Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElAzra14
Janus
Level 148
God Stats
25W - 25L
1,645 SR
Queue Stats
458W - 401L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
GMBM1989
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,643 Elo+
Party 1
Cupid
Cupid
Konnorr89
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 234L
1,610 Elo+
Party 1
Achilles
Achilles
ZorritoViejo
Achilles
Level 126
God Stats
10W - 5L
1,688 SR
Queue Stats
363W - 305L
1,630 Elo+
Party 1
Team Averages
Level 113
1,567 SR
1,604 Elo+

VS

Team Averages
Level 65
1,662 SR
1,636 Elo+
Terra
Terra
Cjams115
Terra
Level 46
God Stats
7W - 2L
1,874 SR
Queue Stats
36W - 27L
1,644 Elo+
Party 2
Shiva
Shiva
DaiSuki_MuZ
Shiva
Level 83
God Stats
22W - 15L
1,582 SR
Queue Stats
719W - 806L
1,481 Elo+
Solo
Nox
Nox
E-Bomb715
Nox
Level 145
God Stats
2W - 1L
1,404 SR
Queue Stats
42W - 42L
1,580 Elo+
Party 2
Thor
Thor
MarsOfDorji
Thor
Level 16
God Stats
9W - 4L
1,802 SR
Queue Stats
28W - 14L
1,846 Elo+
Solo
Mulan
Mulan
Nargnar
Mulan
Level 37
God Stats
12W - 6L
1,648 SR
Queue Stats
68W - 62L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 5 / 4
9,838
703
10,688
13,351
5,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
ElAzra14
Janus
16
1 / 4 / 4
9,413
672
11,075
12,247
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GMBM1989
Cthulhu
16
3 / 2 / 4
9,286
663
11,681
16,663
21,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Konnorr89
Cupid
17
1 / 5 / 2
9,674
691
5,146
15,215
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ZorritoViejo
Achilles
15
2 / 4 / 4
9,053
647
8,206
20,822
21,481
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cjams115
Terra
18
2 / 2 / 11
10,732
767
9,118
18,077
21,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 5 / 10
9,899
707
11,100
18,123
16,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 1 / 8
9,566
683
6,619
7,291
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 2 / 5
11,095
793
20,347
15,841
9,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Nargnar
Mulan
19
7 / 0 / 2
11,705
836
16,649
13,217
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
20
20
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
4
0.8
W
Terra
Cjams115
Terra
2
2
11
3.75
W
1
5
10
1.2
W
1
1
8
5
L
Janus
ElAzra14
Janus
1
4
4
0.75
L
Cthulhu
GMBM1989
Cthulhu
3
2
4
2.5
L
Cupid
Konnorr89
Cupid
1
5
2
0.4
W
9
2
5
5.75
W
Mulan
Nargnar
Mulan
7
0
2
8
L
Achilles
ZorritoViejo
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
63,833
78,298
Taken
72,549
59,271
Mitigated
64,792
9,143
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,688
3,748
0
1,062
13,351
5,194
1,562
2,025
11,155
34,659
0
W
Terra
Cjams115
Terra
9,118
786
2,129
4,556
18,077
21,123
342
10,357
7,317
30,142
0
W
11,100
1,616
1,003
3,256
18,123
16,398
110
7,138
10,700
0
31,875
W
6,619
748
0
801
7,291
3,627
1,867
3,338
3,845
19,104
0
L
Janus
ElAzra14
Janus
11,075
580
0
433
12,247
5,023
0
1,782
10,373
45,474
0
L
Cthulhu
GMBM1989
Cthulhu
11,681
561
758
2,366
16,663
21,091
0
5,568
10,754
26,718
0
L
Cupid
Konnorr89
Cupid
5,146
1,390
130
2,175
15,215
6,482
363
2,013
13,074
0
36,012
W
20,347
3,371
0
3,860
15,841
9,781
1,254
7,376
8,078
0
44,877
W
Mulan
Nargnar
Mulan
16,649
4,236
0
4,173
13,217
13,863
0
4,019
9,165
0
60,404
L
Achilles
ZorritoViejo
Achilles
8,206
2,856
0
2,219
20,822
21,481
0
4,072
16,422
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
52,997
234
Minions Killed
270
0
Camps Cleared
0
1,355,127
Distance Traveled
1,407,679
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,838
703
58
4
0
254,522
2
W
Terra
10,732
767
46
3
0
297,892
2
W
Shiva
9,899
707
51
4
0
293,170
4
W
Nox
9,566
683
30
2
0
232,148
6
L
Janus
9,413
672
77
6
0
287,899
1
L
Cthulhu
9,286
663
24
2
0
289,568
0
L
Cupid
9,674
691
62
4
0
258,560
2
W
Thor
11,095
793
58
4
0
314,886
4
W
Mulan
11,705
836
85
6
0
269,583
2
L
Achilles
9,053
647
13
1
0
264,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role