Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
CareLess_Style-
Scylla
Platinum II
Level 147
God Stats
17W - 2L
1,923 SR
Queue Stats
37W - 18L
2,115 MMR
Party 1
Pele
Pele
Masters
NoGutsNoWin
Pele
Masters
Level 147
God Stats
19W - 16L
1,561 SR
Queue Stats
711W - 712L
2,000 MMR
Solo
Shiva
Shiva
Diamond II
TRUEABYSS
Shiva
Diamond II
Level 160
God Stats
3W - 1L
1,830 SR
Queue Stats
66W - 54L
2,252 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
trizzleyates
Morgan Le Fay
Diamond V
Level 158
God Stats
2W - 3L
1,587 SR
Queue Stats
164W - 152L
1,992 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,680 SR
1,972 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,584 SR
2,063 MMR
Ratatoskr
Ratatoskr
Masters
Creed t1
Ratatoskr
Masters
Level 128
God Stats
57W - 45L
1,699 SR
Queue Stats
638W - 636L
2,078 MMR
Solo
Skadi
Skadi
Platinum I
Denniis_09
Skadi
Platinum I
Level 155
God Stats
122W - 88L
1,712 SR
Queue Stats
148W - 139L
2,077 MMR
Solo
Kali
Kali
Diamond IV
G--Legendz--
Kali
Diamond IV
Level 156
God Stats
0W - 1L
1,445 SR
Queue Stats
133W - 120L
2,143 MMR
Solo
Fafnir
Fafnir
Diamond V
IRonaldinhoz
Fafnir
Diamond V
Level 159
God Stats
17W - 20L
1,558 SR
Queue Stats
282W - 277L
2,067 MMR
Solo
Janus
Janus
Platinum I
VooDooMoMaJuJu
Janus
Platinum I
Level 140
God Stats
9W - 10L
1,505 SR
Queue Stats
267W - 269L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 1 / 26
17,209
506
13,101
31,520
52,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
10 / 5 / 14
17,809
524
26,581
21,633
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 13
19,636
578
20,912
33,450
26,035
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
TRUEABYSS
Shiva
20
7 / 3 / 18
18,967
558
29,218
40,327
54,092
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
trizzleyates
Morgan Le Fay
20
7 / 6 / 13
17,899
526
33,122
24,411
12,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArachneUllrLoki

VS

Bans
AtlasCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Creed t1
Ratatoskr
20
6 / 6 / 3
16,849
496
19,727
33,669
20,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
7 / 7 / 9
17,190
506
23,497
28,070
10,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 11 / 4
15,180
446
15,303
36,562
15,160
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
20
3 / 6 / 14
15,449
454
12,211
34,673
49,281
20
2 / 8 / 6
16,407
483
17,919
25,411
8,773
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
57
38
Kills
21
21
Deaths
38
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
26
18
W
10
5
14
3.4
L
Ratatoskr
Creed t1
Ratatoskr
6
6
3
1.25
L
Skadi
7
7
9
1.64
L
3
11
4
0.45
L
Fafnir
3
6
14
1.67
W
9
6
13
2.58
W
Shiva
TRUEABYSS
Shiva
7
3
18
5.33
L
2
8
6
0.63
W
Morgan Le Fay
trizzleyates
Morgan Le Fay
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,934
Damage
88,657
151,341
Taken
158,385
153,370
Mitigated
104,227
70,531
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,101
5,670
6,086
14,647
31,520
52,546
1,334
6,629
24,813
0
45,056
W
26,581
3,523
878
4,585
21,633
8,357
4,474
7,651
13,844
154,848
0
L
Ratatoskr
Creed t1
Ratatoskr
19,727
2,416
0
10,505
33,669
20,505
0
10,544
23,125
0
137,613
L
Skadi
23,497
8,055
0
3,021
28,070
10,508
1,406
10,053
18,017
0
130,769
L
15,303
6,091
0
5,304
36,562
15,160
0
14,260
22,302
0
106,981
L
Fafnir
12,211
1,372
0
7,362
34,673
49,281
0
17,688
16,985
39,564
0
W
20,912
5,819
0
11,042
33,450
26,035
779
9,172
24,091
0
179,007
W
Shiva
TRUEABYSS
Shiva
29,218
6,290
2,884
18,647
40,327
54,092
1,827
7,097
33,154
0
131,664
L
17,919
382
0
2,280
25,411
8,773
0
7,908
17,503
170,170
0
W
Morgan Le Fay
trizzleyates
Morgan Le Fay
33,122
1,579
844
10,918
24,411
12,340
4,297
5,680
18,621
132,357
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,520
Gold Earned
81,075
820
Minions Killed
938
0
Camps Cleared
0
3,295,196
Distance Traveled
3,066,862
47
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,209
506
52
2
0
702,743
12
W
Scylla
17,809
524
190
6
0
586,554
12
L
Ratatoskr
16,849
496
246
7
0
691,835
8
L
Skadi
17,190
506
226
7
0
547,182
9
L
Kali
15,180
446
146
4
0
614,081
9
L
Fafnir
15,449
454
30
1
0
600,123
12
W
Pele
19,636
578
213
6
0
697,265
4
W
Shiva
18,967
558
200
6
0
679,567
12
L
Janus
16,407
483
290
9
0
613,641
9
W
Morgan Le Fay
17,899
526
165
5
0
629,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role