Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Aadwe
Zeus
Level 58
God Stats
1W - 2L
1,397 SR
Queue Stats
278W - 286L
1,325 Elo+
Solo
Olorun
Olorun
AdjusT Ruthless
Olorun
Level 85
God Stats
7W - 3L
1,678 SR
Queue Stats
194W - 187L
1,401 Elo+
Solo
Shiva
Shiva
AnkyloREY
Shiva
Level 7
God Stats
0W - 2L
1,507 SR
Queue Stats
2W - 6L
1,111 Elo+
Party 2
Poseidon
Poseidon
Pigsaw89
Poseidon
Level 49
God Stats
7W - 15L
1,408 SR
Queue Stats
154W - 151L
1,347 Elo+
Solo
Team Averages
Level 62
1,498 SR
1,337 Elo+

VS

Team Averages
Level 78
1,499 SR
1,396 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DeathsCaddy
Erlang Shen
Level 80
God Stats
5W - 7L
1,424 SR
Queue Stats
95W - 83L
1,393 Elo+
Solo
Arachne
Arachne
da21problem
Arachne
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
152W - 161L
1,350 Elo+
Solo
Atlas
Atlas
dirtysteve13
Atlas
Level 50
God Stats
9W - 12L
1,570 SR
Queue Stats
233W - 256L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 4 / 1
8,847
492
6,301
13,000
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
Aadwe
Zeus
13
3 / 6 / 1
8,765
487
6,244
10,330
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 3
7,296
405
5,793
8,774
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
AnkyloREY
Shiva
11
1 / 6 / 2
7,442
413
4,413
10,775
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Pigsaw89
Poseidon
11
3 / 5 / 0
7,281
405
3,657
10,307
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 3 / 5
9,208
512
8,821
7,748
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
 
Jing Wei
13
2 / 2 / 7
8,690
483
6,599
9,594
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
DeathsCaddy
Erlang Shen
15
6 / 1 / 5
9,729
541
8,984
15,322
12,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
da21problem
Arachne
19
8 / 2 / 2
11,332
630
7,742
12,887
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 6
7,979
443
5,128
7,101
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
22
23
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
W
Yu Huang
 
Yu Huang
4
3
5
2.17
W
Jing Wei
 
Jing Wei
2
2
7
2.75
L
Zeus
Aadwe
Zeus
3
6
1
0.58
L
0
2
3
0.75
L
Shiva
AnkyloREY
Shiva
1
6
2
0.33
W
Erlang Shen
DeathsCaddy
Erlang Shen
6
1
5
8.5
L
Poseidon
Pigsaw89
Poseidon
3
5
0
0.6
W
Arachne
da21problem
Arachne
8
2
2
4.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
37,274
53,186
Taken
52,652
21,686
Mitigated
31,272
10,527
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,301
2,577
0
2,345
13,000
4,751
0
2,315
10,659
0
66,667
W
Yu Huang
 
Yu Huang
8,821
1,147
0
1,106
7,748
2,885
1,400
3,958
3,681
46,229
0
W
Jing Wei
 
Jing Wei
6,599
4,427
0
874
9,594
3,002
522
5,084
4,150
0
32,568
L
Zeus
Aadwe
Zeus
6,244
2,204
0
925
10,330
2,838
396
4,105
6,225
50,587
0
L
5,793
1,196
609
4,048
8,774
2,842
0
2,357
6,107
37,252
0
L
Shiva
AnkyloREY
Shiva
4,413
938
181
1,033
10,775
8,758
579
1,942
8,775
0
21,893
W
Erlang Shen
DeathsCaddy
Erlang Shen
8,984
5,529
0
7,548
15,322
12,719
2,630
1,253
13,590
0
47,961
L
Poseidon
Pigsaw89
Poseidon
3,657
503
0
1,386
10,307
2,497
66
2,677
7,471
25,513
0
W
Arachne
da21problem
Arachne
7,742
4,842
0
6,505
12,887
7,197
57
2,173
10,659
0
101,388
W
5,128
995
407
1,830
7,101
5,469
364
2,546
4,365
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
46,938
387
Minions Killed
416
0
Camps Cleared
0
1,599,308
Distance Traveled
1,812,560
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,847
492
117
7
0
356,851
2
W
Yu Huang
9,208
512
78
4
0
330,695
3
W
Jing Wei
8,690
483
70
4
0
338,194
3
L
Zeus
8,765
487
102
6
0
297,993
2
L
Olorun
7,296
405
81
5
0
312,210
0
L
Shiva
7,442
413
44
2
0
294,724
0
W
Erlang Shen
9,729
541
82
5
0
391,902
0
L
Poseidon
7,281
405
43
2
0
337,530
0
W
Arachne
11,332
630
152
8
0
436,243
8
W
Atlas
7,979
443
34
2
0
315,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role