Player Matchup

Hel
Hel
Cr4ckedChezze
Hel
Level 127
God Stats
12W - 9L
1,647 SR
Queue Stats
315W - 332L
1,511 Elo+
Party 2
Chronos
Chronos
KingKiah
Chronos
Level 101
God Stats
7W - 3L
1,564 SR
Queue Stats
212W - 204L
1,516 Elo+
Party 2
Pele
Pele
Nitrokiller117
Pele
Level 110
God Stats
4W - 3L
1,908 SR
Queue Stats
309W - 286L
1,512 Elo+
Party 2
Rama
Rama
SimpIeIy Sad
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,881 Elo+
Party 3
Athena
Athena
TooAmazingg4u
Athena
Level 151
God Stats
4W - 0L
1,881 SR
Queue Stats
78W - 22L
1,805 Elo+
Party 3
Team Averages
Level 99
1,700 SR
1,645 Elo+

VS

Team Averages
Level 84
1,585 SR
1,487 Elo+
Chang'e
Chang'e
ChickenPandemic
Chang'e
Level 113
God Stats
4W - 2L
1,794 SR
Queue Stats
235W - 203L
1,524 Elo+
Party 1
Zeus
Zeus
Eternal_Reaper0
Zeus
Level 118
God Stats
4W - 3L
1,763 SR
Queue Stats
294W - 228L
1,580 Elo+
Party 1
Thanatos
Thanatos
chadthe1mpaler
Thanatos
Level 29
God Stats
44W - 37L
1,483 SR
Queue Stats
138W - 118L
1,463 Elo+
Party 1
Neith
Neith
jdelicious
Neith
Level 31
God Stats
4W - 2L
1,700 SR
Queue Stats
13W - 28L
1,370 Elo+
Solo
Artemis
Artemis
tiosefe
Artemis
Level 131
God Stats
6W - 4L
1,188 SR
Queue Stats
376W - 321L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
5,866
587
3,181
3,192
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
KingKiah
Chronos
9
0 / 3 / 4
5,340
534
3,965
8,418
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 1
6,689
669
2,746
5,722
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,454
545
3,265
6,319
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 5
5,852
585
1,380
3,767
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
4,719
472
2,706
5,398
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
5,660
566
2,499
2,811
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
2 / 3 / 1
4,988
499
2,151
5,725
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
1
0 / 0 / 0
3,315
332
0
0
0
Artemis
tiosefe
Artemis
8
2 / 4 / 1
5,414
541
6,218
7,417
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
7
7
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
3
1
3
4.5
L
2
2
1
1.25
W
Chronos
KingKiah
Chronos
0
3
4
0.67
W
6
0
1
6.5
W
0
3
1
0.17
W
1
0
5
3.5
L
Thanatos
2
3
1
0.83
L
Neith
0
0
0
0
L
Artemis
tiosefe
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
13,574
27,418
Taken
21,351
9,055
Mitigated
8,375
13,946
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
123
104
3,098
5,398
3,022
0
707
4,691
20,165
0
W
3,181
232
1,314
1,575
3,192
960
0
897
2,295
31,322
0
L
2,499
184
0
250
2,811
793
33
2,039
772
30,404
0
W
Chronos
KingKiah
Chronos
3,965
1,386
0
3,480
8,418
2,280
82
482
7,936
22,892
0
W
2,746
977
0
4,192
5,722
1,796
0
373
5,349
0
35,488
W
3,265
2,623
0
2,025
6,319
1,972
1,311
2,882
3,437
0
39,645
W
1,380
476
0
1,360
3,767
2,047
0
571
3,196
5,869
0
L
Thanatos
2,151
623
0
3,466
5,725
2,174
0
1,126
4,599
0
17,980
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
tiosefe
Artemis
6,218
1,670
0
2,835
7,417
2,386
459
4,654
2,763
0
23,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
24,096
289
Minions Killed
186
0
Camps Cleared
0
937,057
Distance Traveled
673,333
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,719
472
38
4
0
152,473
1
W
Hel
5,866
587
64
6
0
212,415
3
L
Zeus
5,660
566
74
7
0
176,927
4
W
Chronos
5,340
534
41
4
0
169,266
0
W
Pele
6,689
669
90
9
0
234,378
2
W
Rama
5,454
545
80
8
0
144,679
0
W
Athena
5,852
585
14
1
0
176,319
2
L
Thanatos
4,988
499
34
3
0
192,847
0
L
Neith
3,315
332
0
0
0
0
0
L
Artemis
5,414
541
40
4
0
151,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role