Player Matchup

Zeus
Zeus
GermanMafiaBoss
Zeus
Level 31
God Stats
2W - 2L
1,744 SR
Queue Stats
111W - 160L
1,321 Elo+
Solo
Amaterasu
Amaterasu
Pallbearer06381
Amaterasu
Level 34
God Stats
2W - 2L
1,273 SR
Queue Stats
25W - 29L
1,320 Elo+
Solo
Bastet
Bastet
rick-reaper-
Bastet
Level 109
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 2L
1,539 Elo+
Solo
Team Averages
Level 58
1,567 SR
1,393 Elo+

VS

Team Averages
Level 103
1,512 SR
1,427 Elo+
Chaac
Chaac
LichKingArthas_
Chaac
Level 68
God Stats
1W - 1L
1,747 SR
Queue Stats
33W - 24L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightShroud1231
Morgan Le Fay
Level 124
God Stats
4W - 9L
1,477 SR
Queue Stats
75W - 94L
1,353 Elo+
Solo
Neith
Neith
SgtSamuelsTEC
Neith
Level 118
God Stats
41W - 52L
1,313 SR
Queue Stats
55W - 68L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 12
12,286
819
20,249
9,979
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Pallbearer06381
Amaterasu
15
4 / 5 / 15
11,369
758
7,328
24,910
31,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
15
9 / 4 / 6
12,214
814
12,304
15,400
6,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,418
695
8,522
23,720
21,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NightShroud1231
Morgan Le Fay
13
2 / 8 / 14
10,645
710
11,975
13,778
4,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
9 / 8 / 6
12,419
828
13,520
13,780
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
20
Kills
16
17
Deaths
21
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
8
12
1.63
L
5
5
5
1.5
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
2
8
14
1.13
W
Amaterasu
Pallbearer06381
Amaterasu
4
5
15
2.3
L
9
8
6
1.5
W
Bastet
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
34,017
50,289
Taken
51,278
41,232
Mitigated
30,198
11,391
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,249
1,405
853
801
9,979
3,209
1,536
1,900
8,079
61,560
0
L
8,522
1,829
434
8,372
23,720
21,022
516
9,586
13,226
0
22,663
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
11,975
1,920
0
1,401
13,778
4,348
845
6,468
6,692
28,981
0
W
Amaterasu
Pallbearer06381
Amaterasu
7,328
2,668
273
6,522
24,910
31,968
739
7,756
17,154
0
12,211
L
13,520
4,092
0
2,018
13,780
4,828
1,699
4,130
9,066
0
42,419
W
Bastet
12,304
3,228
0
2,942
15,400
6,055
1,405
3,698
11,702
0
43,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
33,482
114
Minions Killed
116
3
Camps Cleared
7
799,514
Distance Traveled
726,142
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,286
819
73
5
0
261,307
0
L
Chaac
10,418
695
17
1
1
275,319
6
L
Morgan Le Fay
10,645
710
41
3
5
213,255
1
W
Amaterasu
11,369
758
6
0
1
270,976
1
L
Neith
12,419
828
58
4
1
237,568
4
W
Bastet
12,214
814
35
2
2
267,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role