Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EchoDash
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,399 Elo+
Party 2
Medusa
Medusa
FreeSarcasm
Medusa
Level 101
God Stats
12W - 9L
1,937 SR
Queue Stats
103W - 73L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
KingKlungo
Kuzenbo
Level 129
God Stats
15W - 5L
1,915 SR
Queue Stats
115W - 75L
1,688 Elo+
Party 2
King Arthur
King Arthur
Lazy Cats
King Arthur
Level 158
God Stats
13W - 10L
1,778 SR
Queue Stats
120W - 89L
1,629 Elo+
Party 2
Team Averages
Level 107
1,726 SR
1,572 Elo+

VS

Team Averages
Level 104
1,735 SR
1,532 Elo+
Heimdallr
Heimdallr
DailyJayJay
Heimdallr
Level 150
God Stats
2W - 2L
1,809 SR
Queue Stats
109W - 77L
1,706 Elo+
Solo
Cerberus
Cerberus
GeneralQuick30
Cerberus
Level 91
God Stats
8W - 1L
2,051 SR
Queue Stats
59W - 53L
1,453 Elo+
Party 1
Olorun
Olorun
Kaidingo
Olorun
Level 124
God Stats
5W - 5L
1,511 SR
Queue Stats
237W - 272L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
SoloChaotic
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,416 Elo+
Party 1
Discordia
Discordia
SparringGold
Discordia
Level 108
God Stats
1W - 1L
1,801 SR
Queue Stats
71W - 62L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 8
8,713
871
9,908
6,906
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
EchoDash
Thanatos
14
2 / 1 / 5
7,684
768
5,223
6,658
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
16
3 / 1 / 12
8,853
885
9,405
8,937
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
KingKlungo
Kuzenbo
16
8 / 0 / 13
9,370
937
9,370
11,036
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Lazy Cats
King Arthur
16
7 / 0 / 14
9,083
908
13,168
10,505
10,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DailyJayJay
Heimdallr
14
1 / 2 / 1
7,587
759
5,755
9,357
3,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
12
1 / 8 / 1
7,017
702
5,045
18,619
12,285
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Kaidingo
Olorun
13
1 / 4 / 2
7,076
708
6,698
9,813
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SoloChaotic
Gilgamesh
12
1 / 6 / 2
6,745
675
3,146
9,799
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
SparringGold
Discordia
12
0 / 4 / 1
6,532
653
7,297
4,880
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
24
Kills
4
4
Deaths
24
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
8
4
L
Heimdallr
DailyJayJay
Heimdallr
1
2
1
0.75
W
Thanatos
EchoDash
Thanatos
2
1
5
4.5
W
Medusa
3
1
12
9
L
Cerberus
1
8
1
0.19
L
Olorun
Kaidingo
Olorun
1
4
2
0.5
W
Kuzenbo
KingKlungo
Kuzenbo
8
0
13
14.5
W
King Arthur
Lazy Cats
King Arthur
7
0
14
14
L
Gilgamesh
SoloChaotic
Gilgamesh
1
6
2
0.33
L
Discordia
SparringGold
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
27,941
44,042
Taken
52,468
36,858
Mitigated
28,982
11,215
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,908
4,827
0
0
6,906
2,159
3,393
2,588
4,318
34,767
0
L
Heimdallr
DailyJayJay
Heimdallr
5,755
1,460
0
220
9,357
3,223
0
3,554
5,803
0
35,622
W
Thanatos
EchoDash
Thanatos
5,223
357
0
3,781
6,658
2,596
538
4,227
2,398
0
14,578
W
Medusa
9,405
3,648
0
3,142
8,937
3,696
1,256
3,063
5,747
0
45,383
L
Cerberus
5,045
308
0
2,913
18,619
12,285
0
6,481
12,138
14,167
0
L
Olorun
Kaidingo
Olorun
6,698
2,394
440
2,461
9,813
3,856
0
5,061
4,752
22,563
2,100
W
Kuzenbo
KingKlungo
Kuzenbo
9,370
3,714
0
3,476
11,036
17,676
386
4,710
6,216
16,729
0
W
King Arthur
Lazy Cats
King Arthur
13,168
2,331
0
816
10,505
10,731
120
3,862
6,458
0
39,916
L
Gilgamesh
SoloChaotic
Gilgamesh
3,146
467
0
408
9,799
7,998
0
3,154
6,645
0
7,245
L
Discordia
SparringGold
Discordia
7,297
283
0
135
4,880
1,620
0
1,028
3,852
17,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
34,957
232
Minions Killed
172
0
Camps Cleared
0
1,130,249
Distance Traveled
925,062
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,713
871
53
5
0
206,215
1
L
Heimdallr
7,587
759
75
8
0
193,970
1
W
Thanatos
7,684
768
27
3
0
215,087
1
W
Medusa
8,853
885
85
9
0
243,077
1
L
Cerberus
7,017
702
23
2
0
183,357
0
L
Olorun
7,076
708
42
4
0
188,015
0
W
Kuzenbo
9,370
937
12
1
0
238,056
3
W
King Arthur
9,083
908
55
6
0
227,814
0
L
Gilgamesh
6,745
675
15
2
0
183,984
1
L
Discordia
6,532
653
17
2
0
175,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role