Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Caraibos_Litchi
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,278 Elo+
Solo
Cthulhu
Cthulhu
Daniel_Grantt
Cthulhu
Level 94
God Stats
0W - 1L
1,581 SR
Queue Stats
48W - 48L
1,519 Elo+
Party 1
Hachiman
Hachiman
Jamie_Craig21
Hachiman
Level 16
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 5L
1,303 Elo+
Party 1
Raijin
Raijin
Sir-Crazy88
Raijin
Level 25
God Stats
2W - 3L
1,481 SR
Queue Stats
43W - 65L
1,355 Elo+
Party 1
Team Averages
Level 62
1,483 SR
1,391 Elo+

VS

Team Averages
Level 101
1,411 SR
1,438 Elo+
Khepri
Khepri
JIM2990
Khepri
Level 100
God Stats
1W - 1L
1,257 SR
Queue Stats
109W - 109L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
SLV I Fantom
Erlang Shen
Level 109
God Stats
3W - 2L
1,819 SR
Queue Stats
174W - 183L
1,458 Elo+
Solo
Achilles
Achilles
Spardа
Achilles
Level 126
God Stats
2W - 0L
1,309 SR
Queue Stats
40W - 37L
1,449 Elo+
Solo
Scylla
Scylla
ebal-tvou-rot-ok
Scylla
Level 64
God Stats
1W - 3L
1,298 SR
Queue Stats
306W - 303L
1,465 Elo+
Solo
Kali
Kali
leesoplayz
Kali
Level 106
God Stats
1W - 1L
1,373 SR
Queue Stats
37W - 40L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 6 / 9
13,109
771
30,224
13,498
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 7
9,826
578
12,774
19,623
21,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
7 / 4 / 11
14,025
825
21,570
21,619
25,219
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Jamie_Craig21
Hachiman
15
1 / 10 / 7
10,039
591
17,322
17,320
9,510
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
5 / 12 / 6
11,974
704
10,688
22,294
11,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JIM2990
Khepri
17
2 / 4 / 19
11,513
677
10,213
21,580
25,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SLV I Fantom
Erlang Shen
19
3 / 2 / 20
12,559
739
13,532
23,162
29,900
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Spardа
Achilles
20
17 / 2 / 18
13,649
803
26,157
25,071
29,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 4 / 12
12,924
760
15,811
12,729
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 7 / 17
13,232
778
21,525
30,476
12,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
19
Kills
39
39
Deaths
19
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
6
9
1.42
L
2
7
7
0.79
L
Cthulhu
7
4
11
3.13
W
Khepri
JIM2990
Khepri
2
4
19
2.88
L
Hachiman
Jamie_Craig21
Hachiman
1
10
7
0.45
W
Erlang Shen
SLV I Fantom
Erlang Shen
3
2
20
6.5
L
Raijin
5
12
6
0.67
W
Achilles
Spardа
Achilles
17
2
18
13
W
8
4
12
3.5
W
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,578
Damage
87,238
94,354
Taken
113,018
73,093
Mitigated
104,706
22,631
Healing
55,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
30,224
10,791
2,472
2,341
13,498
5,554
269
3,530
9,968
62,492
0
L
12,774
3,207
1,271
2,291
19,623
21,058
329
5,237
14,386
0
15,904
L
Cthulhu
21,570
1,184
2,493
6,302
21,619
25,219
684
5,505
16,114
44,046
0
W
Khepri
JIM2990
Khepri
10,213
793
4,469
6,163
21,580
25,658
564
9,831
11,397
23,416
0
L
Hachiman
Jamie_Craig21
Hachiman
17,322
9,884
948
286
17,320
9,510
738
6,390
10,930
0
22,052
W
Erlang Shen
SLV I Fantom
Erlang Shen
13,532
4,717
4,940
9,415
23,162
29,900
604
10,035
12,653
0
37,740
L
Raijin
10,688
1,812
1,452
2,775
22,294
11,752
474
5,362
16,932
19,305
0
W
Achilles
Spardа
Achilles
26,157
6,278
3,743
8,685
25,071
29,984
1,138
14,078
10,709
0
49,715
W
15,811
1,444
951
2,275
12,729
6,605
1,106
8,783
3,946
46,573
0
W
21,525
7,124
549
14,406
30,476
12,559
1,335
19,755
10,639
0
45,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,973
Gold Earned
63,877
163
Minions Killed
204
0
Camps Cleared
0
1,338,747
Distance Traveled
1,598,878
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,109
771
93
5
0
256,193
0
L
Susano
9,826
578
4
0
0
272,059
0
L
Cthulhu
14,025
825
46
3
0
337,063
0
W
Khepri
11,513
677
21
1
0
302,153
0
L
Hachiman
10,039
591
10
1
0
237,335
1
W
Erlang Shen
12,559
739
43
3
0
359,566
0
L
Raijin
11,974
704
10
1
0
236,097
0
W
Achilles
13,649
803
26
2
0
340,882
2
W
Scylla
12,924
760
68
4
0
289,816
0
W
Kali
13,232
778
46
3
0
306,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role