Player Matchup

Olorun
Olorun
CthulhuIsntASupp
Olorun
Level 88
God Stats
2W - 1L
1,752 SR
Queue Stats
73W - 65L
1,507 Elo+
Party 3
King Arthur
King Arthur
Lalapoluza
King Arthur
Level 119
God Stats
13W - 8L
1,674 SR
Queue Stats
147W - 150L
1,560 Elo+
Party 1
Horus
Horus
OhMyAccuracy801
Horus
Level 130
God Stats
2W - 0L
1,592 SR
Queue Stats
28W - 32L
1,498 Elo+
Party 3
Loki
Loki
davidaj98
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 1
Zeus
Zeus
jonny94
Zeus
Level 156
God Stats
6W - 2L
1,454 SR
Queue Stats
465W - 459L
1,559 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,492 Elo+

VS

Team Averages
Level 104
1,551 SR
1,526 Elo+
He Bo
He Bo
FoxyGrandp0ps
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,582 Elo+
Party 2
Chiron
Chiron
Karamati
Chiron
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
LargeMale
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,435 Elo+
Party 4
Shiva
Shiva
WholesomeFather
Shiva
Level 48
God Stats
0W - 1L
1,824 SR
Queue Stats
6W - 3L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
pugstrz
Sylvanus
Level 121
God Stats
1W - 4L
1,434 SR
Queue Stats
173W - 201L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 3
14,349
574
12,152
22,106
8,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Lalapoluza
King Arthur
20
9 / 2 / 5
15,960
638
27,930
33,484
33,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 6 / 10
11,962
478
6,454
25,381
29,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
12 / 8 / 2
15,220
609
17,499
23,767
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
jonny94
Zeus
19
4 / 3 / 4
12,954
518
11,666
9,110
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
13,245
530
20,219
19,453
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Karamati
Chiron
19
5 / 7 / 7
12,612
504
14,982
22,578
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
LargeMale
Erlang Shen
6
1 / 3 / 0
7,508
300
2,370
4,234
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 4 / 3
12,890
516
19,107
24,177
10,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
pugstrz
Sylvanus
16
3 / 7 / 1
10,549
422
12,101
27,728
29,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
28
Kills
26
26
Deaths
28
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
L
9
7
5
1.64
L
Chiron
Karamati
Chiron
5
7
7
1.21
W
King Arthur
Lalapoluza
King Arthur
9
2
5
5.75
L
Erlang Shen
LargeMale
Erlang Shen
1
3
0
0.33
W
0
6
10
0.83
L
8
4
3
2.38
W
Loki
12
8
2
1.63
W
Zeus
jonny94
Zeus
4
3
4
2
L
Sylvanus
pugstrz
Sylvanus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,701
Damage
68,779
113,848
Taken
98,170
82,459
Mitigated
55,627
40,747
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,152
7,286
931
9,130
22,106
8,261
7,306
5,910
16,196
129,123
0
L
20,219
1,641
0
1,479
19,453
7,391
394
5,604
13,753
96,215
1,088
L
Chiron
Karamati
Chiron
14,982
4,597
631
5,907
22,578
7,050
1,064
6,245
16,265
107
88,274
W
King Arthur
Lalapoluza
King Arthur
27,930
4,485
0
12,753
33,484
33,139
186
12,834
20,185
669
112,603
L
Erlang Shen
LargeMale
Erlang Shen
2,370
1,588
0
1,360
4,234
1,747
0
0
4,234
0
12,845
W
6,454
2,869
1,919
6,464
25,381
29,507
123
5,333
20,048
256
33,641
L
19,107
3,834
174
3,623
24,177
10,101
0
8,581
15,400
0
97,370
W
Loki
17,499
6,502
0
6,070
23,767
8,803
0
5,686
18,081
0
109,159
W
Zeus
jonny94
Zeus
11,666
900
157
3,323
9,110
2,749
1,141
1,808
7,302
74,173
0
L
Sylvanus
pugstrz
Sylvanus
12,101
3,708
714
5,574
27,728
29,338
390
3,820
23,780
48,839
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,445
Gold Earned
56,804
694
Minions Killed
566
0
Camps Cleared
0
2,310,902
Distance Traveled
1,847,044
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,349
574
187
7
0
443,226
1
L
He Bo
13,245
530
162
6
0
460,987
7
L
Chiron
12,612
504
143
6
0
378,812
7
W
King Arthur
15,960
638
196
8
0
513,519
8
L
Erlang Shen
7,508
300
30
1
0
93,618
1
W
Horus
11,962
478
42
2
0
480,244
1
L
Shiva
12,890
516
130
5
0
543,335
5
W
Loki
15,220
609
133
5
0
456,949
4
W
Zeus
12,954
518
136
5
0
416,964
4
L
Sylvanus
10,549
422
101
4
0
370,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role