Player Matchup

Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DrillShiesty
Chang'e
Level 56
God Stats
3W - 10L
1,291 SR
Queue Stats
122W - 137L
1,372 Elo+
Party 1
Skadi
Skadi
JODY 3 MO0NS
Skadi
Level 122
God Stats
16W - 16L
1,586 SR
Queue Stats
106W - 108L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
SpawnSlays
Cthulhu
Level 89
God Stats
4W - 6L
1,482 SR
Queue Stats
484W - 474L
1,444 Elo+
Party 1
Da Ji
Da Ji
http_Hokage
Da Ji
Level 49
God Stats
1W - 1L
1,714 SR
Queue Stats
193W - 205L
1,424 Elo+
Party 1
Team Averages
Level 83
1,515 SR
1,434 Elo+

VS

Team Averages
Level 96
1,360 SR
1,376 Elo+
Chaac
Chaac
Boom7own
Chaac
Level 13
God Stats
5W - 6L
1,396 SR
Queue Stats
16W - 17L
1,284 Elo+
Party 3
Thanatos
Thanatos
ConTrix11
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,330 Elo+
Solo
Bacchus
Bacchus
OleNo13mash
Bacchus
Level 111
God Stats
7W - 6L
1,341 SR
Queue Stats
59W - 59L
1,434 Elo+
Solo
Cernunnos
Cernunnos
iFistSingleMoms
Cernunnos
Level 145
God Stats
64W - 74L
1,354 SR
Queue Stats
254W - 282L
1,385 Elo+
Solo
Merlin
Merlin
pebbles121212
Merlin
Level 126
God Stats
3W - 6L
1,210 SR
Queue Stats
221W - 201L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 3 / 4
6,401
533
2,414
9,995
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
DrillShiesty
Chang'e
10
0 / 4 / 1
5,641
470
1,647
6,249
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 4
6,901
575
7,361
7,557
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SpawnSlays
Cthulhu
11
1 / 2 / 0
6,709
559
5,988
7,945
7,291
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 0
6,446
537
1,974
9,038
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boom7own
Chaac
13
2 / 1 / 1
7,118
593
5,085
10,217
7,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ConTrix11
Thanatos
12
6 / 3 / 4
7,300
608
6,123
8,528
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
OleNo13mash
Bacchus
9
0 / 3 / 5
5,326
444
4,196
7,199
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
iFistSingleMoms
Cernunnos
10
4 / 2 / 3
6,412
534
8,866
6,382
1,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 3
6,598
550
3,932
3,479
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
13
13
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
4
1.67
W
Chaac
Boom7own
Chaac
2
1
1
2.5
W
Thanatos
ConTrix11
Thanatos
6
3
4
2.67
L
Chang'e
DrillShiesty
Chang'e
0
4
1
0.13
L
4
2
4
3
W
Bacchus
OleNo13mash
Bacchus
0
3
5
0.83
L
Cthulhu
SpawnSlays
Cthulhu
1
2
0
0.5
L
1
2
0
0.5
W
Cernunnos
iFistSingleMoms
Cernunnos
4
2
3
2.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
28,202
40,784
Taken
35,805
18,973
Mitigated
17,864
9,025
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,414
407
653
1,898
9,995
5,300
0
2,600
7,108
0
14,955
W
Chaac
Boom7own
Chaac
5,085
1,921
0
4,990
10,217
7,412
62
5,737
4,480
0
44,883
W
Thanatos
ConTrix11
Thanatos
6,123
1,033
0
6,362
8,528
3,315
0
383
8,145
0
31,732
L
Chang'e
DrillShiesty
Chang'e
1,647
110
195
1,453
6,249
1,831
0
1,790
4,459
20,918
0
L
7,361
3,277
0
2,321
7,557
1,540
0
1,187
6,337
0
35,568
W
Bacchus
OleNo13mash
Bacchus
4,196
491
0
576
7,199
4,599
0
0
7,199
10,952
0
L
Cthulhu
SpawnSlays
Cthulhu
5,988
720
0
1,761
7,945
7,291
0
1,113
6,832
36,833
0
L
1,974
445
0
744
9,038
3,011
0
1,059
7,920
0
41,374
W
Cernunnos
iFistSingleMoms
Cernunnos
8,866
5,102
0
1,586
6,382
1,542
0
336
6,046
0
35,962
W
3,932
288
0
128
3,479
996
416
1,179
2,300
36,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
32,754
293
Minions Killed
279
0
Camps Cleared
0
1,167,596
Distance Traveled
1,202,839
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,401
533
19
2
0
224,945
5
W
Chaac
7,118
593
98
8
0
237,784
2
W
Thanatos
7,300
608
49
4
0
246,730
3
L
Chang'e
5,641
470
37
3
0
227,561
2
L
Skadi
6,901
575
70
6
0
214,994
0
W
Bacchus
5,326
444
7
1
0
249,122
3
L
Cthulhu
6,709
559
78
7
0
239,814
3
L
Da Ji
6,446
537
89
7
0
260,282
0
W
Cernunnos
6,412
534
53
4
0
230,724
4
W
Merlin
6,598
550
72
6
0
238,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role