Player Matchup

Eset
Eset
Blitzerboi502
Eset
Level 159
God Stats
6W - 7L
1,322 SR
Queue Stats
576W - 594L
1,494 Elo+
Solo
Odin
Odin
Dredgen Whisper
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
GhostNinjaJMS
Zeus
Level 25
God Stats
16W - 10L
1,383 SR
Queue Stats
571W - 616L
1,405 Elo+
Solo
Bacchus
Bacchus
Graspinghands77
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Pele
Pele
Triumph8078
Pele
Level 16
God Stats
1W - 0L
1,828 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,449 Elo+

VS

Team Averages
Level 40
1,500 SR
1,431 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BadBoy990
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,670 Elo+
Solo
Chiron
Chiron
THEMEDICIANMAN
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,364 Elo+
Solo
Ah Puch
Ah Puch
XxKruchencoXx
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Hera
Hera
zlRoyal01
Hera
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 71L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 24
9,636
964
7,130
8,749
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 16
8,035
804
2,658
11,518
11,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 2 / 12
9,817
982
12,736
6,686
3,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 21
8,581
858
6,964
10,603
10,764
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
24 / 2 / 6
11,212
1,121
19,283
10,942
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 6 / 4
9,202
920
8,305
7,556
2,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
BadBoy990
Tsukuyomi
15
3 / 8 / 3
8,233
823
7,635
11,105
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 6
7,681
768
4,280
10,087
3,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
12
0 / 8 / 6
7,120
712
4,470
12,051
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
10
2 / 10 / 4
6,637
664
4,681
10,104
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
38
Kills
10
12
Deaths
38
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
6
4
1
L
Tsukuyomi
BadBoy990
Tsukuyomi
3
8
3
0.56
W
3
1
24
15
W
1
4
16
2.25
W
8
2
12
7
W
2
3
21
4.17
L
1
6
6
0.67
W
24
2
6
13.5
L
Ah Puch
0
8
6
0.38
L
Hera
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
29,371
48,498
Taken
50,903
34,603
Mitigated
16,722
12,037
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,305
1,003
253
279
7,556
2,664
0
3,909
3,647
18,236
0
L
Tsukuyomi
BadBoy990
Tsukuyomi
7,635
2,276
54
804
11,105
4,079
0
5,950
5,155
0
16,310
W
7,130
166
2,849
2,806
8,749
4,576
1,435
3,511
5,238
24,936
0
W
2,658
709
326
426
11,518
11,756
516
1,814
9,704
0
6,049
W
12,736
762
819
842
6,686
3,100
1,718
4,556
2,130
33,047
0
W
6,964
619
202
1,603
10,603
10,764
247
3,749
5,881
9,801
0
L
4,280
1,931
733
2,833
10,087
3,138
0
4,913
5,165
0
8,557
W
19,283
5,681
44
2,120
10,942
4,407
577
3,826
5,876
0
28,002
L
Ah Puch
4,470
397
0
1,742
12,051
3,934
0
6,871
5,180
13,336
0
L
Hera
4,681
965
169
467
10,104
2,907
0
5,187
4,917
9,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
38,873
111
Minions Killed
80
0
Camps Cleared
0
976,451
Distance Traveled
667,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,202
920
27
3
0
152,593
3
L
Tsukuyomi
8,233
823
18
2
0
126,411
0
W
Eset
9,636
964
35
4
0
218,319
0
W
Odin
8,035
804
7
1
0
193,006
0
W
Zeus
9,817
982
48
5
0
170,201
0
W
Bacchus
8,581
858
3
0
0
198,935
1
L
Chiron
7,681
768
12
1
0
137,324
0
W
Pele
11,212
1,121
18
2
0
195,990
0
L
Ah Puch
7,120
712
19
2
0
132,663
0
L
Hera
6,637
664
4
0
0
118,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role