Player Matchup

Anhur
Anhur
BigBINGUS420
Anhur
Level 148
God Stats
2W - 1L
1,338 SR
Queue Stats
171W - 158L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
KraljBoskovic
Ah Puch
Level 139
God Stats
12W - 2L
1,891 SR
Queue Stats
642W - 581L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
RagnarokGaming02
Cu Chulainn
Level 127
God Stats
7W - 6L
1,632 SR
Queue Stats
462W - 459L
1,555 Elo+
Party 1
Cerberus
Cerberus
TerryDogwater
Cerberus
Level 89
God Stats
2W - 1L
1,550 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 1
Vamana
Vamana
ThatLofiGurl
Vamana
Level 154
God Stats
1W - 0L
1,705 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Team Averages
Level 131
1,623 SR
1,549 Elo+

VS

Team Averages
Level 102
1,371 SR
1,503 Elo+
Cerberus
Cerberus
Necrofabio
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,493 Elo+
Party 3
Agni
Agni
TheThane87
Agni
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 204L
1,490 Elo+
Party 3
Odin
Odin
UwUMonkey
Odin
Level 125
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo
Fenrir
Fenrir
Zexathos
Fenrir
Level 106
God Stats
2W - 5L
1,196 SR
Queue Stats
159W - 144L
1,471 Elo+
Party 2
Neith
Neith
fraildreams
Neith
Level 160
God Stats
2W - 8L
1,334 SR
Queue Stats
341W - 348L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 8
12,185
580
13,411
14,964
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
20
5 / 2 / 4
13,188
628
9,844
8,249
3,311
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
RagnarokGaming02
Cu Chulainn
18
9 / 7 / 5
12,168
579
12,106
18,820
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TerryDogwater
Cerberus
17
0 / 7 / 18
11,463
546
8,033
22,925
21,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
19
6 / 3 / 8
13,037
621
18,816
25,208
25,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Necrofabio
Cerberus
15
3 / 2 / 8
9,987
476
7,446
19,226
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 2 / 2
11,575
551
13,052
11,605
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
2 / 4 / 2
9,198
438
7,212
13,048
7,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zexathos
Fenrir
16
3 / 10 / 6
10,029
478
11,318
22,965
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 8
10,302
491
15,932
14,137
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
25
Kills
18
19
Deaths
25
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Ah Puch
5
2
4
3.5
L
Cerberus
Necrofabio
Cerberus
3
2
8
3.5
W
Cu Chulainn
RagnarokGaming02
Cu Chulainn
9
7
5
1.64
W
Cerberus
TerryDogwater
Cerberus
0
7
18
1.29
W
Vamana
6
3
8
3.33
L
7
2
2
4
L
Odin
2
4
2
0.75
L
Fenrir
Zexathos
Fenrir
3
10
6
0.6
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,210
Damage
54,960
90,166
Taken
80,981
64,272
Mitigated
43,026
28,956
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,411
6,911
0
5,593
14,964
6,673
3,229
3,317
11,647
0
92,064
W
Ah Puch
9,844
774
0
1,821
8,249
3,311
2,806
625
7,624
91,274
0
L
Cerberus
Necrofabio
Cerberus
7,446
770
602
3,427
19,226
18,093
274
3,502
15,630
28,542
0
W
Cu Chulainn
RagnarokGaming02
Cu Chulainn
12,106
4,261
0
3,804
18,820
7,973
2,557
4,462
14,358
0
62,239
W
Cerberus
TerryDogwater
Cerberus
8,033
784
2,768
4,027
22,925
21,044
635
6,331
16,594
30,052
9,056
W
Vamana
18,816
12,026
0
10,943
25,208
25,271
2,065
5,943
19,265
141
98,007
L
13,052
809
298
2,281
11,605
4,443
0
2,404
9,075
64,701
0
L
Odin
7,212
2,227
0
1,897
13,048
7,068
0
2,541
10,459
192
51,064
L
Fenrir
Zexathos
Fenrir
11,318
3,014
0
6,248
22,965
8,279
0
4,705
18,096
0
71,481
L
15,932
6,780
0
2,138
14,137
5,143
1,096
3,400
10,656
0
79,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,041
Gold Earned
51,091
651
Minions Killed
560
0
Camps Cleared
0
2,051,063
Distance Traveled
1,909,466
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,185
580
147
7
0
418,088
4
W
Ah Puch
13,188
628
186
9
0
412,680
3
L
Cerberus
9,987
476
54
3
0
420,442
0
W
Cu Chulainn
12,168
579
85
4
0
418,531
3
W
Cerberus
11,463
546
76
4
0
381,655
6
W
Vamana
13,037
621
157
7
0
420,109
4
L
Agni
11,575
551
124
6
0
421,167
1
L
Odin
9,198
438
113
5
0
294,370
4
L
Fenrir
10,029
478
112
5
0
423,757
2
L
Neith
10,302
491
157
7
0
349,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role