Player Matchup

Thanatos
Thanatos
RubLuvSela
Thanatos
Level 146
God Stats
8W - 13L
1,503 SR
Queue Stats
26W - 44L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
YahiaWes
Baron Samedi
Level 86
God Stats
7W - 9L
1,502 SR
Queue Stats
33W - 65L
1,289 Elo+
Party 2
Guan Yu
Guan Yu
arp480
Guan Yu
Level 100
God Stats
3W - 0L
1,912 SR
Queue Stats
47W - 46L
1,543 Elo+
Solo
Team Averages
Level 111
1,639 SR
1,403 Elo+

VS

Team Averages
Level 94
1,421 SR
1,527 Elo+
King Arthur
King Arthur
Ashster101
King Arthur
Level 120
God Stats
0W - 5L
1,248 SR
Queue Stats
184W - 200L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoungestGriff
Morgan Le Fay
Level 67
God Stats
89W - 94L
1,608 SR
Queue Stats
257W - 266L
1,568 Elo+
Solo
Fenrir
Fenrir
bottomtom22
Fenrir
Level 95
God Stats
2W - 3L
1,407 SR
Queue Stats
181W - 197L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RubLuvSela
Thanatos
16
7 / 4 / 5
11,501
719
14,306
18,970
13,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YahiaWes
Baron Samedi
16
5 / 2 / 9
11,649
728
16,639
12,175
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
arp480
Guan Yu
17
2 / 1 / 11
11,954
747
10,762
17,786
25,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashster101
King Arthur
14
1 / 5 / 4
9,713
607
7,950
17,481
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
YoungestGriff
Morgan Le Fay
16
5 / 5 / 2
11,595
725
17,746
13,391
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
1 / 4 / 6
10,114
632
10,064
20,390
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
7
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ashster101
King Arthur
1
5
4
0.6
W
Thanatos
RubLuvSela
Thanatos
7
4
5
2.38
W
Baron Samedi
YahiaWes
Baron Samedi
5
2
9
4.75
L
Morgan Le Fay
YoungestGriff
Morgan Le Fay
5
5
2
1.2
W
Guan Yu
arp480
Guan Yu
2
1
11
7.5
L
Fenrir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
35,760
48,931
Taken
51,262
44,844
Mitigated
29,244
29,574
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ashster101
King Arthur
7,950
773
0
1,960
17,481
15,112
0
5,730
11,751
147
29,013
W
Thanatos
RubLuvSela
Thanatos
14,306
3,970
0
11,268
18,970
13,147
1,354
6,469
12,501
0
41,802
W
Baron Samedi
YahiaWes
Baron Samedi
16,639
1,221
2,983
5,891
12,175
6,023
333
6,987
5,188
47,129
0
L
Morgan Le Fay
YoungestGriff
Morgan Le Fay
17,746
1,803
162
2,571
13,391
4,622
0
3,662
9,729
53,804
0
W
Guan Yu
arp480
Guan Yu
10,762
1,439
3,027
6,405
17,786
25,674
574
5,445
12,341
267
39,625
L
Fenrir
10,064
4,126
0
7,005
20,390
9,510
0
7,652
12,738
0
22,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
31,422
150
Minions Killed
129
10
Camps Cleared
3
936,899
Distance Traveled
908,706
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,713
607
31
2
1
308,213
1
W
Thanatos
11,501
719
42
3
5
298,083
5
W
Baron Samedi
11,649
728
58
4
3
288,089
0
L
Morgan Le Fay
11,595
725
72
5
1
304,427
2
W
Guan Yu
11,954
747
50
3
2
350,727
2
L
Fenrir
10,114
632
26
2
1
296,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role