Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DAshby8
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
ThunDrae
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Solo
Tiamat
Tiamat
blueangels94
Tiamat
Level 24
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Pele
Pele
xGordito7
Pele
Level 26
God Stats
1W - 5L
1,142 SR
Queue Stats
165W - 213L
1,456 Elo+
Solo
Team Averages
Level 31
1,455 SR
1,621 Elo+

VS

Team Averages
Level 114
1,578 SR
1,490 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BLADEGARR
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 3
Tyr
Tyr
Gibbylicous4114
Tyr
Level 27
God Stats
3W - 2L
1,694 SR
Queue Stats
105W - 98L
1,530 Elo+
Party 2
Agni
Agni
Micha3lMoor3
Agni
Level 158
God Stats
3W - 0L
1,696 SR
Queue Stats
85W - 75L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
deathblade001
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 5 / 1
7,262
726
7,085
8,551
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
DAshby8
Odin
13
0 / 5 / 4
7,284
728
4,437
13,348
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
ThunDrae
Sun Wukong
15
3 / 5 / 0
7,975
798
5,018
11,531
6,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
0 / 4 / 4
6,958
696
6,965
9,795
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
1 / 6 / 2
6,680
668
4,753
10,030
4,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 1 / 14
8,630
863
4,943
8,776
9,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
BLADEGARR
Jormungandr
14
5 / 1 / 12
8,980
898
8,400
8,864
9,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 17
8,922
892
10,646
15,047
13,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 2 / 12
9,494
949
13,572
6,956
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
17
6 / 0 / 10
9,506
951
12,914
5,343
2,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
25
25
Deaths
5
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
1
0.3
W
Kuzenbo
 
Kuzenbo
2
1
14
9
W
Jormungandr
BLADEGARR
Jormungandr
5
1
12
11
L
Odin
DAshby8
Odin
0
5
4
0.4
W
3
1
17
11.5
W
9
2
12
7.5
L
Sun Wukong
ThunDrae
Sun Wukong
3
5
0
0.6
L
Tiamat
0
4
4
0.5
W
Ah Puch
6
0
10
11
L
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
50,475
53,255
Taken
44,986
34,247
Mitigated
38,263
14,806
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,085
2,257
815
817
8,551
4,029
0
6,404
2,050
0
18,446
W
Kuzenbo
 
Kuzenbo
4,943
1,284
3,206
2,539
8,776
9,336
21
1,502
7,274
10,869
0
W
Jormungandr
BLADEGARR
Jormungandr
8,400
1,415
465
271
8,864
9,843
274
1,812
7,052
19,375
0
L
Odin
DAshby8
Odin
4,437
658
1,632
3,497
13,348
13,653
0
7,659
5,350
0
11,461
W
10,646
443
443
6,500
15,047
13,682
376
1,602
13,445
0
16,624
W
13,572
895
1,262
1,682
6,956
3,013
781
1,059
5,897
21,272
0
L
Sun Wukong
ThunDrae
Sun Wukong
5,018
399
999
2,346
11,531
6,799
0
9,876
1,627
0
16,001
L
Tiamat
6,965
395
823
2,161
9,795
5,189
0
7,709
2,035
15,434
0
W
Ah Puch
12,914
146
1,058
1,207
5,343
2,389
1,241
990
4,353
31,745
0
L
Pele
4,753
304
444
1,272
10,030
4,577
0
8,181
1,740
0
10,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
45,532
110
Minions Killed
119
0
Camps Cleared
0
922,657
Distance Traveled
981,794
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,262
726
28
3
0
172,821
1
W
Kuzenbo
8,630
863
15
2
0
202,188
1
W
Jormungandr
8,980
898
24
2
0
161,228
2
L
Odin
7,284
728
17
2
0
205,104
2
W
Tyr
8,922
892
12
1
0
249,044
1
W
Agni
9,494
949
13
1
0
169,158
1
L
Sun Wukong
7,975
798
19
2
0
180,583
3
L
Tiamat
6,958
696
28
3
0
179,394
0
W
Ah Puch
9,506
951
55
6
0
200,176
1
L
Pele
6,680
668
18
2
0
184,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role