Player Matchup

Cthulhu
Cthulhu
GE4RS G4YM3R
Cthulhu
Level 78
God Stats
5W - 3L
1,801 SR
Queue Stats
93W - 70L
1,486 Elo+
Solo
Anubis
Anubis
Omgpathless
Anubis
Level 152
God Stats
8W - 1L
1,858 SR
Queue Stats
203W - 206L
1,406 Elo+
Party 2
Ratatoskr
Ratatoskr
RENAGADE GOD
Ratatoskr
Level 106
God Stats
28W - 26L
1,404 SR
Queue Stats
158W - 185L
1,373 Elo+
Party 2
Xbalanque
Xbalanque
marsot20
Xbalanque
Level 33
God Stats
6W - 10L
1,212 SR
Queue Stats
22W - 35L
1,140 Elo+
Solo
Kuzenbo
Kuzenbo
xXllGnarllXx
Kuzenbo
Level 89
God Stats
3W - 4L
1,612 SR
Queue Stats
49W - 41L
1,451 Elo+
Solo
Team Averages
Level 92
1,577 SR
1,371 Elo+

VS

Team Averages
Level 61
1,545 SR
1,380 Elo+
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeathsCaddy
Neith
Level 80
God Stats
4W - 4L
1,610 SR
Queue Stats
95W - 83L
1,401 Elo+
Solo
Athena
Athena
Essskedit_Uce
Athena
Level 48
God Stats
4W - 7L
1,291 SR
Queue Stats
216W - 320L
1,306 Elo+
Party 1
Thanatos
Thanatos
PoorBoyLocoZ
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 102L
1,311 Elo+
Party 1
Chang'e
Chang'e
YFU_Judgement
Chang'e
Level 33
God Stats
10W - 14L
1,824 SR
Queue Stats
336W - 428L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GE4RS G4YM3R
Cthulhu
12
6 / 2 / 7
8,160
583
8,945
14,228
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
8 / 6 / 9
8,770
626
11,199
14,090
6,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
RENAGADE GOD
Ratatoskr
14
8 / 4 / 7
8,754
625
10,646
10,142
3,522
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
marsot20
Xbalanque
13
2 / 1 / 5
7,782
556
7,205
7,448
2,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
xXllGnarllXx
Kuzenbo
11
2 / 4 / 6
7,136
510
5,678
12,272
10,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 4 / 1
8,284
592
10,211
10,712
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 3
6,978
498
6,232
8,716
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 4
7,180
513
4,638
12,704
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
PoorBoyLocoZ
Thanatos
9
1 / 9 / 5
6,462
462
5,031
11,286
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
12
7 / 4 / 3
7,913
565
11,111
13,602
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
26
Kills
17
17
Deaths
26
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
1
1.38
L
2
5
3
0.7
L
2
4
4
1
W
Cthulhu
GE4RS G4YM3R
Cthulhu
6
2
7
4.75
W
Anubis
8
6
9
2.08
L
Thanatos
PoorBoyLocoZ
Thanatos
1
9
5
0.39
W
Ratatoskr
RENAGADE GOD
Ratatoskr
8
4
7
2.88
L
Chang'e
7
4
3
2.13
W
Xbalanque
marsot20
Xbalanque
2
1
5
4.5
W
Kuzenbo
xXllGnarllXx
Kuzenbo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
37,223
58,180
Taken
57,020
34,514
Mitigated
28,227
18,439
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,211
1,036
0
4,360
10,712
4,680
502
5,602
5,110
45,277
0
L
6,232
2,826
0
2,130
8,716
3,385
978
3,133
5,583
0
36,384
L
4,638
1,093
0
1,756
12,704
11,770
0
5,883
6,821
16,918
0
W
Cthulhu
GE4RS G4YM3R
Cthulhu
8,945
1,506
589
3,952
14,228
11,332
388
5,583
8,381
25,940
0
W
Anubis
11,199
1,092
240
5,565
14,090
6,681
1,537
6,002
7,600
43,530
0
L
Thanatos
PoorBoyLocoZ
Thanatos
5,031
1,624
0
3,365
11,286
4,588
0
3,809
7,477
0
22,204
W
Ratatoskr
RENAGADE GOD
Ratatoskr
10,646
4,462
202
2,255
10,142
3,522
2,081
3,937
5,921
0
39,378
L
Chang'e
11,111
603
902
5,705
13,602
3,804
87
7,395
6,207
35,664
0
W
Xbalanque
marsot20
Xbalanque
7,205
3,540
408
3,672
7,448
2,181
3,381
1,578
5,798
0
43,570
W
Kuzenbo
xXllGnarllXx
Kuzenbo
5,678
1,690
840
716
12,272
10,798
178
7,384
4,520
20,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
36,817
265
Minions Killed
286
0
Camps Cleared
0
1,405,302
Distance Traveled
1,248,038
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,284
592
112
8
0
211,142
1
L
Neith
6,978
498
68
5
0
253,368
0
L
Athena
7,180
513
23
2
0
269,712
1
W
Cthulhu
8,160
583
33
2
0
292,732
7
W
Anubis
8,770
626
73
5
0
239,463
0
L
Thanatos
6,462
462
39
3
0
253,315
1
W
Ratatoskr
8,754
625
56
4
0
341,852
2
L
Chang'e
7,913
565
44
3
0
260,501
3
W
Xbalanque
7,782
556
80
6
0
251,732
0
W
Kuzenbo
7,136
510
23
2
0
279,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role