Player Matchup

Cthulhu
Cthulhu
K1ndred gh0st
Cthulhu
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
9W - 4L
1,680 Elo+
Party 2
Anubis
Anubis
MajinFenrir45
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,120 Elo+
Party 2
Thanatos
Thanatos
lil unknxwn
Thanatos
Level 64
God Stats
2W - 2L
1,445 SR
Queue Stats
7W - 22L
1,006 Elo+
Party 2
Team Averages
Level 50
1,570 SR
1,268 Elo+

VS

Team Averages
Level 59
1,449 SR
1,221 Elo+
Chiron
Chiron
CrazyDj277
Chiron
Level 88
God Stats
0W - 1L
1,398 SR
Queue Stats
21W - 21L
1,538 Elo+
Solo
Hel
Hel
NebbysGalaxy
Hel
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 53L
1,064 Elo+
Party 1
Awilix
Awilix
mossysternum
Awilix
Level 61
God Stats
1W - 4L
1,451 SR
Queue Stats
30W - 63L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 1 / 16
9,740
749
7,975
7,927
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 7 / 12
10,407
801
8,680
10,113
3,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
lil unknxwn
Thanatos
15
10 / 2 / 6
10,815
832
8,671
8,285
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CrazyDj277
Chiron
12
4 / 3 / 3
9,035
695
5,940
8,143
2,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 9 / 3
8,233
633
2,574
11,970
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
5 / 6 / 4
9,409
724
8,359
11,479
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
18
Kills
10
10
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
CrazyDj277
Chiron
4
3
3
1.83
W
Cthulhu
2
1
16
10
W
6
7
12
1.71
L
1
9
3
0.28
W
Thanatos
lil unknxwn
Thanatos
10
2
6
6.5
L
Awilix
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
16,873
26,325
Taken
31,592
12,877
Mitigated
7,827
12,264
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CrazyDj277
Chiron
5,940
2,260
473
2,286
8,143
2,172
0
4,183
3,620
0
21,281
W
Cthulhu
7,975
80
994
1,871
7,927
5,376
255
630
7,297
28,417
0
W
8,680
1,152
263
2,302
10,113
3,642
992
1,192
8,921
25,867
0
L
2,574
502
1,120
1,937
11,970
2,460
0
4,162
7,300
27,720
0
W
Thanatos
lil unknxwn
Thanatos
8,671
1,874
714
6,120
8,285
3,859
1,329
1,385
6,900
0
27,121
L
Awilix
8,359
3,094
0
2
11,479
3,195
0
7,727
3,274
0
14,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
26,677
113
Minions Killed
98
3
Camps Cleared
4
673,305
Distance Traveled
569,868
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,035
695
45
3
3
156,201
4
W
Cthulhu
9,740
749
50
4
1
241,127
2
W
Anubis
10,407
801
38
3
0
185,975
0
L
Hel
8,233
633
44
3
0
190,823
0
W
Thanatos
10,815
832
25
2
2
246,203
0
L
Awilix
9,409
724
9
1
1
222,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role