Player Matchup

Yemoja
Yemoja
KunoDasKanu
Yemoja
Level 21
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 17L
1,056 Elo+
Party 3
Sun Wukong
Sun Wukong
PilzHundeart745
Sun Wukong
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,056 Elo+
Party 3
Ymir
Ymir
Signore-m1
Ymir
Level 47
God Stats
2W - 3L
1,671 SR
Queue Stats
104W - 111L
1,420 Elo+
Party 1
Artemis
Artemis
jzudemp
Artemis
Level 42
God Stats
2W - 7L
1,418 SR
Queue Stats
2W - 16L
1,067 Elo+
Party 3
Thanatos
Thanatos
oliviergri
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,407 Elo+
Party 1
Team Averages
Level 40
1,565 SR
1,201 Elo+

VS

Team Averages
Level 82
1,606 SR
1,416 Elo+
Cliodhna
Cliodhna
FraserCov
Cliodhna
Level 104
God Stats
60W - 36L
1,701 SR
Queue Stats
486W - 467L
1,507 Elo+
Party 2
Neith
Neith
ReissMiles
Neith
Level 7
God Stats
2W - 2L
1,735 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2
Poseidon
Poseidon
Trajes
Poseidon
Level 66
God Stats
5W - 2L
1,596 SR
Queue Stats
31W - 41L
1,229 Elo+
Solo
Ymir
Ymir
cvdonkyle
Ymir
Level 128
God Stats
36W - 23L
1,622 SR
Queue Stats
108W - 111L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
gtvrob
Cthulhu
Level 103
God Stats
13W - 21L
1,376 SR
Queue Stats
40W - 54L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 7 / 8
10,050
457
8,293
23,511
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
PilzHundeart745
Sun Wukong
16
2 / 3 / 3
9,805
446
4,626
18,111
15,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
9 / 10 / 9
11,621
528
18,579
27,551
11,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
jzudemp
Artemis
15
2 / 10 / 3
9,803
446
6,833
18,648
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
oliviergri
Thanatos
15
11 / 12 / 2
11,127
506
13,289
23,255
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FraserCov
Cliodhna
19
16 / 1 / 12
13,483
613
31,537
23,159
22,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
6 / 6 / 14
11,567
526
17,236
14,986
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Trajes
Poseidon
19
7 / 11 / 2
12,459
566
9,950
13,330
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
20
10 / 6 / 12
13,440
611
17,723
20,956
9,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
gtvrob
Cthulhu
15
3 / 3 / 9
10,674
485
11,419
21,870
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
26
Kills
42
42
Deaths
27
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FraserCov
Cliodhna
16
1
12
22
L
Yemoja
2
7
8
0.86
L
Sun Wukong
PilzHundeart745
Sun Wukong
2
3
3
1.17
W
Neith
6
6
14
2.17
L
9
10
9
1.35
W
Poseidon
Trajes
Poseidon
7
11
2
0.73
W
Ymir
10
6
12
2.67
W
Cthulhu
gtvrob
Cthulhu
3
3
9
2.5
L
Artemis
jzudemp
Artemis
2
10
3
0.35
L
Thanatos
oliviergri
Thanatos
11
12
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
87,865
111,076
Taken
94,301
68,051
Mitigated
65,570
24,145
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FraserCov
Cliodhna
31,537
5,334
0
12,163
23,159
22,309
1,024
2,484
20,369
0
93,755
L
Yemoja
8,293
1,908
1,125
2,825
23,511
24,863
0
8,407
15,104
19,931
0
L
Sun Wukong
PilzHundeart745
Sun Wukong
4,626
820
0
3,353
18,111
15,125
0
3,895
14,216
0
46,071
W
Neith
17,236
4,875
836
3,884
14,986
5,319
3,987
3,583
11,403
0
73,529
L
18,579
6,068
0
3,372
27,551
11,947
79
12,878
14,673
64,869
0
W
Poseidon
Trajes
Poseidon
9,950
535
0
1,114
13,330
4,196
714
5,899
7,431
72,903
0
W
Ymir
17,723
3,952
87
2,351
20,956
9,070
2,079
8,494
12,462
92,691
0
W
Cthulhu
gtvrob
Cthulhu
11,419
1,007
485
5,889
21,870
24,676
1,189
6,412
15,458
42,978
0
L
Artemis
jzudemp
Artemis
6,833
4,204
83
3,247
18,648
6,115
962
5,992
12,656
0
45,796
L
Thanatos
oliviergri
Thanatos
13,289
4,102
0
10,140
23,255
10,001
0
7,920
15,335
0
52,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
61,623
351
Minions Killed
504
0
Camps Cleared
0
1,767,303
Distance Traveled
2,089,335
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,483
613
129
6
0
478,085
5
L
Yemoja
10,050
457
15
1
0
376,976
4
L
Sun Wukong
9,805
446
80
4
0
390,104
0
W
Neith
11,567
526
107
5
0
394,725
0
L
Ymir
11,621
528
103
5
0
316,094
3
W
Poseidon
12,459
566
109
5
0
366,163
2
W
Ymir
13,440
611
124
6
0
404,865
2
W
Cthulhu
10,674
485
35
2
0
445,497
0
L
Artemis
9,803
446
83
4
0
304,554
2
L
Thanatos
11,127
506
70
3
0
379,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role