Player Matchup

Tiamat
Tiamat
InFeRnAlDeaThGuN
Tiamat
Level 103
God Stats
3W - 1L
1,696 SR
Queue Stats
80W - 53L
1,532 Elo+
Party 3
Hou Yi
Hou Yi
Infernal828
Hou Yi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 100L
1,623 Elo+
Party 3
Horus
Horus
MrHennyBruh
Horus
Level 108
God Stats
1W - 2L
1,688 SR
Queue Stats
61W - 61L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
SDarkVoidS
Cabrakan
Level 69
God Stats
23W - 20L
1,565 SR
Queue Stats
272W - 254L
1,476 Elo+
Party 1
Zeus
Zeus
xlovables
Zeus
Level 66
God Stats
20W - 10L
1,636 SR
Queue Stats
195W - 153L
1,434 Elo+
Party 1
Team Averages
Level 81
1,617 SR
1,513 Elo+

VS

Team Averages
Level 124
1,460 SR
1,521 Elo+
Nox
Nox
BlazeItMichel
Nox
Level 85
God Stats
0W - 4L
1,358 SR
Queue Stats
2W - 5L
1,471 Elo+
Party 2
Atlas
Atlas
J35U5 HONG
Atlas
Level 147
God Stats
11W - 10L
1,660 SR
Queue Stats
115W - 115L
1,581 Elo+
Party 4
Gilgamesh
Gilgamesh
Prox974
Gilgamesh
Level 124
God Stats
3W - 4L
1,530 SR
Queue Stats
52W - 71L
1,441 Elo+
Party 2
Pele
Pele
iSpAzZ n SKiLLz
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,608 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
uribitoCSJ
Ah Muzen Cab
Level 124
God Stats
15W - 21L
1,250 SR
Queue Stats
211W - 234L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,342
758
7,893
7,577
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
16
6 / 1 / 7
8,690
790
12,685
7,090
2,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 9
8,202
746
8,313
9,192
6,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
SDarkVoidS
Cabrakan
13
0 / 2 / 11
7,241
658
4,301
9,149
8,529
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
1 / 0 / 4
7,600
691
8,840
4,445
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,833
621
3,875
5,159
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
13
0 / 3 / 1
7,465
679
6,023
12,759
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Prox974
Gilgamesh
13
1 / 4 / 3
7,713
701
5,725
10,859
7,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 0
7,357
669
4,043
9,640
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
uribitoCSJ
Ah Muzen Cab
15
1 / 3 / 1
8,140
740
7,571
8,333
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
17
Kills
3
4
Deaths
17
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
1
5
6.5
W
Hou Yi
6
1
7
9.5
L
Atlas
0
3
1
0.17
W
6
0
9
10.5
L
Gilgamesh
Prox974
Gilgamesh
1
4
3
0.63
W
Cabrakan
SDarkVoidS
Cabrakan
0
2
11
2.75
L
1
4
0
0.25
L
Ah Muzen Cab
uribitoCSJ
Ah Muzen Cab
1
3
1
0.5
W
Zeus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,032
Damage
27,237
37,453
Taken
46,750
23,637
Mitigated
25,885
5,166
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
229
0
61
5,159
3,521
0
1,861
3,250
9,393
0
W
7,893
593
0
1,630
7,577
4,353
0
1,013
6,564
29,112
0
W
Hou Yi
12,685
5,062
0
385
7,090
2,251
0
1,231
5,859
0
26,686
L
Atlas
6,023
1,953
146
1,042
12,759
8,775
0
7,458
5,003
21,788
0
W
8,313
4,002
583
1,779
9,192
6,972
176
2,950
6,242
0
13,517
L
Gilgamesh
Prox974
Gilgamesh
5,725
1,396
1,011
496
10,859
7,143
0
4,557
6,151
0
11,064
W
Cabrakan
SDarkVoidS
Cabrakan
4,301
893
0
789
9,149
8,529
183
2,770
6,379
11,295
0
L
4,043
386
0
2,495
9,640
3,240
0
1,860
7,740
0
28,658
L
Ah Muzen Cab
uribitoCSJ
Ah Muzen Cab
7,571
2,977
0
2,001
8,333
3,206
0
4,693
3,572
0
36,656
W
Zeus
8,840
633
0
0
4,445
1,532
865
1,934
2,511
30,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
37,508
188
Minions Killed
180
0
Camps Cleared
0
1,094,097
Distance Traveled
1,013,657
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,833
621
11
1
0
200,408
2
W
Tiamat
8,342
758
51
5
0
216,692
0
W
Hou Yi
8,690
790
50
5
0
219,213
2
L
Atlas
7,465
679
34
3
0
204,334
3
W
Horus
8,202
746
19
2
0
222,268
1
L
Gilgamesh
7,713
701
10
1
0
210,787
3
W
Cabrakan
7,241
658
21
2
0
221,968
0
L
Pele
7,357
669
55
5
0
203,392
1
L
Ah Muzen Cab
8,140
740
70
6
0
194,736
3
W
Zeus
7,600
691
47
4
0
213,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role