Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PauliTumare
Neith
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Bastet
Bastet
lzeurlao
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,419 Elo+

VS

Team Averages
Level 75
1,562 SR
1,746 Elo+
Ullr
Ullr
Arcticos
Ullr
Level 143
God Stats
4W - 0L
1,685 SR
Queue Stats
54W - 5L
1,912 Elo+
Party 1
Ra
Ra
Muffin_stud126
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Party 1
Atlas
Atlas
Verticom121
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 7 / 3
8,474
770
9,140
10,569
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 9 / 3
6,550
595
1,663
11,178
3,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
lzeurlao
Bastet
13
3 / 6 / 2
8,042
731
9,749
15,237
4,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
17 / 2 / 4
11,069
1,006
19,527
9,513
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 12
9,105
828
6,669
9,788
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 0 / 20
9,741
886
6,041
8,807
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
3
0.5
W
Ullr
17
2
4
9.5
W
4
3
12
3.33
L
0
9
3
0.17
W
1
0
20
11
L
Bastet
lzeurlao
Bastet
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
32,237
36,984
Taken
28,108
10,835
Mitigated
16,228
1,763
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,140
2,595
0
328
10,569
2,828
0
4,812
5,757
31,510
0
W
Ullr
19,527
9,098
0
2,023
9,513
3,770
892
2,909
6,429
0
52,573
W
6,669
299
1,224
4,265
9,788
3,644
806
3,137
6,409
34,934
0
L
1,663
920
0
281
11,178
3,030
0
4,077
7,101
0
6,182
W
6,041
1,260
0
1,950
8,807
8,814
318
2,868
5,675
17,296
0
L
Bastet
lzeurlao
Bastet
9,749
2,106
0
1,154
15,237
4,977
0
4,157
11,080
0
23,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
29,915
81
Minions Killed
173
3
Camps Cleared
8
512,771
Distance Traveled
647,975
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,474
770
53
5
1
153,154
0
W
Ullr
11,069
1,006
87
8
3
213,132
1
W
Ra
9,105
828
69
6
4
206,453
3
L
Neith
6,550
595
3
0
0
149,834
0
W
Atlas
9,741
886
17
2
1
228,390
3
L
Bastet
8,042
731
25
2
2
209,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role