Player Matchup

Atlas
Atlas
JollyKitten158
Atlas
Level 87
God Stats
186W - 171L
1,650 SR
Queue Stats
296W - 328L
1,488 Elo+
Party 3
The Morrigan
The Morrigan
MYABLU_300
The Morrigan
Level 89
God Stats
27W - 48L
1,325 SR
Queue Stats
535W - 723L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
PGI-Sora_0_o
Amaterasu
Level 134
God Stats
9W - 19L
1,445 SR
Queue Stats
947W - 1,080L
1,400 Elo+
Party 1
Neith
Neith
TorqdHammer
Neith
Level 90
God Stats
226W - 210L
1,600 SR
Queue Stats
373W - 415L
1,475 Elo+
Party 3
Ravana
Ravana
ninafo
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 161L
1,136 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,362 Elo+

VS

Team Averages
Level 118
1,582 SR
1,508 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BlockierSolid53
Hel
Level 99
God Stats
8W - 8L
1,701 SR
Queue Stats
73W - 68L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ChiefLotsOfDough
Danzaburou
Level 128
God Stats
9W - 7L
1,522 SR
Queue Stats
391W - 400L
1,474 Elo+
Solo
Bastet
Bastet
KnovusDaProdigy
Bastet
Level 155
God Stats
2W - 0L
1,685 SR
Queue Stats
112W - 108L
1,482 Elo+
Party 2
Geb
Geb
Kumonai
Geb
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,936
441
5,790
16,734
12,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
MYABLU_300
The Morrigan
14
0 / 1 / 2
8,228
457
3,354
7,334
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PGI-Sora_0_o
Amaterasu
15
0 / 5 / 2
8,629
479
7,927
17,907
17,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 2
9,515
529
15,870
13,085
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
ninafo
Ravana
15
5 / 8 / 0
9,603
534
6,482
11,335
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
10 / 2 / 2
11,500
639
18,305
21,468
15,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 3
10,942
608
12,055
11,347
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ChiefLotsOfDough
Danzaburou
17
1 / 1 / 3
10,326
574
8,647
11,398
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 3 / 4
8,804
489
3,373
12,503
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
1 / 3 / 8
8,710
484
4,776
13,091
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
18
19
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
2
2
5.5
W
5
1
3
6.5
W
Danzaburou
ChiefLotsOfDough
Danzaburou
1
1
3
2.5
L
0
1
5
2.5
W
1
3
4
1
W
Geb
1
3
8
1.67
L
The Morrigan
MYABLU_300
The Morrigan
0
1
2
1
L
Amaterasu
PGI-Sora_0_o
Amaterasu
0
5
2
0.2
L
5
4
2
1.5
L
Ravana
ninafo
Ravana
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
47,156
66,395
Taken
69,807
42,642
Mitigated
39,831
19,930
Healing
34,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,305
4,303
44
8,436
21,468
15,612
548
146
21,282
6,157
67,722
W
12,055
479
4,188
8,317
11,347
5,759
2,579
2,502
8,695
86,181
0
W
Danzaburou
ChiefLotsOfDough
Danzaburou
8,647
3,634
0
6,539
11,398
4,113
1,844
2,536
8,824
0
73,452
L
5,790
2,405
2,526
4,654
16,734
12,220
0
4,489
10,777
26,065
3,366
W
3,373
1,298
0
5,335
12,503
3,874
614
588
11,871
0
51,081
W
Geb
4,776
939
0
1,994
13,091
10,473
406
2,170
10,893
12,282
7,268
L
The Morrigan
MYABLU_300
The Morrigan
3,354
394
0
120
7,334
2,786
0
3,244
4,090
44,110
1,264
L
Amaterasu
PGI-Sora_0_o
Amaterasu
7,927
2,807
0
7,835
17,907
17,940
0
2,929
14,978
0
55,237
L
15,870
7,655
0
3,125
13,085
5,226
444
4,418
8,667
0
68,323
L
Ravana
ninafo
Ravana
6,482
1,736
0
1,670
11,335
4,470
0
2,558
8,777
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
50,282
473
Minions Killed
536
0
Camps Cleared
0
1,707,799
Distance Traveled
1,765,486
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,500
639
139
8
0
357,865
3
W
Hel
10,942
608
161
9
0
369,810
7
W
Danzaburou
10,326
574
119
7
0
345,103
3
L
Atlas
7,936
441
33
2
0
342,461
10
W
Bastet
8,804
489
89
5
0
340,794
1
W
Geb
8,710
484
28
2
0
351,914
6
L
The Morrigan
8,228
457
97
5
0
357,504
1
L
Amaterasu
8,629
479
117
7
0
350,826
3
L
Neith
9,515
529
135
8
0
297,820
6
L
Ravana
9,603
534
91
5
0
359,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role