Player Matchup

Ganesha
Ganesha
OnlyJew
Ganesha
Level 51
God Stats
9W - 9L
1,520 SR
Queue Stats
102W - 103L
1,431 Elo+
Party 1
Medusa
Medusa
Onlyonethatleft
Medusa
Level 83
God Stats
21W - 16L
1,527 SR
Queue Stats
186W - 179L
1,408 Elo+
Party 1
Da Ji
Da Ji
WoWCymru
Da Ji
Level 59
God Stats
1W - 9L
1,492 SR
Queue Stats
42W - 64L
1,394 Elo+
Solo
Hera
Hera
YoloLordVegeta
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
swansonbroth21
Gilgamesh
Level 62
God Stats
5W - 2L
1,536 SR
Queue Stats
78W - 74L
1,480 Elo+
Party 1
Team Averages
Level 60
1,515 SR
1,434 Elo+

VS

Team Averages
Level 57
1,622 SR
1,548 Elo+
Hera
Hera
DarkKnight3303
Hera
Level 82
God Stats
2W - 0L
1,523 SR
Queue Stats
22W - 27L
1,433 Elo+
Solo
Hou Yi
Hou Yi
HC xWHIPLASHx
Hou Yi
Level 79
God Stats
9W - 8L
1,497 SR
Queue Stats
68W - 79L
1,504 Elo+
Party 2
Merlin
Merlin
IncurableSimp
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,777 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheEternalUland
Cu Chulainn
Level 78
God Stats
13W - 10L
1,667 SR
Queue Stats
95W - 118L
1,458 Elo+
Solo
Ullr
Ullr
Workoutwithme
Ullr
Level 38
God Stats
3W - 1L
1,922 SR
Queue Stats
20W - 21L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OnlyJew
Ganesha
17
0 / 4 / 3
9,720
694
6,123
18,663
27,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 8 / 1
10,416
744
10,702
15,980
6,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
WoWCymru
Da Ji
15
0 / 7 / 2
8,799
629
6,001
14,493
6,340
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 7 / 3
9,468
676
11,002
11,358
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
swansonbroth21
Gilgamesh
16
1 / 7 / 4
9,345
668
10,373
15,046
15,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 10
11,789
842
13,438
9,504
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 7
10,515
751
4,849
8,810
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 6
12,299
879
15,627
12,236
8,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheEternalUland
Cu Chulainn
19
7 / 2 / 13
11,673
834
13,255
15,301
16,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 1 / 13
12,780
913
16,854
13,214
5,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
8
Kills
33
33
Deaths
8
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
5
3
7
2.83
W
4
1
6
7
L
Ganesha
OnlyJew
Ganesha
0
4
3
0.38
L
5
8
1
0.69
W
Cu Chulainn
TheEternalUland
Cu Chulainn
7
2
13
6.75
L
Da Ji
WoWCymru
Da Ji
0
7
2
0.14
W
10
1
13
16.5
L
2
7
3
0.5
L
Gilgamesh
swansonbroth21
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
64,023
75,540
Taken
59,065
60,281
Mitigated
36,234
3,309
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,438
2,231
873
4,186
9,504
3,205
3,617
4,255
5,218
39,028
0
W
4,849
1,992
0
1,172
8,810
2,790
0
2,241
6,488
0
12,111
W
15,627
1,182
0
2,726
12,236
8,183
2,475
1,023
10,995
86,510
0
L
Ganesha
OnlyJew
Ganesha
6,123
214
0
890
18,663
27,807
331
6,544
11,817
29,907
0
L
10,702
3,269
0
981
15,980
6,118
896
7,856
7,970
0
29,227
W
Cu Chulainn
TheEternalUland
Cu Chulainn
13,255
3,007
0
5,274
15,301
16,123
654
5,772
9,229
0
34,129
L
Da Ji
WoWCymru
Da Ji
6,001
1,081
0
54
14,493
6,340
294
3,461
10,748
0
22,440
W
16,854
5,821
0
1,939
13,214
5,933
2,098
3,834
9,241
0
49,773
L
11,002
2,421
0
702
11,358
4,828
579
4,086
7,145
36,611
0
L
Gilgamesh
swansonbroth21
Gilgamesh
10,373
2,490
0
682
15,046
15,188
0
7,118
7,626
0
20,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
59,056
204
Minions Killed
321
0
Camps Cleared
0
1,328,779
Distance Traveled
1,504,399
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,789
842
53
4
0
303,901
1
W
Hou Yi
10,515
751
20
1
0
263,474
1
W
Merlin
12,299
879
122
9
0
297,867
3
L
Ganesha
9,720
694
18
1
0
272,884
1
L
Medusa
10,416
744
54
4
0
245,825
0
W
Cu Chulainn
11,673
834
57
4
0
321,766
3
L
Da Ji
8,799
629
47
3
0
272,506
0
W
Ullr
12,780
913
69
5
0
317,391
5
L
Hera
9,468
676
56
4
0
259,770
1
L
Gilgamesh
9,345
668
29
2
0
277,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role