Player Matchup

The Morrigan
The Morrigan
Dastariel
The Morrigan
Level 38
God Stats
4W - 5L
1,447 SR
Queue Stats
75W - 76L
1,457 Elo+
Party 1
Achilles
Achilles
Est Plague
Achilles
Level 138
God Stats
3W - 1L
1,213 SR
Queue Stats
94W - 78L
1,744 Elo+
Party 3
Terra
Terra
NeedAntidote
Terra
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 183L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShamyTheWolf
Cu Chulainn
Level 146
God Stats
13W - 13L
1,371 SR
Queue Stats
354W - 378L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
SmileOfAMonster
Jing Wei
Level 147
God Stats
1W - 0L
1,755 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 3
Team Averages
Level 123
1,457 SR
1,557 Elo+

VS

Team Averages
Level 131
1,500 SR
1,515 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
SyruppedWaffles
Terra
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 158L
1,577 Elo+
Solo
Persephone
Persephone
Yvng_Keiobi
Persephone
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dastariel
The Morrigan
13
1 / 3 / 14
8,340
758
9,245
6,730
2,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Est Plague
Achilles
15
8 / 5 / 7
10,055
914
10,799
15,563
17,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 11
10,112
919
9,300
13,738
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
ShamyTheWolf
Cu Chulainn
16
2 / 0 / 13
9,124
829
10,685
16,276
7,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
15
4 / 2 / 12
9,390
854
6,178
9,365
4,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 4 / 5
8,624
784
14,949
15,577
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
 
Zhong Kui
14
1 / 4 / 6
7,778
707
9,576
11,615
7,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
8
0 / 4 / 2
6,129
557
1,885
5,168
1,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 2 / 6
7,883
717
8,703
9,386
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Yvng_Keiobi
Persephone
16
5 / 5 / 3
9,166
833
9,390
10,019
3,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
19
Kills
13
13
Deaths
19
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
4
5
1.88
L
Zhong Kui
 
Zhong Kui
1
4
6
1
L
Fenrir
 
Fenrir
0
4
2
0.25
W
The Morrigan
Dastariel
The Morrigan
1
3
14
2.67
W
Achilles
Est Plague
Achilles
8
5
7
2.3
W
4
3
11
3.17
W
Cu Chulainn
ShamyTheWolf
Cu Chulainn
2
0
13
8.5
W
Jing Wei
4
2
12
5
L
2
2
6
2.5
L
Persephone
Yvng_Keiobi
Persephone
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
44,503
61,672
Taken
51,765
47,284
Mitigated
37,741
27,859
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,949
1,507
2,312
6,709
15,577
15,215
0
6,524
9,053
0
24,111
L
Zhong Kui
 
Zhong Kui
9,576
425
944
2,938
11,615
7,111
0
3,043
8,572
21,069
0
L
Fenrir
 
Fenrir
1,885
415
57
835
5,168
1,992
0
1,884
3,284
0
2,938
W
The Morrigan
Dastariel
The Morrigan
9,245
1,023
2,234
850
6,730
2,434
1,178
2,915
3,743
19,893
0
W
Achilles
Est Plague
Achilles
10,799
2,894
655
1,580
15,563
17,060
214
6,387
8,978
990
15,044
W
9,300
2,043
4,838
5,081
13,738
15,902
353
6,366
7,158
19,979
0
W
Cu Chulainn
ShamyTheWolf
Cu Chulainn
10,685
1,928
776
6,757
16,276
7,171
926
7,726
8,277
0
26,836
W
Jing Wei
6,178
3,509
2,071
3,017
9,365
4,717
2,112
4,275
4,920
0
19,720
L
8,703
593
3,885
3,895
9,386
9,787
0
4,612
4,774
13,572
0
L
Persephone
Yvng_Keiobi
Persephone
9,390
956
799
1,091
10,019
3,636
0
3,033
6,981
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
39,580
113
Minions Killed
92
0
Camps Cleared
0
1,048,402
Distance Traveled
915,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,624
784
13
1
0
231,623
0
L
Zhong Kui
7,778
707
22
2
0
167,557
2
L
Fenrir
6,129
557
10
1
0
92,712
0
W
The Morrigan
8,340
758
15
1
0
200,170
0
W
Achilles
10,055
914
12
1
0
194,046
0
W
Terra
10,112
919
24
2
0
207,628
0
W
Cu Chulainn
9,124
829
26
2
0
248,371
2
W
Jing Wei
9,390
854
36
3
0
198,187
0
L
Terra
7,883
717
10
1
0
217,611
0
L
Persephone
9,166
833
37
3
0
206,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role