Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GaySquirrels69
Ares
Level 108
God Stats
9W - 2L
1,830 SR
Queue Stats
154W - 71L
1,705 Elo+
Party 1
Ah Puch
Ah Puch
MvG ShadowBlade
Ah Puch
Level 133
God Stats
9W - 3L
1,592 SR
Queue Stats
95W - 104L
1,535 Elo+
Party 1
Thanatos
Thanatos
RealSinatra
Thanatos
Level 143
God Stats
11W - 8L
1,709 SR
Queue Stats
326W - 200L
1,677 Elo+
Party 1
Mulan
Mulan
Spiderp4
Mulan
Level 140
God Stats
17W - 15L
1,371 SR
Queue Stats
117W - 112L
1,505 Elo+
Party 1
Team Averages
Level 128
1,601 SR
1,584 Elo+

VS

Team Averages
Level 87
1,543 SR
1,470 Elo+
Persephone
Persephone
AlexxRamm
Persephone
Level 118
God Stats
36W - 25L
1,705 SR
Queue Stats
363W - 379L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Bovolio
The Morrigan
Level 60
God Stats
12W - 9L
1,600 SR
Queue Stats
101W - 98L
1,521 Elo+
Solo
Mulan
Mulan
Galbraith171
Mulan
Level 74
God Stats
26W - 29L
1,553 SR
Queue Stats
117W - 135L
1,465 Elo+
Solo
Medusa
Medusa
Stroudski
Medusa
Level 101
God Stats
0W - 5L
1,389 SR
Queue Stats
148W - 150L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
WeHaveTheMeat
Gilgamesh
Level 83
God Stats
2W - 7L
1,470 SR
Queue Stats
157W - 167L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 8
8,135
740
9,342
6,526
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 9
8,509
774
9,194
14,714
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 5
8,256
751
9,656
5,067
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RealSinatra
Thanatos
16
8 / 1 / 4
8,983
817
11,671
8,933
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Spiderp4
Mulan
16
3 / 1 / 10
8,729
794
6,855
10,132
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlexxRamm
Persephone
14
1 / 3 / 3
8,201
746
8,969
9,365
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Bovolio
The Morrigan
16
3 / 2 / 0
8,527
775
6,790
6,583
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 3
7,772
707
6,981
12,662
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Stroudski
Medusa
14
0 / 1 / 3
7,670
697
5,331
8,646
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
WeHaveTheMeat
Gilgamesh
13
0 / 7 / 2
7,151
650
6,021
15,446
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
17
Kills
5
5
Deaths
17
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
8
5
L
Persephone
AlexxRamm
Persephone
1
3
3
0.83
L
The Morrigan
Bovolio
The Morrigan
3
2
0
1.5
L
1
4
3
0.63
W
3
2
9
3.75
W
2
1
5
4.5
W
Thanatos
RealSinatra
Thanatos
8
1
4
10
W
Mulan
Spiderp4
Mulan
3
1
10
8
L
Medusa
Stroudski
Medusa
0
1
3
1.5
L
Gilgamesh
WeHaveTheMeat
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
34,092
45,372
Taken
52,702
34,454
Mitigated
28,977
15,803
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,342
727
0
2,494
6,526
2,274
1,500
1,706
4,722
40,448
0
L
Persephone
AlexxRamm
Persephone
8,969
818
0
1,302
9,365
2,485
310
3,849
5,411
29,193
0
L
The Morrigan
Bovolio
The Morrigan
6,790
1,214
0
339
6,583
2,021
0
2,939
3,587
35,029
1,621
L
6,981
1,206
855
1,899
12,662
11,223
0
7,889
4,599
336
11,552
W
9,194
321
0
741
14,714
16,355
465
4,659
9,874
14,052
0
W
9,656
59
0
2,194
5,067
2,267
912
1,230
3,799
36,253
0
W
Thanatos
RealSinatra
Thanatos
11,671
2,528
0
7,602
8,933
4,286
1,418
3,390
5,443
0
22,620
W
Mulan
Spiderp4
Mulan
6,855
687
0
2,772
10,132
9,272
0
3,155
6,833
6,262
27,063
L
Medusa
Stroudski
Medusa
5,331
1,318
36
3,279
8,646
3,365
504
5,867
2,735
0
30,610
L
Gilgamesh
WeHaveTheMeat
Gilgamesh
6,021
1,337
0
1,310
15,446
9,883
0
8,697
6,611
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
39,321
219
Minions Killed
199
0
Camps Cleared
0
1,156,566
Distance Traveled
1,154,766
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,135
740
53
5
0
211,573
2
L
Persephone
8,201
746
51
5
0
217,734
3
L
The Morrigan
8,527
775
68
6
0
224,107
3
L
Mulan
7,772
707
14
1
0
233,959
2
W
Ares
8,509
774
5
0
0
237,155
4
W
Ah Puch
8,256
751
64
6
0
225,589
2
W
Thanatos
8,983
817
33
3
0
246,630
0
W
Mulan
8,729
794
64
6
0
235,619
3
L
Medusa
7,670
697
38
3
0
250,553
3
L
Gilgamesh
7,151
650
28
3
0
228,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role