Player Matchup

Zhong Kui
Zhong Kui
Panderom
Zhong Kui
Level 10
God Stats
4W - 2L
1,958 SR
Queue Stats
76W - 21L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
Pelliii
Cthulhu
Level 106
God Stats
5W - 8L
1,341 SR
Queue Stats
167W - 124L
1,521 Elo+
Party 1
Cupid
Cupid
홳횒횎횐횘
Cupid
Level 149
God Stats
52W - 35L
1,258 SR
Queue Stats
1,415W - 1,328L
1,539 Elo+
Party 1
Team Averages
Level 88
1,519 SR
1,594 Elo+

VS

Team Averages
Level 79
1,521 SR
1,369 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Isusko
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,248 Elo+
Party 2
Agni
Agni
TurcoBein
Agni
Level 66
God Stats
4W - 4L
1,564 SR
Queue Stats
13W - 18L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Panderom
Zhong Kui
12
5 / 0 / 10
7,869
787
7,655
7,985
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Pelliii
Cthulhu
12
4 / 1 / 11
7,730
773
5,482
10,466
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 0 / 8
8,570
857
9,889
7,216
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 6 / 1
6,190
619
4,638
9,028
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Isusko
Ares
9
1 / 5 / 0
6,111
611
2,472
10,168
6,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
0 / 6 / 1
5,756
576
4,611
6,365
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
1
0.08
L
Ares
Isusko
Ares
1
5
0
0.2
W
Zhong Kui
Panderom
Zhong Kui
5
0
10
10
W
Cthulhu
Pelliii
Cthulhu
4
1
11
9.5
L
Agni
0
6
1
0.08
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
11,721
25,667
Taken
25,561
20,673
Mitigated
11,495
9,013
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,638
3,687
0
1,692
9,028
2,963
0
4,275
4,318
0
21,626
L
Ares
Isusko
Ares
2,472
533
165
986
10,168
6,698
0
5,754
3,979
4,205
0
W
Zhong Kui
Panderom
Zhong Kui
7,655
889
127
3,054
7,985
7,781
840
1,903
6,082
18,210
0
W
Cthulhu
Pelliii
Cthulhu
5,482
394
190
2,292
10,466
10,225
76
3,058
7,408
15,825
0
L
Agni
4,611
914
0
420
6,365
1,834
0
2,008
4,061
17,943
0
W
9,889
5,829
410
2,940
7,216
2,667
999
2,488
4,728
0
26,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,169
Gold Earned
18,057
101
Minions Killed
77
4
Camps Cleared
4
563,742
Distance Traveled
453,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,190
619
51
5
2
146,309
2
L
Ares
6,111
611
4
0
1
144,871
0
W
Zhong Kui
7,869
787
24
2
1
183,251
0
W
Cthulhu
7,730
773
21
2
2
195,354
2
L
Agni
5,756
576
22
2
1
162,303
2
W
Cupid
8,570
857
56
6
1
185,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role