Jormungandr
Silver III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,410 MMR
Solo
Xing Tian
Xing Tian
Gold IV
One_Ugly_poTaTo
Xing Tian
Gold IV
Level 160
God Stats
8W - 10L
1,491 SR
Queue Stats
878W - 892L
1,436 MMR
Solo
Chiron
Chiron
Gold III
f1remaster
Chiron
Gold III
Level 71
God Stats
0W - 1L
1,819 SR
Queue Stats
120W - 119L
1,419 MMR
Party 1
He Bo
He Bo
Gold III
iRush4DemToes
He Bo
Gold III
Level 120
God Stats
0W - 1L
1,735 SR
Queue Stats
122W - 120L
1,419 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,609 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,417 SR
1,416 MMR
Gilgamesh
Gilgamesh
Gold II
AJH The Legend
Gilgamesh
Gold II
Level 156
God Stats
1W - 3L
1,461 SR
Queue Stats
116W - 114L
1,421 MMR
Solo
Mercury
Mercury
Silver II
Antrull
Mercury
Silver II
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 48L
1,412 MMR
Solo
Cernunnos
Cernunnos
Silver I
SULTANofSYRIA
Cernunnos
Silver I
Level 57
God Stats
11W - 9L
1,362 SR
Queue Stats
252W - 247L
1,374 MMR
Solo
Artio
Artio
Gold IV
adventivehail2
Artio
Gold IV
Level 153
God Stats
4W - 8L
1,428 SR
Queue Stats
170W - 168L
1,441 MMR
Solo
Merlin
Merlin
Bronze V
jvns_2020
Merlin
Bronze V
Level 118
God Stats
5W - 10L
1,333 SR
Queue Stats
88W - 121L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,724
486
12,643
19,407
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
NastyDaHooligan
Jormungandr
14
0 / 5 / 1
8,830
442
8,605
17,781
11,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
One_Ugly_poTaTo
Xing Tian
10
1 / 4 / 1
7,822
391
2,761
12,410
6,170
Chiron
f1remaster
Chiron
13
0 / 7 / 1
8,462
423
4,335
14,067
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 9 / 3
9,861
493
16,844
17,051
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaArachneKaliCliodhna

VS

Bans
BastetThothZhong KuiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJH The Legend
Gilgamesh
16
3 / 3 / 17
11,906
595
11,012
23,760
16,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Antrull
Mercury
19
9 / 2 / 10
12,732
637
13,423
17,635
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
SULTANofSYRIA
Cernunnos
20
8 / 1 / 8
12,804
640
18,907
14,444
6,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
5 / 3 / 10
11,354
568
12,324
23,345
20,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
jvns_2020
Merlin
16
5 / 4 / 6
11,118
556
8,876
13,925
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
12
Kills
30
30
Deaths
13
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AJH The Legend
Gilgamesh
3
3
17
3.83
W
Mercury
Antrull
Mercury
9
2
10
7
L
5
5
3
1.3
L
Jormungandr
NastyDaHooligan
Jormungandr
0
5
1
0.1
L
Xing Tian
One_Ugly_poTaTo
Xing Tian
1
4
1
0.38
W
Cernunnos
SULTANofSYRIA
Cernunnos
8
1
8
12
W
5
3
10
3.33
L
Chiron
f1remaster
Chiron
0
7
1
0.07
L
6
9
3
0.83
W
Merlin
jvns_2020
Merlin
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
64,542
80,716
Taken
93,109
35,855
Mitigated
53,269
12,285
Healing
39,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AJH The Legend
Gilgamesh
11,012
2,696
2,951
8,863
23,760
16,002
968
11,983
11,495
0
28,483
W
Mercury
Antrull
Mercury
13,423
6,687
0
4,468
17,635
6,975
2,608
6,115
11,348
0
99,167
L
12,643
1,605
0
1,748
19,407
7,897
218
6,390
13,017
48,883
0
L
Jormungandr
NastyDaHooligan
Jormungandr
8,605
3,170
0
1,092
17,781
11,251
146
8,366
9,415
52,996
0
L
Xing Tian
One_Ugly_poTaTo
Xing Tian
2,761
412
0
1,671
12,410
6,170
0
1,882
10,528
12,934
0
W
Cernunnos
SULTANofSYRIA
Cernunnos
18,907
10,177
0
5,534
14,444
6,031
6,261
3,634
10,789
0
112,856
W
12,324
1,849
1,378
10,935
23,345
20,091
818
9,084
12,386
54,259
0
L
Chiron
f1remaster
Chiron
4,335
1,478
829
2,446
14,067
4,468
0
1,385
12,586
0
50,874
L
16,844
868
0
4,499
17,051
6,069
450
3,102
13,949
69,350
0
W
Merlin
jvns_2020
Merlin
8,876
1,379
674
4,820
13,925
4,170
2,505
9,424
3,904
62,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
59,914
425
Minions Killed
505
0
Camps Cleared
0
1,630,552
Distance Traveled
2,041,379
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,906
595
26
1
0
423,086
2
W
Mercury
12,732
637
115
6
0
507,764
3
L
Khepri
9,724
486
87
4
0
405,587
5
L
Jormungandr
8,830
442
107
5
0
332,563
0
L
Xing Tian
7,822
391
20
1
0
214,334
2
W
Cernunnos
12,804
640
163
8
0
378,669
4
W
Artio
11,354
568
93
5
0
402,115
10
L
Chiron
8,462
423
104
5
0
344,750
6
L
He Bo
9,861
493
107
5
0
333,318
1
W
Merlin
11,118
556
108
5
0
329,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role