Player Matchup

Izanami
Izanami
CMS-_-BYLAWW
Izanami
Level 65
God Stats
14W - 10L
1,491 SR
Queue Stats
137W - 174L
1,369 Elo+
Party 1
Khepri
Khepri
Kahuna100899
Khepri
Level 78
God Stats
16W - 15L
1,383 SR
Queue Stats
57W - 78L
1,352 Elo+
Party 1
Ao Kuang
Ao Kuang
MrAtomicTurtle
Ao Kuang
Level 69
God Stats
6W - 3L
1,261 SR
Queue Stats
348W - 364L
1,412 Elo+
Solo
King Arthur
King Arthur
Thine-Emperor
King Arthur
Level 86
God Stats
8W - 9L
1,236 SR
Queue Stats
257W - 247L
1,380 Elo+
Party 1
Anubis
Anubis
xX_6void9_Xx
Anubis
Level 94
God Stats
18W - 19L
1,239 SR
Queue Stats
229W - 245L
1,364 Elo+
Party 1
Team Averages
Level 78
1,322 SR
1,375 Elo+

VS

Team Averages
Level 98
1,482 SR
1,454 Elo+
Yu Huang
Yu Huang
AgonizingFX
Yu Huang
Level 105
God Stats
0W - 4L
1,245 SR
Queue Stats
15W - 13L
1,559 Elo+
Solo
Hachiman
Hachiman
Holyra
Hachiman
Level 122
God Stats
1W - 1L
1,561 SR
Queue Stats
160W - 156L
1,431 Elo+
Solo
Ymir
Ymir
shatteringstar
Ymir
Level 66
God Stats
0W - 1L
1,708 SR
Queue Stats
88W - 75L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
soultakerJJ
Zhong Kui
Level 79
God Stats
2W - 2L
1,686 SR
Queue Stats
343W - 360L
1,415 Elo+
Solo
Cliodhna
Cliodhna
xXjlmsXx
Cliodhna
Level 116
God Stats
1W - 9L
1,209 SR
Queue Stats
190W - 184L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMS-_-BYLAWW
Izanami
15
4 / 0 / 3
8,602
538
9,140
8,662
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
2 / 0 / 9
8,642
540
4,599
4,365
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
4 / 2 / 7
8,875
555
8,707
15,921
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Thine-Emperor
King Arthur
15
0 / 3 / 4
9,259
579
5,654
13,464
10,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
12 / 2 / 4
10,410
651
13,138
8,138
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AgonizingFX
Yu Huang
11
2 / 4 / 0
7,679
480
5,407
7,717
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Holyra
Hachiman
14
1 / 5 / 0
8,228
514
8,158
14,079
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 1
6,923
433
2,479
15,739
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
soultakerJJ
Zhong Kui
14
1 / 1 / 3
8,497
531
8,208
9,945
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
xXjlmsXx
Cliodhna
13
3 / 6 / 4
8,398
525
8,336
13,202
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
7
7
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AgonizingFX
Yu Huang
2
4
0
0.5
W
Izanami
CMS-_-BYLAWW
Izanami
4
0
3
5.5
L
Hachiman
Holyra
Hachiman
1
5
0
0.2
W
Khepri
2
0
9
6.5
W
Ao Kuang
4
2
7
3.75
W
King Arthur
Thine-Emperor
King Arthur
0
3
4
0.67
L
0
6
1
0.08
L
Zhong Kui
soultakerJJ
Zhong Kui
1
1
3
2.5
W
Anubis
12
2
4
7
L
Cliodhna
xXjlmsXx
Cliodhna
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
32,588
50,550
Taken
60,682
27,372
Mitigated
29,683
18,936
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AgonizingFX
Yu Huang
5,407
589
0
936
7,717
1,801
0
4,428
3,289
33,131
0
W
Izanami
CMS-_-BYLAWW
Izanami
9,140
7,488
108
3,900
8,662
2,948
2,467
745
7,917
0
60,003
L
Hachiman
Holyra
Hachiman
8,158
3,287
0
5,578
14,079
3,703
280
5,157
8,922
0
55,267
W
Khepri
4,599
434
191
751
4,365
3,799
770
600
3,765
21,516
0
W
Ao Kuang
8,707
3,366
0
7,568
15,921
5,659
0
4,924
10,997
53,542
0
W
King Arthur
Thine-Emperor
King Arthur
5,654
1,148
0
2,890
13,464
10,683
0
6,044
7,420
0
61,996
L
2,479
294
63
3,783
15,739
12,805
0
6,982
8,757
27,329
859
L
Zhong Kui
soultakerJJ
Zhong Kui
8,208
2,338
0
4,914
9,945
8,010
0
2,038
7,907
51,072
6,750
W
Anubis
13,138
866
326
3,202
8,138
4,283
100
2,135
6,003
56,842
0
L
Cliodhna
xXjlmsXx
Cliodhna
8,336
837
0
1,669
13,202
3,364
0
7,839
5,363
0
50,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
39,725
456
Minions Killed
417
0
Camps Cleared
0
1,478,504
Distance Traveled
1,410,797
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,679
480
63
4
0
255,329
2
W
Izanami
8,602
538
103
6
0
278,468
2
L
Hachiman
8,228
514
104
7
0
262,895
1
W
Khepri
8,642
540
33
2
0
316,326
2
W
Ao Kuang
8,875
555
71
4
0
296,000
5
W
King Arthur
9,259
579
153
10
0
307,733
2
L
Ymir
6,923
433
41
3
0
250,719
5
L
Zhong Kui
8,497
531
117
7
0
300,185
6
W
Anubis
10,410
651
96
6
0
279,977
1
L
Cliodhna
8,398
525
92
6
0
341,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role