Player Matchup

Khepri
Khepri
HugeWillyMan
Khepri
Level 44
God Stats
4W - 3L
1,609 SR
Queue Stats
19W - 19L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
MoMaamon
Ah Puch
Level 87
God Stats
9W - 14L
1,590 SR
Queue Stats
416W - 501L
1,481 Elo+
Solo
Set
Set
Zantarix
Set
Level 14
God Stats
3W - 1L
1,832 SR
Queue Stats
8W - 9L
1,560 Elo+
Party 2
Team Averages
Level 48
1,677 SR
1,544 Elo+

VS

Team Averages
Level 64
1,435 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hissucc
Atlas
Level 26
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
4 / 0 / 16
9,941
828
6,265
14,562
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
MoMaamon
Ah Puch
14
7 / 0 / 12
9,540
795
11,735
5,517
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
9 / 1 / 11
9,538
795
9,305
12,556
6,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 5 / 0
7,317
610
9,264
8,808
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
10
0 / 10 / 0
6,744
562
7,382
10,636
3,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Hissucc
Atlas
11
0 / 5 / 0
7,229
602
4,713
11,696
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
20
Kills
1
1
Deaths
20
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
0
0.2
L
Izanami
 
Izanami
0
10
0
0
L
Atlas
Hissucc
Atlas
0
5
0
0
W
Khepri
4
0
16
12
W
Ah Puch
MoMaamon
Ah Puch
7
0
12
13
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
21,359
32,635
Taken
31,140
23,256
Mitigated
16,744
8,179
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,264
818
0
462
8,808
2,981
0
6,581
2,227
29,008
0
L
Izanami
 
Izanami
7,382
3,620
0
420
10,636
3,409
898
5,186
5,450
0
23,626
L
Atlas
Hissucc
Atlas
4,713
1,481
0
1,218
11,696
10,354
0
6,256
5,440
13,083
0
W
Khepri
6,265
668
174
4,417
14,562
14,093
510
5,799
8,763
19,211
0
W
Ah Puch
MoMaamon
Ah Puch
11,735
459
0
1,300
5,517
2,497
573
3,294
2,223
42,565
0
W
9,305
3,754
0
2,288
12,556
6,666
1,079
6,268
6,288
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
21,290
117
Minions Killed
112
7
Camps Cleared
2
711,176
Distance Traveled
549,654
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,317
610
29
2
0
186,057
2
L
Izanami
6,744
562
60
5
1
157,344
0
L
Atlas
7,229
602
23
2
1
206,253
3
W
Khepri
9,941
828
12
1
3
248,223
3
W
Ah Puch
9,540
795
75
6
3
224,878
3
W
Set
9,538
795
30
3
1
238,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role