Player Matchup

Nu Wa
Nu Wa
Hdrizzle
Nu Wa
Level 109
God Stats
6W - 4L
1,483 SR
Queue Stats
328W - 287L
1,596 Elo+
Solo
Neith
Neith
Jadron
Neith
Level 149
God Stats
2W - 2L
1,663 SR
Queue Stats
124W - 79L
1,602 Elo+
Party 1
Khepri
Khepri
Lastmatt
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 1
Thanatos
Thanatos
NickyLang
Thanatos
Level 109
God Stats
5W - 3L
1,596 SR
Queue Stats
130W - 89L
1,566 Elo+
Party 1
Mercury
Mercury
loudpacky
Mercury
Level 138
God Stats
7W - 3L
1,713 SR
Queue Stats
116W - 75L
1,604 Elo+
Party 1
Team Averages
Level 121
1,591 SR
1,626 Elo+

VS

Team Averages
Level 121
1,522 SR
1,560 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DEEZiXL
He Bo
Level 160
God Stats
9W - 9L
1,616 SR
Queue Stats
397W - 412L
1,594 Elo+
Solo
Ullr
Ullr
Renzo810
Ullr
Level 113
God Stats
5W - 9L
1,493 SR
Queue Stats
115W - 128L
1,601 Elo+
Solo
Shiva
Shiva
hailesteinfeld
Shiva
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 205L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hdrizzle
Nu Wa
14
2 / 0 / 5
8,224
633
6,718
5,127
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Jadron
Neith
14
2 / 2 / 1
8,142
626
3,879
5,734
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Lastmatt
Khepri
12
2 / 1 / 5
7,781
599
3,851
7,631
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NickyLang
Thanatos
14
7 / 0 / 2
8,740
672
6,723
9,477
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
loudpacky
Mercury
13
1 / 3 / 0
8,012
616
3,393
12,018
6,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 2
7,523
579
8,820
8,873
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
 
Zeus
11
0 / 5 / 0
6,465
497
2,393
9,836
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
DEEZiXL
He Bo
13
3 / 3 / 1
7,056
543
5,053
6,168
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
2 / 4 / 1
7,587
584
4,939
9,928
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,292
407
16
5,055
2,560
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
2
2
L
Zeus
 
Zeus
0
5
0
0
L
He Bo
DEEZiXL
He Bo
3
3
1
1.17
W
Nu Wa
Hdrizzle
Nu Wa
2
0
5
4.5
W
Neith
Jadron
Neith
2
2
1
1.25
W
Khepri
Lastmatt
Khepri
2
1
5
4.5
W
Thanatos
NickyLang
Thanatos
7
0
2
8
L
Ullr
2
4
1
0.63
L
0
1
0
0
W
Mercury
loudpacky
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
21,221
39,987
Taken
39,860
19,879
Mitigated
17,553
18,556
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,820
963
0
3,319
8,873
8,325
0
1,505
7,368
0
47,669
L
Zeus
 
Zeus
2,393
172
0
1,483
9,836
2,042
0
4,376
5,460
45,593
0
L
He Bo
DEEZiXL
He Bo
5,053
347
0
1,704
6,168
1,708
0
1,891
4,277
37,668
0
W
Nu Wa
Hdrizzle
Nu Wa
6,718
1,168
0
551
5,127
1,574
869
1,091
4,036
56,065
0
W
Neith
Jadron
Neith
3,879
1,014
0
1,466
5,734
1,819
1,173
483
5,251
0
58,561
W
Khepri
Lastmatt
Khepri
3,851
608
371
1,849
7,631
6,411
0
3,456
4,175
17,675
0
W
Thanatos
NickyLang
Thanatos
6,723
2,323
0
10,054
9,477
3,964
0
667
8,734
0
56,601
L
Ullr
4,939
871
0
1,260
9,928
2,918
0
2,120
7,808
0
56,540
L
16
0
0
94
5,055
2,560
0
677
4,378
0
16,978
W
Mercury
loudpacky
Mercury
3,393
1,604
0
4,265
12,018
6,111
987
1,749
9,633
0
46,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
33,923
476
Minions Killed
398
0
Camps Cleared
0
1,399,779
Distance Traveled
1,070,191
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,523
579
97
7
0
247,395
6
L
Zeus
6,465
497
86
7
0
245,376
7
L
He Bo
7,056
543
82
6
0
247,369
0
W
Nu Wa
8,224
633
103
8
0
265,930
6
W
Neith
8,142
626
129
10
0
252,566
5
W
Khepri
7,781
599
17
1
0
287,920
7
W
Thanatos
8,740
672
99
8
0
299,726
4
L
Ullr
7,587
584
101
8
0
227,241
3
L
Shiva
5,292
407
32
2
0
102,810
0
W
Mercury
8,012
616
128
10
0
293,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role